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https://github.com/zerotier/ZeroTierOne.git
synced 2025-04-09 12:11:15 +00:00
More refactoring and prep for explicit interface bindings (for default route support).
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@ -361,6 +361,15 @@
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*/
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#define ZT_TEST_NETWORK_ID 0xffffffffffffffffULL
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/**
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* Desired buffer size for UDP sockets (used in service and osdep but defined here)
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*/
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#if (defined(__amd64) || defined(__amd64__) || defined(__x86_64) || defined(__x86_64__) || defined(__AMD64) || defined(__AMD64__))
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#define ZT_UDP_DESIRED_BUF_SIZE 1048576
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#else
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#define ZT_UDP_DESIRED_BUF_SIZE 131072
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#endif
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/* Ethernet frame types that might be relevant to us */
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#define ZT_ETHERTYPE_IPV4 0x0800
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#define ZT_ETHERTYPE_ARP 0x0806
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@ -53,7 +53,7 @@
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namespace ZeroTier {
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/**
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* Enumerates local devices and binds ports to all potential ZeroTier path endpoints
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* Enumerates local devices and binds to all potential ZeroTier path endpoints
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*
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* This replaces binding to wildcard (0.0.0.0 and ::0) with explicit binding
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* as part of the path to default gateway support. Under the hood it uses
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@ -79,7 +79,7 @@ public:
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* @param phy Physical interface to use -- be sure not to delete phy before binder
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* @param port Port to bind to on all interfaces (TCP and UDP)
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*/
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Binder(typename Phy<PHY_HANDLER_TYPE> &phy,unsigned int port) :
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Binder(Phy<PHY_HANDLER_TYPE> &phy,unsigned int port) :
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_phy(phy),
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_port(port)
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{
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@ -90,6 +90,10 @@ public:
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*/
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~Binder()
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{
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for(typename std::vector<_Binding>::const_iterator i(_bindings.begin());i!=_bindings.end();++i) {
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_phy.close(i->udpSock,false);
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_phy.close(i->tcpListenSock,false);
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}
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}
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/**
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@ -104,12 +108,13 @@ public:
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*/
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void refresh(const std::vector<std::string> &ignoreInterfacesByName,const std::vector<std::string> &ignoreInterfacesByNamePrefix,const std::vector<InetAddress> &ignoreInterfacesByAddress)
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{
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// We use goto's in this code and some C++ compilers don't allow inline variable defs in that case, so declare them all here
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std::vector<InetAddress> localIfAddrs;
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std::vector<_Binding> newBindings;
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const char *na,*nb;
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std::vector<std::string>::const_iterator si;
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std::vector<InetAddress>::const_iterator ii;
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std::vector<_Binding>::const_iterator bi;
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typename std::vector<_Binding>::const_iterator bi;
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const char *na,*nb;
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PhySocket *udps,*tcps;
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InetAddress ip;
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Mutex::Lock _l(_lock);
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@ -155,7 +160,7 @@ binder_hpp_interface_prefixes_dont_match:
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}
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ip.setPort(_port);
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localIfAddrs.push(ip);
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localIfAddrs.push_back(ip);
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break;
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}
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@ -195,7 +200,7 @@ binder_hpp_ignore_interface:
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// Add new bindings
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if (bi == _bindings.end()) {
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udps = _phy.udpBind(reinterpret_cast<const struct sockaddr *>(&ii),(void *)0,131072);
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udps = _phy.udpBind(reinterpret_cast<const struct sockaddr *>(&ii),(void *)0,ZT_UDP_DESIRED_BUF_SIZE);
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if (udps) {
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tcps = _phy.tcpListen(reinterpret_cast<const struct sockaddr *>(&ii),(void *)0);
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if (tcps) {
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@ -241,14 +246,14 @@ binder_hpp_ignore_interface:
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inline bool udpSend(const InetAddress &local,const InetAddress &remote,const void *data,unsigned int len) const
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{
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if (local) {
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for(std::vector<_Binding>::const_iterator i(_bindings.begin());i!=_bindings.end();++i) {
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for(typename std::vector<_Binding>::const_iterator i(_bindings.begin());i!=_bindings.end();++i) {
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if (i->address == local)
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return _phy.udpSend(i->udpSock,reinterpret_cast<const struct sockaddr *>(&remote),data,len);
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}
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return false;
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} else {
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bool result = false;
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for(std::vector<_Binding>::const_iterator i(_bindings.begin());i!=_bindings.end();++i) {
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for(typename std::vector<_Binding>::const_iterator i(_bindings.begin());i!=_bindings.end();++i) {
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if (i->address.ss_family == remote.ss_family)
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result |= _phy.udpSend(i->udpSock,reinterpret_cast<const struct sockaddr *>(&remote),data,len);
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}
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@ -256,9 +261,14 @@ binder_hpp_ignore_interface:
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}
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}
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/**
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* @return Local port we are handling bindings to
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*/
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inline unsigned int port() const { return _port; }
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private:
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std::vector<_Binding> _bindings;
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typename Phy<PHY_HANDLER_TYPE> &_phy;
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Phy<PHY_HANDLER_TYPE> &_phy;
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unsigned int _port;
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Mutex _lock;
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};
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@ -46,6 +46,7 @@
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#include "../osdep/Http.hpp"
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#include "../osdep/BackgroundResolver.hpp"
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#include "../osdep/PortMapper.hpp"
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#include "../osdep/Binder.hpp"
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#include "OneService.hpp"
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#include "ControlPlane.hpp"
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@ -445,21 +446,93 @@ struct TcpConnection
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Mutex writeBuf_m;
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};
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// Use a bigger buffer on AMD64 since these are likely to be bigger and
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// servers. Otherwise use a smaller buffer. This makes no difference
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// except under very high load.
