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https://github.com/zerotier/ZeroTierOne.git
synced 2025-04-10 12:39:53 +00:00
Fix Cluster to send from a designated endpoint address instead of wildcard.
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e0ad854d19
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@ -570,10 +570,19 @@ void Cluster::sendViaCluster(const Address &fromPeerAddress,const Address &toPee
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Mutex::Lock _l2(_members[mostRecentMemberId].lock);
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if (buf.size() > 0)
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_send(mostRecentMemberId,CLUSTER_MESSAGE_PROXY_UNITE,buf.data(),buf.size());
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if (_members[mostRecentMemberId].zeroTierPhysicalEndpoints.size() > 0) {
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TRACE("sendViaCluster relaying %u bytes from %s to %s by way of %u",len,fromPeerAddress.toString().c_str(),toPeerAddress.toString().c_str(),(unsigned int)mostRecentMemberId);
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RR->node->putPacket(InetAddress(),_members[mostRecentMemberId].zeroTierPhysicalEndpoints.front(),data,len);
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for(std::vector<InetAddress>::const_iterator i1(_zeroTierPhysicalEndpoints.begin());i1!=_zeroTierPhysicalEndpoints.end();++i1) {
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for(std::vector<InetAddress>::const_iterator i2(_members[mostRecentMemberId].zeroTierPhysicalEndpoints.begin());i2!=_members[mostRecentMemberId].zeroTierPhysicalEndpoints.end();++i2) {
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if (i1->ss_family == i2->ss_family) {
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TRACE("sendViaCluster relaying %u bytes from %s to %s by way of %u (%s->%s)",len,fromPeerAddress.toString().c_str(),toPeerAddress.toString().c_str(),(unsigned int)mostRecentMemberId,i1->toString().c_str(),i2->toString().c_str());
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RR->node->putPacket(*i1,*i2,data,len);
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return;
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}
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}
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}
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TRACE("sendViaCluster relaying %u bytes from %s to %s by way of %u failed: no common endpoints with the same address family!",len,fromPeerAddress.toString().c_str(),toPeerAddress.toString().c_str(),(unsigned int)mostRecentMemberId);
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return;
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}
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}
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@ -146,7 +146,7 @@ binder_hpp_interface_prefixes_dont_match:
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default: break;
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case InetAddress::IP_SCOPE_PSEUDOPRIVATE:
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case InetAddress::IP_SCOPE_GLOBAL:
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case InetAddress::IP_SCOPE_LINK_LOCAL:
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//case InetAddress::IP_SCOPE_LINK_LOCAL:
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case InetAddress::IP_SCOPE_SHARED:
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case InetAddress::IP_SCOPE_PRIVATE:
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for(ii=ignoreInterfacesByAddress.begin();ii!=ignoreInterfacesByAddress.end();++ii) {
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@ -170,13 +170,13 @@ binder_hpp_ignore_interface:
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#endif
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// Default to binding to wildcard if we can't enumerate addresses
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if (localIfAddrs.size() == 0) {
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localIfAddrs.push_back(InetAddress((uint32_t)0,_port));
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localIfAddrs.push_back(InetAddress((const void *)"\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",16,_port));
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} else {
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std::sort(localIfAddrs.begin(),localIfAddrs.end());
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}
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// Close any bindings to anything that doesn't exist anymore
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for(bi=_bindings.begin();bi!=_bindings.end();++bi) {
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if (std::find(localIfAddrs.begin(),localIfAddrs.end(),bi->address) == localIfAddrs.end()) {
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_phy.close(bi->udpSock,false);
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@ -185,6 +185,7 @@ binder_hpp_ignore_interface:
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}
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for(ii=localIfAddrs.begin();ii!=localIfAddrs.end();++ii) {
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// Copy over bindings that still are valid
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for(bi=_bindings.begin();bi!=_bindings.end();++bi) {
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if (bi->address == *ii) {
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newBindings.push_back(*bi);
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@ -192,6 +193,7 @@ binder_hpp_ignore_interface:
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}
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}
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// Add new bindings
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if (bi == _bindings.end()) {
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udps = _phy.udpBind(reinterpret_cast<const struct sockaddr *>(&ii),(void *)0,131072);
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if (udps) {
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@ -208,9 +210,52 @@ binder_hpp_ignore_interface:
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}
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}
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// Swapping pointers and then letting the old one fall out of scope is faster than copying again
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_bindings.swap(newBindings);
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}
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/**
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* Send a UDP packet from the specified local interface, or all
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*
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* Unfortunately even by examining the routing table there is no ultimately
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* robust way to tell where we might reach another host that works in all
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* environments. As a result, we send packets with null (wildcard) local
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* addresses from *every* bound interface.
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*
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* These are typically initial HELLOs, path probes, etc., since normal
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* conversations will have a local endpoint address. So the cost is low and
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* if the peer is not reachable via that route then the packet will go
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* nowhere and nothing will happen.
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*
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* It will of course only send via interface bindings of the same socket
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* family. No point in sending V4 via V6 or vice versa.
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*
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* In any case on most hosts there's only one or two interfaces that we
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* will use, so none of this is particularly costly.
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*
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* @param local Local interface address or null address for 'all'
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* @param remote Remote address
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* @param data Data to send
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* @param len Length of data
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*/
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inline bool udpSend(const InetAddress &local,const InetAddress &remote,const void *data,unsigned int len) const
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{
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if (local) {
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for(std::vector<_Binding>::const_iterator i(_bindings.begin());i!=_bindings.end();++i) {
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if (i->address == local)
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return _phy.udpSend(i->udpSock,reinterpret_cast<const struct sockaddr *>(&remote),data,len);
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}
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return false;
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} else {
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bool result = false;
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for(std::vector<_Binding>::const_iterator i(_bindings.begin());i!=_bindings.end();++i) {
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if (i->address.ss_family == remote.ss_family)
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result |= _phy.udpSend(i->udpSock,reinterpret_cast<const struct sockaddr *>(&remote),data,len);
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}
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return result;
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}
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}
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private:
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std::vector<_Binding> _bindings;
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typename Phy<PHY_HANDLER_TYPE> &_phy;
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