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https://github.com/zerotier/ZeroTierOne.git
synced 2025-04-16 15:18:51 +00:00
Work on new simplified C API -- required for embedded, language bindings, mobile (language bindings again), etc.
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@ -35,6 +35,372 @@
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#include <stdint.h>
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#ifndef ZT_SOCKADDR_STORAGE
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#if defined(_WIN32) || defined(_WIN64)
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#include <WinSock2.h>
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#include <WS2tcpip.h>
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#include <Windows.h>
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#else // not Windows
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#include <netinet/in.h>
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#endif // Windows or not
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#define ZT_SOCKADDR_STORAGE struct sockaddr_storage
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#endif // !ZT_SOCKADDR_STORAGE
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* Function return values: OK or various error conditions
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*/
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enum ZT1_ReturnValue
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{
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ZT1_OK = 0,
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/**
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* Our identity collides with another on the network
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*
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* This is profoundly unlikely: once in about 2^39 identities. If this
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* happens to you, delete identity.public and identity.secret from your
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* data store / home path and restart. You might also avoid shark infested
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* waters, hide during thunderstorms, and consider playing the lottery.
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*/
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ZT1_FATAL_ERROR_IDENTITY_COLLISION = 1,
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/**
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* Ran out of memory
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*/
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ZT1_FATAL_ERROR_OUT_OF_MEMORY = 2,
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/**
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* Home path is not writable
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*/
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ZT1_FATAL_ERROR_DATA_STORE_NOT_WRITABLE = 3
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};
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/**
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* Status codes
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*/
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enum ZT1_StatusCode
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{
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/**
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* Node is online
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*/
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ZT1_STATUS_ONLINE = 1,
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/**
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* Node is offline -- nothing is reachable
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*/
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ZT1_STATUS_OFFLINE = 2,
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/**
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* The desperation level has changed
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*
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* 'extra' will point to an int containing the new level.
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*/
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ZT1_STATUS_DESPERATION_CHANGE = 3
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};
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/**
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* A message to or from a physical address (e.g. IP or physical Ethernet)
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*/
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struct ZT1_WireMessage
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{
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/**
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* Remote socket address
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*/
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ZT_SOCKADDR_STORAGE remoteAddress;
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/**
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* Link desperation -- higher equals "worse" or "slower"
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*
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* This is very similar to an interface metric. Higher values indicate
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* worse links. For incoming wire messages, it should be sent to the
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* desperation metric for the originating socket. For outgoing wire
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* messages, ZeroTier will increment this from zero as it grows more
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* and more desperate to communicate.
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*
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* In other words, this value controls fallback to things like TCP
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* tunnels to relays. As desperation increases, ZeroTier becomes
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* more and more willing to use these links.
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*
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* Desperation values shouldn't be arbitrary. They should be tied to
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* specific transport types. For example: 0 might be UDP, 1 might be
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* TCP, and 2 might be HTTP relay via a ZeroTier relay server. There
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* should be no gaps. Negative values are permitted and may refer to
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* better-than-normal links such as direct raw Ethernet framing over
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* a trusted backplane.
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*/
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int desperation;
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/**
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* If nonzero (true), spam this message across paths up to 'desperation'
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*
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* This works with 'desperation' to allow fall-forward to less desperate
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* paths. When this flag is set, this message should be sent across all
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* applicable transports up to and including the specified level of
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* desperation.
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*
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* For example, if spam==1 and desperation==2 the packet might be sent
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* via both UDP and HTTP tunneling.