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#if (defined(__amd64) || defined(__amd64__) || defined(__x86_64) || defined(__x86_64__) || defined(__AMD64) || defined(__AMD64__))
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#define ZT_UDP_DESIRED_BUF_SIZE 1048576
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#else
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#define ZT_UDP_DESIRED_BUF_SIZE 131072
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#endif
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// Used to pseudo-randomize local source port picking
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static volatile unsigned int _udpPortPickerCounter = 0;
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class OneServiceImpl : public OneService
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{
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public:
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// begin member variables --------------------------------------------------
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const std::string _homePath;
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BackgroundResolver _tcpFallbackResolver;
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#ifdef ZT_ENABLE_NETWORK_CONTROLLER
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SqliteNetworkController *_controller;
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#endif
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Phy<OneServiceImpl *> _phy;
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Node *_node;
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/*
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* To properly handle NAT/gateway craziness we use three local UDP ports:
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*
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* [0] is the normal/default port, usually 9993
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* [1] is a port dervied from our ZeroTier address
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* [2] is a port computed from the normal/default for use with uPnP/NAT-PMP mappings
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*
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* [2] exists because on some gateways trying to do regular NAT-t interferes
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* destructively with uPnP port mapping behavior in very weird buggy ways.
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* It's only used if uPnP/NAT-PMP is enabled in this build.
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*/
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struct {
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InetAddress v4a,v6a;
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PhySocket *v4s,*v6s;
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} _udp[3];
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// Sockets for JSON API -- bound only to V4 and V6 localhost
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PhySocket *_v4TcpControlSocket;
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PhySocket *_v6TcpControlSocket;
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// JSON API handler
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ControlPlane *_controlPlane;
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// Time we last received a packet from a global address
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uint64_t _lastDirectReceiveFromGlobal;
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#ifdef ZT_TCP_FALLBACK_RELAY
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uint64_t _lastSendToGlobalV4;
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#endif
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// Last potential sleep/wake event
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uint64_t _lastRestart;
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// Deadline for the next background task service function
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volatile uint64_t _nextBackgroundTaskDeadline;
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// Tap devices by network ID
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std::map< uint64_t,EthernetTap * > _taps;
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std::map< uint64_t,std::vector<InetAddress> > _tapAssignedIps; // ZeroTier assigned IPs, not user or dhcp assigned
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Mutex _taps_m;
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// Active TCP/IP connections
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std::set< TcpConnection * > _tcpConnections; // no mutex for this since it's done in the main loop thread only
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TcpConnection *_tcpFallbackTunnel;
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// Termination status information
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ReasonForTermination _termReason;
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std::string _fatalErrorMessage;
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Mutex _termReason_m;
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// The default/deterministic port we were told to use, normally 9993
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unsigned int _port;
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// uPnP/NAT-PMP port mapper if enabled
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#ifdef ZT_USE_MINIUPNPC
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PortMapper *_portMapper;
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#endif
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// Cluster management instance if enabled
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#ifdef ZT_ENABLE_CLUSTER
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PhySocket *_clusterMessageSocket;
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ClusterGeoIpService *_clusterGeoIpService;
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ClusterDefinition *_clusterDefinition;
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unsigned int _clusterMemberId;
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#endif
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// Set to false to force service to stop
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volatile bool _run;
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Mutex _run_m;
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// end member variables ----------------------------------------------------
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OneServiceImpl(const char *hp,unsigned int port) :
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_homePath((hp) ? hp : ".")
