mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2025-03-11 06:54:06 +00:00
Bunch of work in progress on new socket multiplexer and plumbing for TCP jailbreaking... Don't try to build, won't yet.
This commit is contained in:
parent
ce09d00679
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7e80d7e551
139
node/Socket.hpp
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139
node/Socket.hpp
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@ -0,0 +1,139 @@
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/*
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* ZeroTier One - Global Peer to Peer Ethernet
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* Copyright (C) 2011-2014 ZeroTier Networks LLC
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --
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*
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* ZeroTier may be used and distributed under the terms of the GPLv3, which
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* are available at: http://www.gnu.org/licenses/gpl-3.0.html
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*
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* If you would like to embed ZeroTier into a commercial application or
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* redistribute it in a modified binary form, please contact ZeroTier Networks
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* LLC. Start here: http://www.zerotier.com/
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*/
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#ifndef ZT_SOCKET_HPP
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#define ZT_SOCKET_HPP
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#include <list>
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#include "Constants.hpp"
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#include "InetAddress.hpp"
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#include "AtomicCounter.hpp"
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#include "SharedPtr.hpp"
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#include "NonCopyable.hpp"
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#ifdef __WINDOWS__
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#include <WinSock2.h>
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#include <WS2tcpip.h>
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#include <Windows.h>
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#endif
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/**
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* Maximum discrete message length supported by all socket types
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*/
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#define ZT_SOCKET_MAX_MESSAGE_LEN 4096
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namespace ZeroTier {
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class SocketManager;
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/**
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* Base class of all socket types
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*
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* Socket implementations are tightly bound to SocketManager.
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*/
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class Socket : NonCopyable
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{
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friend class SharedPtr<Socket>;
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friend class SocketManager;
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public:
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enum Type
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{
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ZT_SOCKET_TYPE_UDP_V4,
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ZT_SOCKET_TYPE_UDP_V6,
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ZT_SOCKET_TYPE_TCP
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};
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virtual ~Socket() {}
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/**
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* @return Socket type
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*/
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inline Type type() const
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throw()
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{
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return _type;
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}
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/**
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* @return True if this is a TCP socket
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*/
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inline bool isTCP() const
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throw()
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{
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return (_type == ZT_SOCKET_TYPE_TCP);
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}
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/**
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* @return True if socket is available for sending/receiving of data
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*/
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virtual bool isOpen() const = 0;
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/**
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* Send a ZeroTier message packet
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*
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* @param to Destination address (ignored in connected TCP sockets)
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* @param msg Message data
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* @param msglen Message length (max 16384 bytes)
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* @return True if send appears successful on our end, false if e.g. address type unreachable from this socket
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*/
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virtual bool send(const InetAddress &to,const void *msg,unsigned int msglen) = 0;
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protected:
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// Called only by SocketManager, should return false if socket is no longer open/valid (e.g. connection drop or other fatal error)
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virtual bool notifyAvailableForRead(const SharedPtr<Socket> &self,SocketManager *sm) = 0;
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virtual bool notifyAvailableForWrite(const SharedPtr<Socket> &self,SocketManager *sm) = 0;
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private:
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#ifdef __WINDOWS__
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Socket(Type t,SOCKET sock) :
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_sock(sock),
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_type(t)
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{
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}
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#else
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Socket(Type t,int sock) :
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_sock(sock),
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_type(t)
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{
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}
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#endif
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#ifdef __WINDOWS__
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SOCKET _sock;
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#else
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int _sock;
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#endif
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Type _type;
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AtomicCounter __refCount;
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};
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}; // namespace ZeroTier
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#endif
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410
node/SocketManager.cpp
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410
node/SocketManager.cpp
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@ -0,0 +1,410 @@
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/*
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* ZeroTier One - Global Peer to Peer Ethernet
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* Copyright (C) 2011-2014 ZeroTier Networks LLC
