Make incoming packet processor thread pool dynamic based on core count.

This commit is contained in:
Adam Ierymenko 2018-11-13 09:35:20 -08:00
parent b937aeb857
commit 3b6b1d1674

View File

@ -174,8 +174,8 @@ namespace ZeroTier { typedef BSDEthernetTap EthernetTap; }
// TCP activity timeout
#define ZT_TCP_ACTIVITY_TIMEOUT 60000
// Number of receive path threads to start
#define ZT_INCOMING_PACKET_THREAD_POOL_SIZE 8
// Max number of packet handler threads to start
#define ZT_INCOMING_PACKET_MAX_THREAD_POOL_SIZE 16
#if ZT_VAULT_SUPPORT
size_t curlResponseWrite(void *ptr, size_t size, size_t nmemb, std::string *data)
@ -465,7 +465,7 @@ public:
unsigned int _tertiaryPort;
volatile unsigned int _udpPortPickerCounter;
#ifdef ZT_INCOMING_PACKET_THREAD_POOL_SIZE
unsigned int _incomingPacketThreadPoolSize;
struct {
uint8_t data[2048];
std::thread thr;
@ -474,8 +474,7 @@ public:
int size;
std::condition_variable cond;
std::mutex lock;
} _incomingPacketWorker[ZT_INCOMING_PACKET_THREAD_POOL_SIZE];
#endif
} _incomingPacketWorker[ZT_INCOMING_PACKET_MAX_THREAD_POOL_SIZE];
// Local configuration and memo-ized information from it
json _localConfig;
@ -606,8 +605,8 @@ public:
_ports[1] = 0;
_ports[2] = 0;
#ifdef ZT_INCOMING_PACKET_THREAD_POOL_SIZE
for(unsigned int tn=0;tn<ZT_INCOMING_PACKET_THREAD_POOL_SIZE;++tn) {
_incomingPacketThreadPoolSize = std::max(std::min((unsigned int)std::thread::hardware_concurrency(),(unsigned int)ZT_INCOMING_PACKET_MAX_THREAD_POOL_SIZE),(unsigned int)1);
for(unsigned int tn=0;tn<_incomingPacketThreadPoolSize;++tn) {
_incomingPacketWorker[tn].thr = std::thread([this,tn]() {
std::unique_lock<std::mutex> l(_incomingPacketWorker[tn].lock);
for(;;) {
@ -636,7 +635,6 @@ public:
}
});
}
#endif
#if ZT_VAULT_SUPPORT
curl_global_init(CURL_GLOBAL_DEFAULT);
@ -645,17 +643,15 @@ public:
virtual ~OneServiceImpl()
{
#ifdef ZT_INCOMING_PACKET_THREAD_POOL_SIZE
for(unsigned int tn=0;tn<ZT_INCOMING_PACKET_THREAD_POOL_SIZE;++tn) {
for(unsigned int tn=0;tn<_incomingPacketThreadPoolSize;++tn) {
_incomingPacketWorker[tn].lock.lock();
_incomingPacketWorker[tn].size = -1;
_incomingPacketWorker[tn].lock.unlock();
_incomingPacketWorker[tn].cond.notify_all();
}
for(unsigned int tn=0;tn<ZT_INCOMING_PACKET_THREAD_POOL_SIZE;++tn) {
for(unsigned int tn=0;tn<_incomingPacketThreadPoolSize;++tn) {
_incomingPacketWorker[tn].thr.join();
}
#endif
_binder.closeAll(_phy);
_phy.close(_localControlSocket4);
_phy.close(_localControlSocket6);
@ -1902,37 +1898,38 @@ public:
{
if ((len >= 16)&&(reinterpret_cast<const InetAddress *>(from)->ipScope() == InetAddress::IP_SCOPE_GLOBAL))
_lastDirectReceiveFromGlobal = OSUtils::now();
#ifdef ZT_INCOMING_PACKET_THREAD_POOL_SIZE
unsigned long cksum = 0;
for(unsigned int i=0;i<sizeof(struct sockaddr_storage);++i) {
cksum += ((uint8_t *)from)[i];
/* Pick worker thread by checksumming the from address. This avoids thread
* scheduling caused packet re-ordering by binding each individual remote
* peer to a specific thread. It will block globally if that thread is blocked,
* so this is not an optimal implementation from the perspective of perfect
* thread utilization. Nevertheless using threads this way does greatly
* improve performance in heavy load multi-peer scenarios and does so with
* little impact on simpler scenarios due to its extreme simplicity. */
uint8_t cksum = 0;
switch(from->sa_family) {
case AF_INET:
for(unsigned int i=0;i<4;++i)
cksum += ((const uint8_t *)(&(((const struct sockaddr_in *)from)->sin_addr.s_addr)))[i];
break;
case AF_INET6:
for(unsigned int i=0;i<16;++i)
cksum += ((const struct sockaddr_in6 *)from)->sin6_addr.s6_addr[i];
break;
default:
for(unsigned int i=0;i<sizeof(struct sockaddr_storage);++i)
cksum += ((uint8_t *)from)[i];
break;
}
const unsigned long tn = cksum % ZT_INCOMING_PACKET_THREAD_POOL_SIZE;
const unsigned int tn = cksum % _incomingPacketThreadPoolSize;
_incomingPacketWorker[tn].lock.lock();
memcpy(_incomingPacketWorker[tn].data,data,len);
ZT_FAST_MEMCPY(_incomingPacketWorker[tn].data,data,len);
_incomingPacketWorker[tn].sock = reinterpret_cast<int64_t>(sock);
memcpy(&_incomingPacketWorker[tn].from,from,sizeof(struct sockaddr_storage));
ZT_FAST_MEMCPY(&_incomingPacketWorker[tn].from,from,sizeof(struct sockaddr_storage));
_incomingPacketWorker[tn].size = (int)len;
_incomingPacketWorker[tn].lock.unlock();
_incomingPacketWorker[tn].cond.notify_all();
#else
const ZT_ResultCode rc = _node->processWirePacket(
(void *)0,
OSUtils::now(),
reinterpret_cast<int64_t>(sock),
reinterpret_cast<const struct sockaddr_storage *>(from), // Phy<> uses sockaddr_storage, so it'll always be that big
data,
len,
&_nextBackgroundTaskDeadline);
if (ZT_ResultCode_isFatal(rc)) {
char tmp[256];
OSUtils::ztsnprintf(tmp,sizeof(tmp),"fatal error code from processWirePacket: %d",(int)rc);
Mutex::Lock _l(_termReason_m);
_termReason = ONE_UNRECOVERABLE_ERROR;
_fatalErrorMessage = tmp;
this->terminate();
}
#endif
}
inline void phyOnTcpConnect(PhySocket *sock,void **uptr,bool success)