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,_tcpFallbackResolver(ZT_TCP_FALLBACK_RELAY)
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@ -508,9 +581,9 @@ public:
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in4.sin_family = AF_INET;
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in4.sin_addr.s_addr = Utils::hton((uint32_t)0x7f000001); // right now we just listen for TCP @127.0.0.1
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in4.sin_port = Utils::hton((uint16_t)port);
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_v4TcpListenSocket = _phy.tcpListen((const struct sockaddr *)&in4,this);
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_v4TcpControlSocket = _phy.tcpListen((const struct sockaddr *)&in4,this);
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if (_v4TcpListenSocket) {
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if (_v4TcpControlSocket) {
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_udp[0].v6a = InetAddress("\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",16,port);
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_udp[0].v6s = _phy.udpBind((const struct sockaddr *)&(_udp[0].v6a),(void *)&(_udp[0].v6a),ZT_UDP_DESIRED_BUF_SIZE);
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@ -519,7 +592,7 @@ public:
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in6.sin6_family = AF_INET6;
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in6.sin6_port = in4.sin_port;
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in6.sin6_addr.s6_addr[15] = 1; // IPv6 localhost == ::1
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_v6TcpListenSocket = _phy.tcpListen((const struct sockaddr *)&in6,this);
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_v6TcpControlSocket = _phy.tcpListen((const struct sockaddr *)&in6,this);
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_port = port;
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break; // success!
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@ -547,8 +620,8 @@ public:
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if (_udp[i].v6s)
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_phy.close(_udp[i].v6s);
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}
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_phy.close(_v4TcpListenSocket);
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_phy.close(_v6TcpListenSocket);
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_phy.close(_v4TcpControlSocket);
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_phy.close(_v6TcpControlSocket);
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#ifdef ZT_ENABLE_CLUSTER
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_phy.close(_clusterMessageSocket);
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#endif
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@ -1494,69 +1567,6 @@ public:
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}
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return p;
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}
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const std::string _homePath;
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BackgroundResolver _tcpFallbackResolver;
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#ifdef ZT_ENABLE_NETWORK_CONTROLLER
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SqliteNetworkController *_controller;
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#endif
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Phy<OneServiceImpl *> _phy;
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Node *_node;
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/*
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* To properly handle NAT/gateway craziness we use three local UDP ports:
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*
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* [0] is the normal/default port, usually 9993
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* [1] is a port dervied from our ZeroTier address
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* [2] is a port computed from the normal/default for use with uPnP/NAT-PMP mappings
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*
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* [2] exists because on some gateways trying to do regular NAT-t interferes
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* destructively with uPnP port mapping behavior in very weird buggy ways.
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* It's only used if uPnP/NAT-PMP is enabled in this build.
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*/
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struct {
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InetAddress v4a,v6a;
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PhySocket *v4s,*v6s;
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} _udp[3];
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PhySocket *_v4TcpListenSocket;
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PhySocket *_v6TcpListenSocket;
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ControlPlane *_controlPlane;
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uint64_t _lastDirectReceiveFromGlobal;
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#ifdef ZT_TCP_FALLBACK_RELAY
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uint64_t _lastSendToGlobalV4;
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#endif
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uint64_t _lastRestart;
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volatile uint64_t _nextBackgroundTaskDeadline;
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std::map< uint64_t,EthernetTap * > _taps;
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std::map< uint64_t,std::vector<InetAddress> > _tapAssignedIps; // ZeroTier assigned IPs, not user or dhcp assigned
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Mutex _taps_m;
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std::set< TcpConnection * > _tcpConnections; // no mutex for this since it's done in the main loop thread only
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TcpConnection *_tcpFallbackTunnel;
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ReasonForTermination _termReason;
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std::string _fatalErrorMessage;
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Mutex _termReason_m;
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unsigned int _port;
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#ifdef ZT_USE_MINIUPNPC
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PortMapper *_portMapper;
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#endif
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#ifdef ZT_ENABLE_CLUSTER
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PhySocket *_clusterMessageSocket;
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ClusterGeoIpService *_clusterGeoIpService;
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ClusterDefinition *_clusterDefinition;
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unsigned int _clusterMemberId;
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#endif
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bool _run;
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Mutex _run_m;
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};
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static int SnodeVirtualNetworkConfigFunction(ZT_Node *node,void *uptr,uint64_t nwid,void **nuptr,enum ZT_VirtualNetworkConfigOperation op,const ZT_VirtualNetworkConfig *nwconf)
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