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --
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*
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* ZeroTier may be used and distributed under the terms of the GPLv3, which
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* are available at: http://www.gnu.org/licenses/gpl-3.0.html
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*
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* If you would like to embed ZeroTier into a commercial application or
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* redistribute it in a modified binary form, please contact ZeroTier Networks
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* LLC. Start here: http://www.zerotier.com/
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*/
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <fcntl.h>
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#include <time.h>
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#include <sys/types.h>
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#include "SocketManager.hpp"
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#ifndef __WINDOWS__
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#include <unistd.h>
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#include <sys/socket.h>
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#include <arpa/inet.h>
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#include <signal.h>
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#endif
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// Allow us to use the same value on Windows and *nix
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#ifndef INVALID_SOCKET
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#define INVALID_SOCKET 0
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#endif
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namespace ZeroTier {
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#ifdef __WINDOWS__
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// hack from StackOverflow, behaves a bit like pipe() on *nix systems
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static inline void __winpipe(SOCKET fds[2])
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{
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struct sockaddr_in inaddr;
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struct sockaddr addr;
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SOCKET lst=::socket(AF_INET, SOCK_STREAM,IPPROTO_TCP);
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memset(&inaddr, 0, sizeof(inaddr));
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memset(&addr, 0, sizeof(addr));
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inaddr.sin_family = AF_INET;
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inaddr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
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inaddr.sin_port = 0;
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int yes=1;
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setsockopt(lst,SOL_SOCKET,SO_REUSEADDR,(char*)&yes,sizeof(yes));
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bind(lst,(struct sockaddr *)&inaddr,sizeof(inaddr));
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listen(lst,1);
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int len=sizeof(inaddr);
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getsockname(lst, &addr,&len);
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fds[0]=::socket(AF_INET, SOCK_STREAM,0);
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connect(fds[0],&addr,len);
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fds[1]=accept(lst,0,0);
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closesocket(lst);
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}
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#endif
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SocketManager::SocketManager(int localUdpPort,int localTcpPort,void (*packetHandler)(const SharedPtr<Socket> &,void *,const InetAddress &,const void *,unsigned int),void *arg) :
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_whackSendPipe(INVALID_SOCKET),
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_whackReceivePipe(INVALID_SOCKET),
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_tcpV4ListenSocket(INVALID_SOCKET),
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_tcpV6ListenSocket(INVALID_SOCKET),
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_nfds(0),
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_packetHandler(packetHandler),
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_arg(arg)
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{
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FD_ZERO(&_readfds);
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FD_ZERO(&_writefds);
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#ifdef __WINDOWS__
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{
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SOCKET tmps[2] = { INVALID_SOCKET,INVALID_SOCKET };
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__winpipe(tmps);
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_whackSendPipe = tmps[0];
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_whackReceivePipe = tmps[1];
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}
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#else
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{
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int tmpfds[2];
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if (::pipe(tmpfds,0))
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throw std::runtime_error("pipe() failed");
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_whackSendPipe = tmpfds[1];
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_whackReceivePipe = tmpfds[0];
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}
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#endif
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FD_SET(_whackReceivePipe,&_readfds);
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if (localTcpPort > 0) {
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if (localTcpPort > 0xffff) {
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_closeSockets();
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throw std::runtime_error("invalid local TCP port number");
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}
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{ // bind TCP IPv6
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_tcpV6ListenSocket = ::socket(AF_INET6,SOCK_STREAM,0);
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#ifdef __WINDOWS__
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if (_tcpV6ListenSocket == INVALID_SOCKET) {
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_closeSockets();
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throw std::runtime_error("unable to create IPv6 SOCK_STREAM socket");
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}
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#else
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if (_tcpV6ListenSocket <= 0) {
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_closeSockets();
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throw std::runtime_error("unable to create IPv6 SOCK_STREAM socket");
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}
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#endif
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#ifdef __WINDOWS__
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{
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BOOL f;
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f = TRUE; ::setsockopt(_tcpV6ListenSocket,IPPROTO_IPV6,IPV6_V6ONLY,(const char *)&f,sizeof(f));
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f = TRUE; ::setsockopt(_tcpV6ListenSocket,SOL_SOCKET,SO_REUSEADDR,(const char *)&f,sizeof(f));
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}
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#else
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{
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int f;
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f = 1; ::setsockopt(_tcpV6ListenSocket,IPPROTO_IPV6,IPV6_V6ONLY,(void *)&f,sizeof(f));
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f = 1; ::setsockopt(_tcpV6ListenSocket,SOL_SOCKET,SO_REUSEADDR,(void *)&f,sizeof(f));
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}
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#endif
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struct sockaddr_in6 sin6;
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memset(&sin6,0,sizeof(sin6));
