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Fix a bug that could cause duplicate IP address assignment on networks if many new members join the controller at once.
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@ -664,6 +664,7 @@ unsigned int EmbeddedNetworkController::handleControlPlaneHttpPOST(
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// Member is being de-authorized, so spray Revocation objects to all online members
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if (!newAuth) {
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_clearNetworkMemberInfoCache(nwid);
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Revocation rev(_node->prng(),nwid,0,now,ZT_REVOCATION_FLAG_FAST_PROPAGATE,Address(address),Revocation::CREDENTIAL_TYPE_COM);
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rev.sign(_signingId);
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Mutex::Lock _l(_lastRequestTime_m);
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@ -1662,6 +1663,7 @@ void EmbeddedNetworkController::_request(
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if (nc.staticIpCount < ZT_MAX_ZT_ASSIGNED_ADDRESSES)
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nc.staticIps[nc.staticIpCount++] = ip6;
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haveManagedIpv6AutoAssignment = true;
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_clearNetworkMemberInfoCache(nwid); // clear cache to prevent IP assignment duplication on many rapid assigns
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break;
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}
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}
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@ -1717,6 +1719,7 @@ void EmbeddedNetworkController::_request(
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v4ip->sin_addr.s_addr = Utils::hton(ip);
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}
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haveManagedIpv4AutoAssignment = true;
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_clearNetworkMemberInfoCache(nwid); // clear cache to prevent IP assignment duplication on many rapid assigns
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break;
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}
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}
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@ -121,7 +121,6 @@ private:
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Mutex _threads_m;
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// Gathers a bunch of statistics about members of a network, IP assignments, etc. that we need in various places
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// This does lock _networkMemberCache_m
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struct _NetworkMemberInfo
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{
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_NetworkMemberInfo() : authorizedMemberCount(0),activeMemberCount(0),totalMemberCount(0),mostRecentDeauthTime(0) {}
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@ -136,6 +135,11 @@ private:
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std::map<uint64_t,_NetworkMemberInfo> _nmiCache;
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Mutex _nmiCache_m;
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void _getNetworkMemberInfo(uint64_t now,uint64_t nwid,_NetworkMemberInfo &nmi);
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inline void _clearNetworkMemberInfoCache(const uint64_t nwid)
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{
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Mutex::Lock _l(_nmiCache_m);
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_nmiCache.erase(nwid);
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}
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void _pushMemberUpdate(uint64_t now,uint64_t nwid,const nlohmann::json &member);
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