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Add BackgroundResolver to Windows build.
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@ -44,6 +44,7 @@
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<ClCompile Include="..\..\node\Topology.cpp" />
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<ClCompile Include="..\..\node\Utils.cpp" />
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<ClCompile Include="..\..\one.cpp" />
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<ClCompile Include="..\..\osdep\BackgroundResolver.cpp" />
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<ClCompile Include="..\..\osdep\Http.cpp" />
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<ClCompile Include="..\..\osdep\OSUtils.cpp" />
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<ClCompile Include="..\..\osdep\WindowsEthernetTap.cpp" />
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@ -101,6 +102,7 @@
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<ClInclude Include="..\..\node\Switch.hpp" />
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<ClInclude Include="..\..\node\Topology.hpp" />
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<ClInclude Include="..\..\node\Utils.hpp" />
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<ClInclude Include="..\..\osdep\BackgroundResolver.hpp" />
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<ClInclude Include="..\..\osdep\Http.hpp" />
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<ClInclude Include="..\..\osdep\OSUtils.hpp" />
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<ClInclude Include="..\..\osdep\Phy.hpp" />
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@ -174,6 +174,9 @@
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<ClCompile Include="ZeroTierOneService.cpp">
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<Filter>Source Files\windows\ZeroTierOne</Filter>
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</ClCompile>
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<ClCompile Include="..\..\osdep\BackgroundResolver.cpp">
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<Filter>Source Files\osdep</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="resource.h">
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@ -338,6 +341,9 @@
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<ClInclude Include="ZeroTierOneService.h">
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<Filter>Header Files\windows\ZeroTierOne</Filter>
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</ClInclude>
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<ClInclude Include="..\..\osdep\BackgroundResolver.hpp">
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<Filter>Header Files\osdep</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="ZeroTierOne.rc">
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