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sin6.sin6_family = AF_INET6;
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sin6.sin6_port = htons(localTcpPort);
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memcpy(&(sin6.sin6_addr),&in6addr_any,sizeof(struct in6_addr));
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if (::bind(_tcpV6ListenSocket,(const struct sockaddr *)&sin6,sizeof(sin6))) {
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_closeSockets();
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throw std::runtime_error("unable to bind to local TCP port");
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}
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if (::listen(_tcpV6ListenSocket,16)) {
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_closeSockets();
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throw std::runtime_error("listen() failed");
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}
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FD_SET(_tcpV6ListenSocket,&_readfds);
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}
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{ // bind TCP IPv4
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_tcpV4ListenSocket = ::socket(AF_INET,SOCK_STREAM,0);
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#ifdef __WINDOWS__
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if (_tcpV4ListenSocket == INVALID_SOCKET) {
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_closeSockets();
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throw std::runtime_error("unable to create IPv4 SOCK_STREAM socket");
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}
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#else
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if (_tcpV4ListenSocket <= 0) {
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_closeSockets();
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throw std::runtime_error("unable to create IPv4 SOCK_STREAM socket");
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}
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#endif
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#ifdef __WINDOWS__
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{
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BOOL f = TRUE; ::setsockopt(_tcpV4ListenSocket,SOL_SOCKET,SO_REUSEADDR,(const char *)&f,sizeof(f));
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}
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#else
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{
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int f = 1; ::setsockopt(_tcpV4ListenSocket,SOL_SOCKET,SO_REUSEADDR,(void *)&f,sizeof(f));
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}
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#endif
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struct sockaddr_in sin4;
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memset(&sin4,0,sizeof(sin4));
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sin4.sin_family = AF_INET;
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sin4.sin_port = htons(localTcpPort);
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sin4.sin_addr.s_addr = INADDR_ANY;
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if (::bind(_tcpV4ListenSocket,(const struct sockaddr *)&sin4,sizeof(sin4))) {
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_closeSockets();
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throw std::runtime_error("unable to bind to local TCP port");
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}
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if (::listen(_tcpV4ListenSocket,16)) {
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_closeSockets();
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throw std::runtime_error("listen() failed");
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}
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FD_SET(_tcpV4ListenSocket,&_readfds);
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}
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}
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if (localUdpPort > 0) {
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if (localUdpPort > 0xffff) {
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_closeSockets();
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throw std::runtime_error("invalid local UDP port number");
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}
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{ // bind UDP IPv6
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#ifdef __WINDOWS__
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SOCKET s = ::socket(AF_INET6,SOCK_DGRAM,0);
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if (s == INVALID_SOCKET) {
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_closeSockets();
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throw std::runtime_error("unable to create IPv6 SOCK_DGRAM socket");
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}
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#else
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int s = ::socket(AF_INET6,SOCK_DGRAM,0);
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if (s <= 0) {
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_closeSockets();
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throw std::runtime_error("unable to create IPv6 SOCK_DGRAM socket");
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}
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#endif
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{
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#ifdef __WINDOWS__
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BOOL f;
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f = TRUE; setsockopt(s,IPPROTO_IPV6,IPV6_V6ONLY,(const char *)&f,sizeof(f));
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f = FALSE; setsockopt(s,SOL_SOCKET,SO_REUSEADDR,(const char *)&f,sizeof(f));
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f = FALSE; setsockopt(s,IPPROTO_IPV6,IPV6_DONTFRAG,(const char *)&f,sizeof(f));
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#else
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int f;
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f = 1; setsockopt(s,IPPROTO_IPV6,IPV6_V6ONLY,(void *)&f,sizeof(f));
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f = 0; setsockopt(s,SOL_SOCKET,SO_REUSEADDR,(void *)&f,sizeof(f));
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#ifdef IP_DONTFRAG
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f = 0; setsockopt(s,IPPROTO_IP,IP_DONTFRAG,&f,sizeof(f));
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#endif
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#ifdef IP_MTU_DISCOVER
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f = 0; setsockopt(s,IPPROTO_IP,IP_MTU_DISCOVER,&f,sizeof(f));
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#endif
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#ifdef IPV6_MTU_DISCOVER
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f = 0; setsockopt(s,IPPROTO_IPV6,IPV6_MTU_DISCOVER,&f,sizeof(f));
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#endif
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#endif
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}
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struct sockaddr_in6 sin6;
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memset(&sin6,0,sizeof(sin6));
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sin6.sin6_family = AF_INET6;
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sin6.sin6_port = htons(localUdpPort);
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memcpy(&(sin6.sin6_addr),&in6addr_any,sizeof(struct in6_addr));
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if (::bind(s,(const struct sockaddr *)&sin6,sizeof(sin6))) {
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#ifdef __WINDOWS__
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::closesocket(s);
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#else
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::close(s);
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#endif
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_closeSockets();
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throw std::runtime_error("unable to bind to port");
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}
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FD_SET(s,&_readfds);
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_udpV6Socket = SharedPtr<Socket>(new UdpSocket(Socket::ZT_SOCKET_TYPE_UDP_V6,s));
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}
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{ // bind UDP IPv4
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#ifdef __WINDOWS__