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*/
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int spam;
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/**
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* Packet data
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*/
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const void *packetData;
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/**
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* Length of packet
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*/
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unsigned int packetLength;
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};
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/**
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* A message to or from a virtual LAN port
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*/
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struct ZT1_VirtualLanFrame
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{
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/**
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* ZeroTier network ID of virtual LAN port
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*/
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uint64_t networkId;
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/**
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* Source MAC address
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*/
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uint64_t sourceMac;
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/**
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* Destination MAC address
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*/
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uint64_t destMac;
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/**
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* 16-bit Ethernet frame type
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*/
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unsigned int etherType;
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/**
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* 10-bit VLAN ID or 0 for none
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*/
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unsigned int vlanId;
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/**
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* Ethernet frame data
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*/
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const void *frameData;
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/**
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* Ethernet frame length
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*/
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unsigned int frameLength;
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};
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/**
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* Virtual LAN configuration
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*/
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struct ZT1_VirtualPortConfig
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{
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/**
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* 64-bit ZeroTier network ID
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*/
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uint64_t networkId;
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/**
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* Ethernet MAC (40 bits) that should be assigned to port
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*/
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uint64_t mac;
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/**
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* Network configuration request status
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*/
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enum {
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/**
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* Waiting for network configuration
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*/
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ZT1_VirtualPortConfig_STATUS_WAITING = 0,
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/**
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* Configuration received and we are authorized
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*/
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ZT1_VirtualPortConfig_STATUS_AUTHORIZED = 1,
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/**
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* Netconf master told us 'nope'
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*/
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ZT1_VirtualPortConfig_STATUS_ACCESS_DENIED = 2,
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/**
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* Netconf master exists, but this virtual network does not
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*/
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ZT1_VirtualPortConfig_STATUS_NOT_FOUND = 3
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} status;
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/**
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* Network type
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*/
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enum {
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/**
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* Private networks are authorized via certificates of membership
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*/
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ZT1_VirtualPortConfig_NETWORK_TYPE_PRIVATE = 0,
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/**
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* Public networks have no access control -- they'll always be AUTHORIZED
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*/
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ZT1_VirtualPortConfig_NETWORK_TYPE_PUBLIC = 1
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} type;
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/**
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* Desired interface MTU
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*/
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unsigned int mtu;
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/**
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* If nonzero, DHCP should be used if allowed by security constraints
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*/
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int dhcp;
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/**
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* If nonzero, this port is allowed to bridge to other networks
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*/
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int bridge;
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/**
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* Network config revision as reported by netconf master
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*
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* If this is zero, it means we're still waiting for our netconf.
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*/
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unsigned long netconfRevision;
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/**
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* ZeroTier-assigned addresses (in sockaddr_storage structures)
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*
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* For IP, the port number of the sockaddr_XX structure contains the number
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* of bits in the address netmask. Only the IP address and port are used.
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* Other fields like interface number can be ignored.
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*
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* This is only used for ZeroTier-managed address assignments sent by the
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* virtual network's configuration master.
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*/
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const ZT_SOCKADDR_STORAGE *assignedAddresses;
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/**
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* Number of assigned addresses
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*/
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unsigned int assignedAddressCount;
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/**
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* Network name (from network configuration master)
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*/
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const char *networkName;
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};
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/**
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* Opaque instance of ZeroTier One node
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*/
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typedef void ZT1_Node;
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/**
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* Callback called to update virtual port configuration
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*
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* This can be called at any time to update the configuration of a virtual
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* network port. If a port is deleted (via leave() or otherwise) this is
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* called with a NULL config parameter.
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*/
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typedef void (*ZT1_VirtualPortConfigCallback)(uint64_t,const struct ZT1_VirtualPortConfig *);
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/**
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* Callback for status messages
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*
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* Status messages indicate changes in network status, minor problems or
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* errors, and other events. The second parameter is a human-readable
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* detail message, and can be NULL. The third parameter is reserved for any
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* special structures that might be attached to certain message types, and
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* is usually NULL.
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*/
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typedef void (*ZT1_StatusCallback)(enum ZT1_StatusCode,const char *,const void *);
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/**
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* Create a new ZeroTier One node
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*
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* Note that this can take a few seconds the first time it's called, as it
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* will generate an identity.
