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Tons of code cleanup, refactor Network to use EthernetTapFactory, probably also fix GitHub issue #90
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@ -51,7 +51,7 @@ public:
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const char *friendlyName,
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void (*handler)(void *,const MAC &,const MAC &,unsigned int,const Buffer<4096> &),
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void *arg);
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virtual void close(EthernetTap *tap);
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virtual void close(EthernetTap *tap,bool destroyPersistentDevices);
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virtual std::vector<std::string> allTapDeviceNames() const;
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private:
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