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SOCKET s = ::socket(AF_INET,SOCK_DGRAM,0);
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if (s == INVALID_SOCKET) {
|
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_closeSockets();
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throw std::runtime_error("unable to create IPv4 SOCK_DGRAM socket");
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||||
}
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#else
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int s = ::socket(AF_INET,SOCK_DGRAM,0);
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if (s <= 0) {
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_closeSockets();
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throw std::runtime_error("unable to create IPv4 SOCK_DGRAM socket");
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||||
}
|
||||
#endif
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||||
|
||||
{
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||||
#ifdef __WINDOWS__
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BOOL f;
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f = FALSE; setsockopt(_sock,SOL_SOCKET,SO_REUSEADDR,(const char *)&f,sizeof(f));
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f = FALSE; setsockopt(_sock,IPPROTO_IP,IP_DONTFRAGMENT,(const char *)&f,sizeof(f));
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#else
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int f;
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f = 0; setsockopt(_sock,SOL_SOCKET,SO_REUSEADDR,(void *)&f,sizeof(f));
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#ifdef IP_DONTFRAG
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f = 0; setsockopt(_sock,IPPROTO_IP,IP_DONTFRAG,&f,sizeof(f));
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#endif
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#ifdef IP_MTU_DISCOVER
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f = 0; setsockopt(_sock,IPPROTO_IP,IP_MTU_DISCOVER,&f,sizeof(f));
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#endif
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#endif
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||||
}
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|
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struct sockaddr_in sin4;
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memset(&sin4,0,sizeof(sin4));
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sin4.sin_family = AF_INET;
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sin4.sin_port = htons(localUdpPort);
|
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sin4.sin_addr.s_addr = INADDR_ANY;
|
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if (::bind(s,(const struct sockaddr *)&sin4,sizeof(sin4))) {
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#ifdef __WINDOWS__
|
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::closesocket(s);
|
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#else
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::close(s);
|
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#endif
|
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throw std::runtime_error("unable to bind to port");
|
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}
|
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|
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FD_SET(s,&_readfds);
|
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_udpV4Socket = SharedPtr<Socket>(new UdpSocket(Socket::ZT_SOCKET_TYPE_UDP_V4,s));
|
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}
|
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}
|
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}
|
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|
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SocketManager::~SocketManager()
|
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{
|
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Mutex::Lock _l(_pollLock);
|
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_closeSockets();
|
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}
|
||||
|
||||
bool SocketManager::send(const InetAddress &to,bool tcp,const void *msg,unsigned int msglen)
|
||||
{
|
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if (tcp) {
|
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} else if (to.isV4()) {
|
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if (_udpV4Socket)
|
||||
return _udpV4Socket->send(to,msg,msglen);
|
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} else if (to.isV6()) {
|
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if (_udpV6Socket)
|
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return _udpV6Socket->send(to,msg,msglen);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SocketManager::sendFirewallOpener(const InetAddress &to,int hopLimit)
|
||||
{
|
||||
if (to.isV4()) {
|
||||
if (_udpV4Socket)
|
||||
return _udpV4Socket->sendWithHopLimit(to,msg,msglen,hopLimit);
|
||||
} else if (to.isV6()) {
|
||||
if (_udpV6Socket)
|
||||
return _udpV6Socket->sendWithHopLimit(to,msg,msglen,hopLimit);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void SocketManager::poll(unsigned long timeout)
|
||||
{
|
||||
fd_set rfds,wfds,nfds;
|
||||
struct timeval tv;
|
||||
|
||||
Mutex::Lock _l(_pollLock);
|
||||
|
||||
_fdSetLock.lock();
|
||||
memcpy(&rfds,&_readfds,sizeof(rfds));
|
||||
memcpy(&wfds,&_writefds,sizeof(wfds));
|
||||
_fdSetLock.unlock();
|
||||
FD_ZERO(&nfds);
|
||||
|
||||
tv.tv_sec = (long)(timeout / 1000);
|
||||
tv.tv_usec = (long)((timeout % 1000) * 1000);
|
||||
select(_nfds,&rfds,&wfds,&nfds,(timeout > 0) ? &tv : (struct timeval *)0);
|
||||
|
||||
if (FD_ISSET(_whackReceivePipe,&rfds)) {
|
||||
char tmp[32];
|
||||
#ifdef __WINDOWS__
|
||||
::recv(_whackReceivePipe,tmp,sizeof(tmp),0);
|
||||
#else
|
||||
::read(_whackReceivePipe,tmp,sizeof(tmp));
|
||||
#endif
|
||||
}
|
||||
|
||||
if ((_tcpV4ListenSocket != INVALID_SOCKET)&&(FD_ISSET(_tcpV4ListenSocket,&rfds))) {
|
||||
}
|
||||
if ((_tcpV6ListenSocket != INVALID_SOCKET)&&(FD_ISSET(_tcpV6ListenSocket,&rfds))) {
|
||||
}
|
||||
|
||||
if ((_udpV4Socket)&&(FD_ISSET(_udpV4Socket->_sock,&rfds)))
|
||||
_udpV4Socket->notifyAvailableForRead(_udpV4Socket,this);
|
||||
if ((_udpV6Socket)&&(FD_ISSET(_udpV6Socket->_sock,&rfds)))
|
||||
_udpV6Socket->notifyAvailableForRead(_udpV6Socket,this);
|
||||
|
||||
std::vector< SharedPtr<Socket> > ts;
|
||||
{
|
||||
Mutex::Lock _l2(_tcpSockets_m);
|
||||
if (_tcpSockets.size()) {
|
||||
ts.reserve(_tcpSockets.size());
|
||||
for(std::map< InetAddress,SharedPtr<Socket> >::iterator s(_tcpSockets.begin());s!=_tcpSockets.end();++s)
|
||||
ts.push_back(s->second);
|
||||
}
|
||||
}
|
||||
for(std::vector< SharedPtr<Socket> >::iterator s(ts.begin());s!=ts.end();++s) {
|
||||
if (FD_ISSET((*s)->_sock,&rfds))
|
||||
s->notifyAvailableForRead(*s,this);
|
||||
if (FD_ISSET((*s)->_sock,&wfds))
|
||||
s->notifyAvailableForWrite(*s,this);
|
||||
}
|
||||
}
|
||||
|
||||
void SocketManager::whack()
|
||||
{
|
||||
_whackSendPipe_m.lock();
|
||||
#ifdef __WINDOWS__
|
||||
::send(_whackSendPipe,(const void *)this,1,0);
|
||||
#else
|
||||
::write(_whackSendPipe,(const void *)this,1); // data is arbitrary, just send a byte
|
||||
#endif
|
||||
_whackSendPipe_m.unlock();
|
||||
}
|
||||
|
||||
} // namespace ZeroTier
|
205
node/SocketManager.hpp
Normal file
205
node/SocketManager.hpp
Normal file
@ -0,0 +1,205 @@
|
||||
/*
|
||||
* ZeroTier One - Global Peer to Peer Ethernet
|
||||
* Copyright (C) 2011-2014 ZeroTier Networks LLC
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* --
|
||||
*
|
||||
* ZeroTier may be used and distributed under the terms of the GPLv3, which
|
||||
* are available at: http://www.gnu.org/licenses/gpl-3.0.html
|
||||
*
|
||||
* If you would like to embed ZeroTier into a commercial application or
|
||||
* redistribute it in a modified binary form, please contact ZeroTier Networks
|
||||
* LLC. Start here: http://www.zerotier.com/
|
||||
*/
|
||||
|
||||
#ifndef ZT_SOCKETMANAGER_HPP
|
||||
#define ZT_SOCKETMANAGER_HPP
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#ifdef __WINDOWS__
|
||||
#include <WinSock2.h>
|
||||
#include <WS2tcpip.h>
|
||||
#include <Windows.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/select.h>
|
||||
#endif
|
||||
|
||||
#include <map>
|
||||
#include <stdexcept>
|
||||
|
||||
#include "Constants.hpp"
|
||||
#include "SharedPtr.hpp"
|
||||
#include "InetAddress.hpp"
|
||||
#include "Socket.hpp"
|
||||
#include "TcpSocket.hpp"
|
||||
#include "UdpSocket.hpp"
|
||||
#include "Mutex.hpp"
|
||||
#include "NonCopyable.hpp"
|
||||
#include "Buffer.hpp"
|
||||
|
||||
namespace ZeroTier {
|
||||
|
||||
/**
|
||||
* Socket I/O multiplexer
|
||||
*
|
||||
* This wraps select(), epoll(), etc. and handles creation of Sockets.