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*
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* @param node Result parameter: pointer to set to new node instance
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* @param homePath ZeroTier home path for storing state information
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* @param lanConfigUpdateCallback Function to be called when virtual LANs are created, deleted, or their config parameters change
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* @param statusCallback Function to receive status updates and non-fatal error notices
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* @return OK (0) or error code if a fatal error condition has occurred
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*/
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enum ZT1_ReturnValue ZT1_Node_new(
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ZT1_Node **node,
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const char *homePath,
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ZT1_VirtualLanConfigCallback *lanConfigUpdateCallback,
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ZT1_StatusCallback *statusCallback);
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/**
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* Enable network configuration master services for this node
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*
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* The supplied instance must be a C++ object that inherits from the
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* NetworkConfigMaster base class in node/. No type checking is performed,
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* so a pointer to anything else will result in a crash.
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*
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* Normal nodes should not need to use this.
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*
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* @param node ZertTier One node
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* @param networkConfigMasterInstance Instance of NetworkConfigMaster C++ class or NULL to disable
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* @return OK (0) or error code if a fatal error condition has occurred
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*/
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enum ZT1_ReturnValue ZT1_Node_enableNetconfMaster(
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ZT1_Node *node,
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void *networkConfigMasterInstance);
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/**
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* Process wire messages and/or LAN frames
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*
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* This runs the ZeroTier core loop once with input packets and frames and
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* returns zero or more resulting packets or frames. It also sets a max
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* interval value. The calling code must call run() again after no more
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* than this many milliseconds of inactivity. If no packets have been
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* received, it's fine to call run() with no inputs after the inactivity
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* timeout.
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*
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* In addition to normal inputs and outputs, any callbacks registered
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* with the ZeroTier One core may also be called such as virtual network
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* endpoint configuration update or diagnostic message handlers.
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*
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* @param inputWireMessages ZeroTier transport packets from the wire
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* @param inputWireMessageCount Number of packets received
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* @param inputLanFrames Frames read from virtual LAN tap device
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* @param inputLanFrameCount Number of frames read
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* @param outputWireMessages Result: set to array of wire messages to be sent
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* @param outputWireMessageCount Result: set to size of *outputWireMessages[]
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* @param outputLanFrames Result: set to array of LAN frames to post to tap device
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* @param outputLanFrameCount Result: set to size of outputLanFrames[]
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* @param maxNextInterval Result: maximum number of milliseconds before next call to run() is needed
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* @return OK (0) or error code if a fatal error condition has occurred
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*/
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enum ZT1_ReturnValue ZT1_Node_run(
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const struct ZT1_WireMessage *inputWireMessages,
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unsigned int inputWireMessageCount,
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const struct ZT1_VirtualLanFrame *inputLanFrames,
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unsigned int inputLanFrameCount,
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const struct ZT1_WireMessage **outputWireMessages,
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unsigned int *outputWireMessageCount,
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const struct ZT1_VirtualLanFrame **outputLanFrames,
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unsigned int *outputLanFrameCount,
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unsigned long *maxNextInterval);
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/* ------------------------------------------------------------------------ */
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/* Query result buffers */
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/* ------------------------------------------------------------------------ */
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@ -354,10 +720,8 @@ struct ZT1_Node_NetworkList
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unsigned int numNetworks;
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};
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/* ------------------------------------------------------------------------ */
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/* ZeroTier One C API */
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/* ------------------------------------------------------------------------ */
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/* coming soon... */
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -86,7 +86,6 @@ public:
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*
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* @param hp Home directory path or NULL for system-wide default for this platform
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* @param tf Ethernet tap factory for platform network stack
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* @param rt Routing table interface for platform network stack
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* @param sm Socket manager for physical network I/O
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* @param nm Network configuration master or NULL for none
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* @param resetIdentity If true, delete identity before starting and regenerate
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@ -95,7 +94,6 @@ public:
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Node(
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const char *hp,
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EthernetTapFactory *tf,
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RoutingTable *rt,
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SocketManager *sm,
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NetworkConfigMaster *nm,
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bool resetIdentity,
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