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Fix a nasty bug introduced in packet fragmentation a while back during refactoring, and a few other things related to multicast.
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@ -102,7 +102,7 @@ public:
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/**
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* @return True if this outbound multicast has been sent to enough peers
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*/
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inline bool atLimit() const throw() { return (_alreadySentTo.size() > _limit); }
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inline bool atLimit() const throw() { return (_alreadySentTo.size() >= _limit); }
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/**
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* Just send without checking log
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