|
||||
*/
|
||||
class SocketManager : NonCopyable
|
||||
{
|
||||
friend class Socket;
|
||||
friend class UdpSocket;
|
||||
friend class TcpSocket;
|
||||
|
||||
public:
|
||||
/**
|
||||
* @param localUdpPort Local UDP port to bind or 0 for no UDP support
|
||||
* @param localTcpPort Local TCP port to listen to or 0 for no incoming TCP connect support
|
||||
* @param packetHandler Function to call when packets are received by a socket
|
||||
* @param arg Second argument to packetHandler()
|
||||
* @throws std::runtime_error Could not bind local port(s) or open socket(s)
|
||||
*/
|
||||
SocketManager(int localUdpPort,int localTcpPort,void (*packetHandler)(const SharedPtr<Socket> &,void *,const InetAddress &,Buffer<ZT_SOCKET_MAX_MESSAGE_LEN> &),void *arg);
|
||||
|
||||
~SocketManager();
|
||||
|
||||
/**
|
||||
* Send a message to a remote peer
|
||||
*
|
||||
* If 'tcp' is true an existing TCP socket will be used or an attempt will
|
||||
* be made to connect if one is not available. The message will be placed
|
||||
* in the connecting TCP socket's outgoing queue, so if the connection
|
||||
* succeeds the message will be sent. Otherwise it will be dropped.
|
||||
*
|
||||
* @param to Destination address
|
||||
* @param tcp Use TCP?
|
||||
* @param msg Message to send
|
||||
* @param msglen Length of message
|
||||
*/
|
||||
bool send(const InetAddress &to,bool tcp,const void *msg,unsigned int msglen);
|
||||
|
||||
/**
|
||||
* Send a UDP packet with a limited IP TTL
|
||||
*
|
||||
* @param to Destination address
|
||||
* @param hopLimit IP TTL
|
||||
*/
|
||||
bool sendFirewallOpener(const InetAddress &to,int hopLimit);
|
||||
|
||||
/**
|
||||
* Perform I/O polling operation (e.g. select())
|
||||
*
|
||||
* If called concurrently, one will block until the other completes.
|
||||
*
|
||||
* @param timeout Timeout in milliseconds, may return sooner if whack() is called
|
||||
*/
|
||||
void poll(unsigned long timeout);
|
||||
|
||||
/**
|
||||
* Cause current or next blocking poll() operation to timeout immediately
|
||||
*/
|
||||
void whack();
|
||||
|
||||
private:
|
||||
// Called by socket implementations when a packet is received
|
||||
inline void handleReceivedPacket(const SharedPtr<Socket> &sock,const InetAddress &from,Buffer<ZT_SOCKET_MAX_MESSAGE_LEN> &data)
|
||||
throw()
|
||||
{
|
||||
try {
|
||||
_packetHandler(sock,_arg,from,data);
|
||||
} catch ( ... ) {} // handlers shouldn't throw
|
||||
}
|
||||
|
||||
// Called by socket implementations to register or unregister for available-for-write notification on underlying _sock
|
||||
inline void startNotifyWrite(const Socket *sock)
|
||||
throw()
|
||||
{
|
||||
_fdSetLock.lock();
|
||||
FD_SET(sock->_sock,&_writefds);
|
||||
_fdSetLock.unlock();
|
||||
}
|
||||
inline void stopNotifyWrite(const Socket *sock)
|
||||
throw()
|
||||
{
|
||||
_fdSetLock.lock();
|
||||
FD_CLR(sock->_sock,&_writefds);
|
||||
_fdSetLock.unlock();
|
||||
}
|
||||
|
||||
inline void _closeSockets()
|
||||
throw()
|
||||
{
|
||||
#ifdef __WINDOWS__
|
||||
if (_whackSendPipe != INVALID_SOCKET)
|
||||
::closesocket(_whackSendPipe);
|
||||
if (_whackReceivePipe != INVALID_SOCKET)
|
||||
::closesocket(_whackReceivePipe);
|
||||
if (_tcpV4ListenSocket != INVALID_SOCKET)
|
||||
::closesocket(s);
|
||||
if (_tcpV6ListenSocket != INVALID_SOCKET)
|
||||
::closesocket(s);
|
||||
#else
|
||||
if (_whackSendPipe > 0)
