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Cleanup and docs.
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@ -52,8 +52,8 @@ namespace ZeroTier {
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*
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* This is basically a "mixin" for sockaddr_storage. It adds methods and
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* operators, but does not modify the structure. This can be cast to/from
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* sockaddr_storage and used interchangeably. Don't change this as it's
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* used in a few places.
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* sockaddr_storage and used interchangeably. DO NOT change this by e.g.
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* adding non-static fields, since much code depends on this identity.
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*/
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struct InetAddress : public sockaddr_storage
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{
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@ -326,7 +326,7 @@ struct InetAddress : public sockaddr_storage
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inline bool isV6() const throw() { return (ss_family == AF_INET6); }
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/**
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* @return pointer to raw IP address bytes
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* @return pointer to raw address bytes or NULL if not available
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*/
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inline const void *rawIpData() const
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throw()
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@ -338,19 +338,6 @@ struct InetAddress : public sockaddr_storage
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}
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}
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/**
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* @return pointer to raw IP address bytes
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*/
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inline void *rawIpData()
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throw()
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{
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switch(ss_family) {
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case AF_INET: return (void *)&(reinterpret_cast<struct sockaddr_in *>(this)->sin_addr.s_addr);
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case AF_INET6: return (void *)(reinterpret_cast<struct sockaddr_in6 *>(this)->sin6_addr.s6_addr);
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default: return 0;
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}
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}
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/**
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* Performs an IP-only comparison or, if that is impossible, a memcmp()
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*
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