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Fix for failure to bind port if IPv6 is not enabled on a system -- it should succeed if it can bind either V4 or V6 or both and only fail if neither binds
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cfef114c31
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2c0cdc9484
@ -93,9 +93,9 @@ bool Demarc::bindLocalUdp(unsigned int localPort)
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uint64_t v4p = ((uint64_t)PORT_TYPE_UDP_SOCKET_V4 << 60) | (uint64_t)localPort;
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uint64_t v6p = ((uint64_t)PORT_TYPE_UDP_SOCKET_V6 << 60) | (uint64_t)localPort;
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if ((_ports.count((Port)v4p))||(_ports.count((Port)v6p)))
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return true;
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return true; // port already bound
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UdpSocket *v4;
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UdpSocket *v4 = (UdpSocket *)0;
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try {
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DemarcPortObj *v4r = &(_ports[(Port)v4p]);
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v4r->port = (Port)v4p;
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@ -104,10 +104,10 @@ bool Demarc::bindLocalUdp(unsigned int localPort)
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v4r->type = PORT_TYPE_UDP_SOCKET_V4;
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} catch ( ... ) {
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_ports.erase((Port)v4p);
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return false;
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v4 = (UdpSocket *)0;
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}
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UdpSocket *v6;
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UdpSocket *v6 = (UdpSocket *)0;
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try {
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DemarcPortObj *v6r = &(_ports[(Port)v6p]);
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v6r->port = (Port)v6p;
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@ -115,13 +115,11 @@ bool Demarc::bindLocalUdp(unsigned int localPort)
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v6r->obj = v6 = new UdpSocket(localPort,true,&Demarc::_CBudpSocketPacketHandler,v6r);
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v6r->type = PORT_TYPE_UDP_SOCKET_V6;
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} catch ( ... ) {
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delete v4;
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_ports.erase((Port)v4p);
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_ports.erase((Port)v6p);
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return false;
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v6 = (UdpSocket *)0;
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}
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return true;
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return ((v4)||(v6));
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}
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Demarc::Port Demarc::pick(const InetAddress &to) const
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