|
||||
::close(_whackSendPipe);
|
||||
if (_whackReceivePipe > 0)
|
||||
::close(_whackReceivePipe);
|
||||
if (_tcpV4ListenSocket > 0)
|
||||
::close(_tcpV4ListenSocket);
|
||||
if (_tcpV4ListenSocket > 0)
|
||||
::close(_tcpV6ListenSocket);
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef __WINDOWS__
|
||||
SOCKET _whackSendPipe;
|
||||
SOCKET _whackReceivePipe;
|
||||
#else
|
||||
int _whackSendPipe;
|
||||
int _whackReceivePipe;
|
||||
#endif
|
||||
Mutex::Lock _whackSendPipe_m;
|
||||
|
||||
#ifdef __WINDOWS__
|
||||
SOCKET _tcpV4ListenSocket;
|
||||
SOCKET _tcpV6ListenSocket;
|
||||
#else
|
||||
int _tcpV4ListenSocket;
|
||||
int _tcpV6ListenSocket;
|
||||
#endif
|
||||
|
||||
SharedPtr<Socket> _udpV4Socket;
|
||||
SharedPtr<Socket> _udpV6Socket;
|
||||
|
||||
fd_set _readfds;
|
||||
fd_set _writefds;
|
||||
int _nfds;
|
||||
Mutex _fdSetLock;
|
||||
|
||||
std::map< InetAddress,SharedPtr<Socket> > _tcpSockets;
|
||||
Mutex _tcpSockets_m;
|
||||
|
||||
void (*_packetHandler)(const SharedPtr<Socket> &,void *,const InetAddress &,Buffer<ZT_SOCKET_MAX_MESSAGE_LEN> &);
|
||||
void *_arg;
|
||||
|
||||
Mutex _pollLock;
|
||||
};
|
||||
|
||||
} // namespace ZeroTier
|
||||
|
||||
#endif
|
113
node/TcpSocket.hpp
Normal file
113
node/TcpSocket.hpp
Normal file
@ -0,0 +1,113 @@
|
||||
/*
|
||||
* ZeroTier One - Global Peer to Peer Ethernet
|
||||
* Copyright (C) 2011-2014 ZeroTier Networks LLC
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* --
|
||||
*
|
||||
* ZeroTier may be used and distributed under the terms of the GPLv3, which
|
||||
* are available at: http://www.gnu.org/licenses/gpl-3.0.html
|
||||
*
|
||||
* If you would like to embed ZeroTier into a commercial application or
|
||||
* redistribute it in a modified binary form, please contact ZeroTier Networks
|
||||
* LLC. Start here: http://www.zerotier.com/
|
||||
*/
|
||||
|
||||
#ifndef ZT_TCPSOCKET_HPP
|
||||
#define ZT_TCPSOCKET_HPP
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#include "Socket.hpp"
|
||||
#include "Mutex.hpp"
|
||||
#include "Utils.hpp"
|
||||
|
||||
namespace ZeroTier {
|
||||
|
||||
class SocketManager;
|
||||
|
||||
#define ZT_TCP_SENDQ_LENGTH 16384
|
||||
#define ZT_TCP_MAX_MESSAGE_LENGTH 2048
|
||||
|
||||
/**
|
||||
* A TCP socket encapsulating ZeroTier packets over a TCP stream connection
|
||||
*
|
||||
* This implements a simple packet encapsulation that is designed to look like
|
||||
* a TLS connection. It's not a TLS connection, but it sends TLS format record
|
||||
* headers. It could be extended in the future to implement a fake TLS
|
||||
* handshake.
|
||||
*
|
||||
* At the moment, each packet is just made to look like TLS application data:
|
||||
* <[1] TLS content type> - currently 0x17 for "application data"
|
||||
* <[1] TLS major version> - currently 0x03 for TLS 1.2
|
||||
* <[1] TLS minor version> - currently 0x03 for TLS 1.2
|
||||
* <[2] payload length> - 16-bit length of payload in bytes
|
||||
* <[...] payload> - Message payload
|
||||
*
|
||||
* The primary purpose of TCP sockets is to work over ports like HTTPS(443),
|
||||
* allowing users behind particularly fascist firewalls to at least reach
|
||||
* ZeroTier's supernodes. UDP is the preferred method of communication as
|
||||
* encapsulating L2 and L3 protocols over TCP is inherently inefficient
|
||||
* due to double-ACKs. So TCP is only used as a fallback.
