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https://github.com/zerotier/ZeroTierOne.git
synced 2024-12-19 13:07:55 +00:00
Everything but the local config bus... blech.
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parent
91fef21973
commit
0b75992737
@ -76,6 +76,7 @@
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#include "SHA512.hpp"
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#include "Service.hpp"
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#include "SoftwareUpdater.hpp"
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#include "Buffer.hpp"
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#include "../version.h"
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@ -84,15 +85,20 @@ namespace ZeroTier {
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struct _LocalClientImpl
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{
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unsigned char key[32];
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UdpSocket *sock;
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int sock;
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void (*resultHandler)(void *,unsigned long,const char *);
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void *arg;
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unsigned int controlPort;
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InetAddress localDestAddr;
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Mutex inUseLock;
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void threadMain()
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throw()
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{
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}
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};
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static void _CBlocalClientHandler(UdpSocket *sock,void *arg,const InetAddress &remoteAddr,const void *data,unsigned int len)
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static void _CBlocalClientHandler(const SharedPtr<Socket> &sock,void *arg,const InetAddress &from,Buffer<ZT_SOCKET_MAX_MESSAGE_LEN> &data)
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{
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_LocalClientImpl *impl = (_LocalClientImpl *)arg;
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if (!impl)
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@ -100,11 +106,10 @@ static void _CBlocalClientHandler(UdpSocket *sock,void *arg,const InetAddress &r
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if (!impl->resultHandler)
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return; // sanity check
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Mutex::Lock _l(impl->inUseLock);
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try {
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unsigned long convId = 0;
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std::vector<std::string> results;
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if (!NodeConfig::decodeControlMessagePacket(impl->key,data,len,convId,results))
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if (!NodeConfig::decodeControlMessagePacket(impl->key,data.data(),data.size(),convId,results))
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return;
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for(std::vector<std::string>::iterator r(results.begin());r!=results.end();++r)
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impl->resultHandler(impl->arg,convId,r->c_str());
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@ -117,18 +122,19 @@ Node::LocalClient::LocalClient(const char *authToken,unsigned int controlPort,vo
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{
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_LocalClientImpl *impl = new _LocalClientImpl;
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UdpSocket *sock = (UdpSocket *)0;
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impl->sock =
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SocketManager *sm = (SocketManager *)0;
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for(unsigned int i=0;i<5000;++i) {
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try {
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sock = new UdpSocket(true,32768 + (rand() % 20000),false,&_CBlocalClientHandler,impl);
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sm = new SocketManager(0,32768 + (rand() % 20000),&_CBlocalClientHandler,impl);
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break;
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} catch ( ... ) {
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sock = (UdpSocket *)0;
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sm = (SocketManager *)0;
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}
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}
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// If socket fails to bind, there's a big problem like missing IPv4 stack
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if (sock) {
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if (sm) {
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{
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unsigned int csk[64];
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SHA512::hash(csk,authToken,(unsigned int)strlen(authToken));
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@ -142,7 +148,7 @@ Node::LocalClient::LocalClient(const char *authToken,unsigned int controlPort,vo
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impl->localDestAddr = InetAddress::LO4;
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impl->localDestAddr.setPort(impl->controlPort);
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_impl = impl;
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} else delete impl;
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} else delete impl; // big problem, no ports?
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}
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Node::LocalClient::~LocalClient()
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@ -31,7 +31,7 @@
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#include <stdexcept>
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#include "Packet.hpp"
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#include "Demarc.hpp"
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#include "SocketManager.hpp"
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#include "InetAddress.hpp"
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#include "Utils.hpp"
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#include "SharedPtr.hpp"
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@ -98,23 +98,23 @@ void Peer::onReceive(
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}
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}
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Demarc::Port Peer::send(const RuntimeEnvironment *_r,const void *data,unsigned int len,uint64_t now)
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bool Peer::send(const RuntimeEnvironment *_r,const void *data,unsigned int len,uint64_t now)
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{
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if ((_ipv6p.isActive(now))||((!(_ipv4p.addr))&&(_ipv6p.addr))) {
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if (_r->demarc->send(_ipv6p.localPort,_ipv6p.addr,data,len,-1)) {
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if (_r->demarc->send(_ipv6p.addr,data,len,-1)) {
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_ipv6p.lastSend = now;
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return _ipv6p.localPort;
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return true;
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}
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}
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if (_ipv4p.addr) {
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if (_r->demarc->send(_ipv4p.localPort,_ipv4p.addr,data,len,-1)) {
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if (_r->sm->send(_ipv4p.addr,data,len,-1)) {
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_ipv4p.lastSend = now;
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return _ipv4p.localPort;
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return true;
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}
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}
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return Demarc::NULL_PORT;
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return false;
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}
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bool Peer::sendFirewallOpener(const RuntimeEnvironment *_r,uint64_t now)
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@ -118,7 +118,6 @@ public:
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*/
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void onReceive(
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const RuntimeEnvironment *_r,
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Demarc::Port localPort,
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const InetAddress &remoteAddr,
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unsigned int hops,
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uint64_t packetId,
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@ -134,9 +133,9 @@ public:
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* @param data Data to send
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* @param len Length of packet
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* @param now Current time
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* @return NULL_PORT or port packet was sent from
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* @return True if packet appears to have been sent
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*/
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Demarc::Port send(const RuntimeEnvironment *_r,const void *data,unsigned int len,uint64_t now);
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bool send(const RuntimeEnvironment *_r,const void *data,unsigned int len,uint64_t now);
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/**
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* Send firewall opener to active link
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@ -44,7 +44,7 @@
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#include "Array.hpp"
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#include "Network.hpp"
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#include "SharedPtr.hpp"
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#include "Demarc.hpp"
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#include "SocketManager.hpp"
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#include "Multicaster.hpp"
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#include "PacketDecoder.hpp"
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