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Crank down default multicast preload and max balance just a little bit... should not impact non-lame protocols.
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@ -33,7 +33,7 @@ namespace ZeroTier {
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// This is fast enough for things like Apple's mDNS spam, so it should serve
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// This is fast enough for things like Apple's mDNS spam, so it should serve
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// as a good default for your average network. It's 64 bytes per second, with
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// as a good default for your average network. It's 64 bytes per second, with
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// a starting and max balance of 64k.
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// a starting and max balance of 64k.
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const NetworkConfig::MulticastRate NetworkConfig::DEFAULT_MULTICAST_RATE(65535,65535,64);
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const NetworkConfig::MulticastRate NetworkConfig::DEFAULT_MULTICAST_RATE(32768,32768,64);
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std::set<unsigned int> NetworkConfig::allowedEtherTypes() const
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std::set<unsigned int> NetworkConfig::allowedEtherTypes() const
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{
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{
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