|
||||
*/
|
||||
class TcpSocket : public Socket
|
||||
{
|
||||
friend class SharedPtr<Socket>;
|
||||
friend class SocketManager;
|
||||
|
||||
public:
|
||||
virtual ~TcpSocket();
|
||||
|
||||
virtual bool isOpen() const;
|
||||
virtual bool send(const InetAddress &to,const void *msg,unsigned int msglen);
|
||||
|
||||
/**
|
||||
* @return Remote TCP endpoint address
|
||||
*/
|
||||
inline const InetAddress &remote() const { return _remote; }
|
||||
|
||||
protected:
|
||||
virtual bool notifyAvailableForRead(const SharedPtr<Socket> &self,SocketManager *sm);
|
||||
virtual bool notifyAvailableForWrite(const SharedPtr<Socket> &self,SocketManager *sm);
|
||||
|
||||
private:
|
||||
#ifdef __WINDOWS__
|
||||
TcpSocket(SOCKET sock,bool connecting,const InetAddress &remote) :
|
||||
#endif
|
||||
TcpSocket(int sock,bool connecting,const InetAddress &remote) :
|
||||
#else
|
||||
Socket(ZT_SOCKET_TYPE_TCP,sock),
|
||||
_lastReceivedData(Utils::now()),
|
||||
_inptr(0),
|
||||
_outptr(0),
|
||||
_connecting(connecting),
|
||||
_remote(remote),
|
||||
_lock()
|
||||
{
|
||||
}
|
||||
|
||||
unsigned char _outbuf[ZT_TCP_SENDQ_LENGTH];
|
||||
unsigned char _inbuf[ZT_TCP_MAX_MESSAGE_LENGTH];
|
||||
uint64_t _lastReceivedData; // updated whenever data is received, checked directly by SocketManager for stale TCP cleanup
|
||||
unsigned int _inptr;
|
||||
unsigned int _outptr;
|
||||
bool _connecting; // manipulated directly by SocketManager, true if connect() is in progress
|
||||
InetAddress _remote;
|
||||
Mutex _lock;
|
||||
};
|
||||
|
||||
}; // namespace ZeroTier
|
||||
|
||||
#endif
|
@ -28,91 +28,52 @@
|
||||
#ifndef ZT_UDPSOCKET_HPP
|
||||
#define ZT_UDPSOCKET_HPP
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
#include "Constants.hpp"
|
||||
#include "Thread.hpp"
|
||||
#include "InetAddress.hpp"
|
||||
#include "Mutex.hpp"
|
||||
|
||||
#ifdef __WINDOWS__
|
||||
#include <WinSock2.h>
|
||||
#endif
|
||||
#include "Socket.hpp"
|
||||
|
||||
namespace ZeroTier {
|
||||
|
||||
class SocketManager;
|
||||
|
||||
/**
|
||||
* A local UDP socket
|
||||
*
|
||||
* The socket listens in a background thread and sends packets to Switch.
|
||||
* Locally bound UDP socket
|
||||
*/
|
||||
class UdpSocket
|
||||
class TcpSocket : public Socket
|
||||
{
|
||||
friend class SharedPtr<Socket>;
|
||||
friend class SocketManager;
|
||||
|
||||
public:
|
||||
virtual ~UdpSocket();
|
||||
|
||||
virtual bool isOpen() const;
|
||||
virtual bool send(const InetAddress &to,const void *msg,unsigned int msglen);
|
||||
|
||||
/**
|
||||
* Create and bind a local UDP socket
|
||||
* Send UDP packet with IP max hops set (<= 0 for default/infinite)
|
||||
*
|
||||
* @param localOnly If true, bind to loopback address only
|
||||
* @param localPort Local port to listen to
|
||||
* @param ipv6 If true, bind this as an IPv6 socket, otherwise IPv4
|
||||
* @param packetHandler Function to call when packets are read
|
||||
* @param arg First argument (after self) to function
|
||||
* @throws std::runtime_error Unable to bind
|
||||
* @param to Destination address
|
||||
* @param msg Message data
|
||||
* @param msglen Message length
|
||||
* @param hopLimit IP TTL / max hops
|
||||
* @return True if packet appears sent
|
||||
*/
|
||||
UdpSocket(
|
||||
bool localOnly,
|
||||
int localPort,
|
||||
bool ipv6,
|
||||
void (*packetHandler)(UdpSocket *,void *,const InetAddress &,const void *,unsigned int),
|
||||
void *arg)
|
||||
throw(std::runtime_error);
|
||||
bool sendWithHopLimit(const InetAddress &to,const void *msg,unsigned int msglen,int hopLimit);
|
||||
|
||||
~UdpSocket();
|
||||
|
||||
/**
|
||||
* @return Locally bound port
|
||||
*/
|
||||
inline int localPort() const throw() { return _localPort; }
|
||||
|
||||
/**
|
||||
* @return True if this is an IPv6 socket
|
||||
*/
|
||||
inline bool v6() const throw() { return _v6; }
|
||||
|
||||
/**
|
||||
* Send a packet
|
||||
*
|
||||
* Attempt to send V6 on a V4 or V4 on a V6 socket will return false.
