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TCP fallback tunneling is now working. That hurt more than expected.
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@ -77,7 +77,6 @@ Node::Node(
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_networks(),
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_networks_m(),
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_now(now),
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_startTimeAfterInactivity(0),
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_lastPingCheck(0),
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_lastHousekeepingRun(0),
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_lastBeacon(0)
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@ -217,17 +216,12 @@ ZT1_ResultCode Node::processBackgroundTasks(uint64_t now,volatile uint64_t *next
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if ((now - _lastPingCheck) >= ZT_PING_CHECK_INVERVAL) {
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_lastPingCheck = now;
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// This is used to compute whether we appear to be "online" or not
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if ((now - _startTimeAfterInactivity) > (ZT_PING_CHECK_INVERVAL * 3))
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_startTimeAfterInactivity = now;
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try {
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_PingPeersThatNeedPing pfunc(RR,now);
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RR->topology->eachPeer<_PingPeersThatNeedPing &>(pfunc);
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const uint64_t lastActivityAgo = now - std::max(_startTimeAfterInactivity,pfunc.lastReceiveFromUpstream);
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bool oldOnline = _online;
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_online = (lastActivityAgo < ZT_PEER_ACTIVITY_TIMEOUT);
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_online = ((now - pfunc.lastReceiveFromUpstream) < ZT_PEER_ACTIVITY_TIMEOUT);
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if (oldOnline != _online)
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postEvent(_online ? ZT1_EVENT_ONLINE : ZT1_EVENT_OFFLINE);
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} catch ( ... ) {
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