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https://github.com/zerotier/ZeroTierOne.git
synced 2024-12-19 04:57:53 +00:00
The remove paths on send fail thing in Peer.cpp was not well thought out, and there is no point in mallocing the TCP write buffer.
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c3b41c289d
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0e1fc06a6f
@ -121,30 +121,23 @@ bool Peer::send(const RuntimeEnvironment *_r,const void *data,unsigned int len,u
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{
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Mutex::Lock _l(_lock);
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for(;;) {
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std::vector<Path>::iterator p(_paths.begin());
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if (p == _paths.end())
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return false;
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std::vector<Path>::iterator p(_paths.begin());
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if (p == _paths.end())
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return false;
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uint64_t bestPathLastReceived = p->lastReceived();
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std::vector<Path>::iterator bestPath = p;
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while (++p != _paths.end()) {
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uint64_t lr = p->lastReceived();
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if (lr > bestPathLastReceived) {
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bestPathLastReceived = lr;
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bestPath = p;
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}
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uint64_t bestPathLastReceived = p->lastReceived();
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std::vector<Path>::iterator bestPath = p;
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while (++p != _paths.end()) {
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uint64_t lr = p->lastReceived();
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if (lr > bestPathLastReceived) {
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bestPathLastReceived = lr;
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bestPath = p;
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}
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}
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if (_r->sm->send(bestPath->address(),bestPath->tcp(),bestPath->type() == Path::PATH_TYPE_TCP_OUT,data,len)) {
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bestPath->sent(now);
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return true;
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} else {
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if (bestPath->fixed())
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return false;
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_paths.erase(bestPath);
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// ... try again and pick a different path
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}
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if (_r->sm->send(bestPath->address(),bestPath->tcp(),bestPath->type() == Path::PATH_TYPE_TCP_OUT,data,len)) {
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bestPath->sent(now);
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return true;
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}
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return false;
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@ -48,8 +48,6 @@
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#include <signal.h>
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#endif
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#define ZT_TCP_MAX_SENDQ_LENGTH (ZT_SOCKET_MAX_MESSAGE_LEN * 8)
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namespace ZeroTier {
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TcpSocket::~TcpSocket()
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@ -59,8 +57,6 @@ TcpSocket::~TcpSocket()
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#else
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::close(_sock);
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#endif
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if (_outbuf)
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::free(_outbuf);
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//printf("!!! TCP SOCKET DESTROYED @%.16llx to %s\r\n",(unsigned long long)this,_remote.toString().c_str());
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}
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@ -72,26 +68,11 @@ bool TcpSocket::send(const InetAddress &to,const void *msg,unsigned int msglen)
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return true; // sanity check
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Mutex::Lock _l(_writeLock);
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bool writeInProgress = ((_outptr != 0)||(_connecting));
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// Ensure that _outbuf is large enough
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unsigned int newptr = _outptr + 5 + msglen;
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if (newptr > _outbufsize) {
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unsigned int newbufsize = _outbufsize;
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while (newbufsize < newptr)
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newbufsize += ZT_SOCKET_MAX_MESSAGE_LEN;
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if (newbufsize > ZT_TCP_MAX_SENDQ_LENGTH)
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return false; // cannot send, outbuf full
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unsigned char *newbuf = (unsigned char *)::malloc(newbufsize);
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if (!newbuf)
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return false; // cannot send, no memory
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_outbufsize = newbufsize;
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if (_outbuf) {
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memcpy(newbuf,_outbuf,_outptr);
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::free(_outbuf);
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}
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_outbuf = newbuf;
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}
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if ((_outptr + 5 + msglen) > (unsigned int)sizeof(_outbuf))
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return false;
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_outbuf[_outptr++] = 0x17; // look like TLS data
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_outbuf[_outptr++] = 0x03;
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@ -78,10 +78,8 @@ protected:
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Socket(t,s),
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_lastActivity(Utils::now()),
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_sm(sm),
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_outbuf((unsigned char *)0),
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_outptr(0),
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_outbufsize(0),
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_inptr(0),
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_outptr(0),
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_connecting(c),
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_remote(r)
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{
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@ -93,12 +91,11 @@ protected:
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private:
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unsigned char _inbuf[ZT_SOCKET_MAX_MESSAGE_LEN];
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unsigned char _outbuf[ZT_SOCKET_MAX_MESSAGE_LEN * 4];
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uint64_t _lastActivity; // updated whenever data is received, checked directly by SocketManager for stale TCP cleanup
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SocketManager *_sm;
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unsigned char *_outbuf;
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unsigned int _outptr;
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unsigned int _outbufsize;
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unsigned int _inptr;
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unsigned int _outptr;
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bool _connecting; // manipulated directly by SocketManager, true if connect() is in progress
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InetAddress _remote;
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Mutex _writeLock;
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