|
||||
*
|
||||
* @param to Destination IP/port
|
||||
* @param data Data to send
|
||||
* @param len Length of data in bytes
|
||||
* @param hopLimit IP hop limit for UDP packet or -1 for max (max: 255)
|
||||
* @return True if packet successfully sent to link layer
|
||||
*/
|
||||
bool send(const InetAddress &to,const void *data,unsigned int len,int hopLimit)
|
||||
throw();
|
||||
|
||||
/**
|
||||
* Thread main method; do not call elsewhere
|
||||
*/
|
||||
void threadMain()
|
||||
throw();
|
||||
protected:
|
||||
virtual bool notifyAvailableForRead(const SharedPtr<Socket> &self,SocketManager *sm);
|
||||
virtual bool notifyAvailableForWrite(const SharedPtr<Socket> &self,SocketManager *sm);
|
||||
|
||||
private:
|
||||
Thread _thread;
|
||||
void (*_packetHandler)(UdpSocket *,void *,const InetAddress &,const void *,unsigned int);
|
||||
void *_arg;
|
||||
int _localPort;
|
||||
#ifdef __WINDOWS__
|
||||
volatile SOCKET _sock;
|
||||
UdpSocket(Type t,SOCKET sock) :
|
||||
#else
|
||||
volatile int _sock;
|
||||
UdpSocket(Type t,int sock) :
|
||||
#endif
|
||||
bool _v6;
|
||||
Mutex _sendLock;
|
||||
Socket(t,sock)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace ZeroTier
|
||||
}; // namespace ZeroTier
|
||||
|
||||
#endif
|
||||
|
118
node/UdpSocket_old.hpp
Normal file
118
node/UdpSocket_old.hpp
Normal file
@ -0,0 +1,118 @@
|
||||
/*
|
||||
* ZeroTier One - Global Peer to Peer Ethernet
|
||||
* Copyright (C) 2011-2014 ZeroTier Networks LLC
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* --
|
||||
*
|
||||
* ZeroTier may be used and distributed under the terms of the GPLv3, which
|
||||
* are available at: http://www.gnu.org/licenses/gpl-3.0.html
|
||||
*
|
||||
* If you would like to embed ZeroTier into a commercial application or
|
||||
* redistribute it in a modified binary form, please contact ZeroTier Networks
|
||||
* LLC. Start here: http://www.zerotier.com/
|
||||
*/
|
||||
|
||||
#ifndef ZT_UDPSOCKET_HPP
|
||||
#define ZT_UDPSOCKET_HPP
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
#include "Constants.hpp"
|
||||
#include "Thread.hpp"
|
||||
#include "InetAddress.hpp"
|
||||
#include "Mutex.hpp"
|
||||
|
||||
#ifdef __WINDOWS__
|
||||
#include <WinSock2.h>
|
||||
#endif
|
||||
|
||||
namespace ZeroTier {
|
||||
|
||||
/**
|
||||
* A local UDP socket
|
||||
*
|
||||
* The socket listens in a background thread and sends packets to Switch.
|
||||
*/
|
||||
class UdpSocket
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* Create and bind a local UDP socket
|
||||
*
|
||||
* @param localOnly If true, bind to loopback address only
|
||||
* @param localPort Local port to listen to
|
||||
* @param ipv6 If true, bind this as an IPv6 socket, otherwise IPv4
|
||||
* @param packetHandler Function to call when packets are read
|
||||
* @param arg First argument (after self) to function
|
||||
* @throws std::runtime_error Unable to bind
|
||||
*/
|
||||
UdpSocket(
|
||||
bool localOnly,
|
||||
int localPort,
|
||||
bool ipv6,
|
||||
void (*packetHandler)(UdpSocket *,void *,const InetAddress &,const void *,unsigned int),
|
||||
void *arg)
|
||||
throw(std::runtime_error);
|
||||
|
||||
~UdpSocket();
|
||||
|
||||
/**
|
||||
* @return Locally bound port
|
||||
*/
|
||||
inline int localPort() const throw() { return _localPort; }
|
||||
|
||||
/**
|
||||
* @return True if this is an IPv6 socket
|
||||
*/
|
||||
inline bool v6() const throw() { return _v6; }
|
||||
|
||||
/**
|
||||
* Send a packet
|
||||
*
|
||||
* Attempt to send V6 on a V4 or V4 on a V6 socket will return false.
|
||||
*
|
||||
* @param to Destination IP/port
|
||||
* @param data Data to send
|
||||
* @param len Length of data in bytes
|
||||
* @param hopLimit IP hop limit for UDP packet or -1 for max (max: 255)
|
||||
* @return True if packet successfully sent to link layer
|
||||
*/
|
||||
bool send(const InetAddress &to,const void *data,unsigned int len,int hopLimit)
|
||||
throw();
|
||||
|
||||
/**
|
||||
* Thread main method; do not call elsewhere
|
||||
*/
|
||||
void threadMain()
|
||||
throw();
|
||||
|
||||
private:
|
||||
Thread _thread;
|
||||
void (*_packetHandler)(UdpSocket *,void *,const InetAddress &,const void *,unsigned int);
|
||||
void *_arg;
|
||||
int _localPort;
|
||||
#ifdef __WINDOWS__
|
||||
volatile SOCKET _sock;
|
||||
#else
|
||||
volatile int _sock;
|
||||
#endif
|
||||
bool _v6;
|
||||
Mutex _sendLock;
|
||||
};
|
||||
|
||||
} // namespace ZeroTier
|
||||
|
||||
#endif
|
Loading…
x
Reference in New Issue
Block a user