Reduce TCP relay latency -- see GitHub issue #564

This commit is contained in:
Adam Ierymenko 2017-08-18 14:54:10 -07:00
parent ba07a60c44
commit 4352202349

View File

@ -2142,19 +2142,30 @@ public:
const uint64_t now = OSUtils::now();
if (((now - _lastDirectReceiveFromGlobal) > ZT_TCP_FALLBACK_AFTER)&&((now - _lastRestart) > ZT_TCP_FALLBACK_AFTER)) {
if (_tcpFallbackTunnel) {
Mutex::Lock _l(_tcpFallbackTunnel->writeq_m);
if (_tcpFallbackTunnel->writeq.length() == 0)
_phy.setNotifyWritable(_tcpFallbackTunnel->sock,true);
const unsigned long mlen = len + 7;
_tcpFallbackTunnel->writeq.push_back((char)0x17);
_tcpFallbackTunnel->writeq.push_back((char)0x03);
_tcpFallbackTunnel->writeq.push_back((char)0x03); // fake TLS 1.2 header
_tcpFallbackTunnel->writeq.push_back((char)((mlen >> 8) & 0xff));
_tcpFallbackTunnel->writeq.push_back((char)(mlen & 0xff));
_tcpFallbackTunnel->writeq.push_back((char)4); // IPv4
_tcpFallbackTunnel->writeq.append(reinterpret_cast<const char *>(reinterpret_cast<const void *>(&(reinterpret_cast<const struct sockaddr_in *>(addr)->sin_addr.s_addr))),4);
_tcpFallbackTunnel->writeq.append(reinterpret_cast<const char *>(reinterpret_cast<const void *>(&(reinterpret_cast<const struct sockaddr_in *>(addr)->sin_port))),2);
_tcpFallbackTunnel->writeq.append((const char *)data,len);
bool flushNow = false;
{
Mutex::Lock _l(_tcpFallbackTunnel->writeq_m);
if (_tcpFallbackTunnel->writeq.size() < (1024 * 64)) {
if (_tcpFallbackTunnel->writeq.length() == 0) {
_phy.setNotifyWritable(_tcpFallbackTunnel->sock,true);
flushNow = true;
}
const unsigned long mlen = len + 7;
_tcpFallbackTunnel->writeq.push_back((char)0x17);
_tcpFallbackTunnel->writeq.push_back((char)0x03);
_tcpFallbackTunnel->writeq.push_back((char)0x03); // fake TLS 1.2 header
_tcpFallbackTunnel->writeq.push_back((char)((mlen >> 8) & 0xff));
_tcpFallbackTunnel->writeq.push_back((char)(mlen & 0xff));
_tcpFallbackTunnel->writeq.push_back((char)4); // IPv4
_tcpFallbackTunnel->writeq.append(reinterpret_cast<const char *>(reinterpret_cast<const void *>(&(reinterpret_cast<const struct sockaddr_in *>(addr)->sin_addr.s_addr))),4);
_tcpFallbackTunnel->writeq.append(reinterpret_cast<const char *>(reinterpret_cast<const void *>(&(reinterpret_cast<const struct sockaddr_in *>(addr)->sin_port))),2);
_tcpFallbackTunnel->writeq.append((const char *)data,len);
}
}
if (flushNow) {
void *tmpptr = (void *)_tcpFallbackTunnel;
phyOnTcpWritable(_tcpFallbackTunnel->sock,&tmpptr);
}
} else if (((now - _lastSendToGlobalV4) < ZT_TCP_FALLBACK_AFTER)&&((now - _lastSendToGlobalV4) > (ZT_PING_CHECK_INVERVAL / 2))) {
const InetAddress addr(ZT_TCP_FALLBACK_RELAY);
TcpConnection *tc = new TcpConnection();