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https://github.com/zerotier/ZeroTierOne.git
synced 2025-03-21 03:25:16 +00:00
Put back legacy code to listen for LAN announcements to support same network location with pre-1.0.4 clients.
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d78e3bb307
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@ -65,7 +65,8 @@ static const char *etherTypeName(const unsigned int etherType)
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#endif // ZT_TRACE
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Switch::Switch(const RuntimeEnvironment *renv) :
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RR(renv)
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RR(renv),
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_lastBeaconResponse(0)
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{
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}
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@ -76,7 +77,25 @@ Switch::~Switch()
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void Switch::onRemotePacket(const InetAddress &fromAddr,const void *data,unsigned int len)
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{
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try {
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if (len > ZT_PROTO_MIN_FRAGMENT_LENGTH) {
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if (len == 13) {
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/* LEGACY: before VERB_PUSH_DIRECT_PATHS, peers used broadcast
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* announcements on the LAN to solve the 'same network problem.' We
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* no longer send these, but we'll listen for them for a while to
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* locate peers with versions <1.0.4. */
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Address beaconAddr(reinterpret_cast<const char *>(data) + 8,5);
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if (beaconAddr == RR->identity.address())
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return;
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SharedPtr<Peer> peer(RR->topology->getPeer(beaconAddr));
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if (peer) { // we'll only respond to beacons from known peers
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const uint64_t now = RR->node->now();
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if ((now - _lastBeaconResponse) >= 2500) { // limit rate of responses
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_lastBeaconResponse = now;
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Packet outp(peer->address(),RR->identity.address(),Packet::VERB_NOP);
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outp.armor(peer->key(),false);
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RR->node->putPacket(fromAddr,outp.data(),outp.size());
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}
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}
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} else if (len > ZT_PROTO_MIN_FRAGMENT_LENGTH) {
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if (((const unsigned char *)data)[ZT_PACKET_FRAGMENT_IDX_FRAGMENT_INDICATOR] == ZT_PACKET_FRAGMENT_INDICATOR) {
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_handleRemotePacketFragment(fromAddr,data,len);
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} else if (len >= ZT_PROTO_MIN_PACKET_LENGTH) {
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@ -99,20 +99,20 @@ public:
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/**
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* Send a packet to a ZeroTier address (destination in packet)
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*
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*
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* The packet must be fully composed with source and destination but not
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* yet encrypted. If the destination peer is known the packet
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* is sent immediately. Otherwise it is queued and a WHOIS is dispatched.
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*
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* The packet may be compressed. Compression isn't done here.
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*
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*
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* Needless to say, the packet's source must be this node. Otherwise it
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* won't be encrypted right. (This is not used for relaying.)
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*
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* The network ID should only be specified for frames and other actual
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* network traffic. Other traffic such as controller requests and regular
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* protocol messages should specify zero.
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*
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*
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* @param packet Packet to send
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* @param encrypt Encrypt packet payload? (always true except for HELLO)
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* @param nwid Related network ID or 0 if message is not in-network traffic
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@ -168,7 +168,7 @@ public:
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/**
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* Perform retries and other periodic timer tasks
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*
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*
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* This can return a very long delay if there are no pending timer
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* tasks. The caller should cap this comparatively vs. other values.
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*
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@ -184,6 +184,7 @@ private:
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bool _trySend(const Packet &packet,bool encrypt,uint64_t nwid);
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const RuntimeEnvironment *const RR;
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uint64_t _lastBeaconResponse;
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// Outsanding WHOIS requests and how many retries they've undergone
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struct WhoisRequest
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