mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2024-12-30 01:38:53 +00:00
Make port mapper names even more unique, and trial bind before binding TCP now which should work on Linux and others.
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parent
9085a04b16
commit
569de22481
@ -571,33 +571,37 @@ public:
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if (port == 0) {
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unsigned int randp = 0;
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Utils::getSecureRandom(&randp,sizeof(randp));
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port = 40000 + (randp % 25500);
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port = 20000 + (randp % 45500);
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}
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struct sockaddr_in in4;
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memset(&in4,0,sizeof(in4));
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in4.sin_family = AF_INET;
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in4.sin_addr.s_addr = Utils::hton((uint32_t)0x7f000001); // right now we just listen for TCP @127.0.0.1
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in4.sin_port = Utils::hton((uint16_t)port);
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_v4TcpControlSocket = _phy.tcpListen((const struct sockaddr *)&in4,this);
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if (_trialBind(port)) {
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struct sockaddr_in in4;
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memset(&in4,0,sizeof(in4));
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in4.sin_family = AF_INET;
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in4.sin_addr.s_addr = Utils::hton((uint32_t)0x7f000001); // right now we just listen for TCP @127.0.0.1
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in4.sin_port = Utils::hton((uint16_t)port);
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_v4TcpControlSocket = _phy.tcpListen((const struct sockaddr *)&in4,this);
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struct sockaddr_in6 in6;
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memset((void *)&in6,0,sizeof(in6));
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in6.sin6_family = AF_INET6;
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in6.sin6_port = in4.sin_port;
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in6.sin6_addr.s6_addr[15] = 1; // IPv6 localhost == ::1
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_v6TcpControlSocket = _phy.tcpListen((const struct sockaddr *)&in6,this);
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struct sockaddr_in6 in6;
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memset((void *)&in6,0,sizeof(in6));
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in6.sin6_family = AF_INET6;
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in6.sin6_port = in4.sin_port;
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in6.sin6_addr.s6_addr[15] = 1; // IPv6 localhost == ::1
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_v6TcpControlSocket = _phy.tcpListen((const struct sockaddr *)&in6,this);
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// We must bind one of IPv4 or IPv6 -- support either failing to support hosts that
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// have only IPv4 or only IPv6 stacks.
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if ((_v4TcpControlSocket)||(_v6TcpControlSocket)) {
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_ports[0] = port;
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break;
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// We must bind one of IPv4 or IPv6 -- support either failing to support hosts that
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// have only IPv4 or only IPv6 stacks.
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if ((_v4TcpControlSocket)||(_v6TcpControlSocket)) {
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_ports[0] = port;
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break;
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} else {
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if (_v4TcpControlSocket)
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_phy.close(_v4TcpControlSocket,false);
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if (_v6TcpControlSocket)
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_phy.close(_v6TcpControlSocket,false);
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port = 0;
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}
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} else {
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if (_v4TcpControlSocket)
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_phy.close(_v4TcpControlSocket,false);
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if (_v6TcpControlSocket)
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_phy.close(_v6TcpControlSocket,false);
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port = 0;
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}
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}
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@ -675,7 +679,7 @@ public:
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// private address port number.
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_ports[1] = 20000 + ((unsigned int)_node->address() % 45500);
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for(int i=0;;++i) {
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if (i > 256) {
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if (i > 1000) {
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_ports[1] = 0;
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break;
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} else if (++_ports[1] >= 65536) {
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@ -689,21 +693,23 @@ public:
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// If we're running uPnP/NAT-PMP, bind a *third* port for that. We can't
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// use the other two ports for that because some NATs do really funky
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// stuff with ports that are explicitly mapped that breaks things.
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_ports[2] = _ports[1];
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for(int i=0;;++i) {
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if (i > 256) {
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_ports[2] = 0;
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break;
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} else if (++_ports[2] >= 65536) {
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_ports[2] = 20000;
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if (_ports[1]) {
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_ports[2] = _ports[1];
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for(int i=0;;++i) {
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if (i > 1000) {
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_ports[2] = 0;
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break;
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} else if (++_ports[2] >= 65536) {
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_ports[2] = 20000;
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}
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if (_trialBind(_ports[2]))
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break;
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}
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if (_ports[2]) {
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char uniqueName[64];
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Utils::snprintf(uniqueName,sizeof(uniqueName),"ZeroTier/%.10llx@%u",_node->address(),_ports[2]);
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_portMapper = new PortMapper(_ports[2],uniqueName);
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}
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if (_trialBind(_ports[2]))
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break;
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}
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if (_ports[2]) {
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char uniqueName[64];
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Utils::snprintf(uniqueName,sizeof(uniqueName),"ZeroTier/%.10llx",_node->address());
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_portMapper = new PortMapper(_ports[2],uniqueName);
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}
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#endif
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