Ensure SSE is enabled for Salsa20 on x64

This commit is contained in:
Adam Ierymenko 2019-09-13 11:16:21 -07:00
parent 0db4151492
commit 063a16fcd6
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@ -15,13 +15,12 @@
#include "Constants.hpp"
#include "Utils.hpp"
#if (!defined(ZT_SALSA20_SSE)) && (defined(__SSE2__) || defined(__WINDOWS__))
#ifndef ZT_SALSA20_SSE
#if (defined(__amd64) || defined(__amd64__) || defined(__x86_64) || defined(__x86_64__) || defined(__AMD64) || defined(__AMD64__) || defined(_M_X64))
#include <emmintrin.h>
#define ZT_SALSA20_SSE 1
#endif
#ifdef ZT_SALSA20_SSE
#include <emmintrin.h>
#endif // ZT_SALSA20_SSE
#endif
namespace ZeroTier {
@ -31,14 +30,14 @@ namespace ZeroTier {
class Salsa20
{
public:
inline Salsa20() {}
inline ~Salsa20() { Utils::burn(&_state,sizeof(_state)); }
ZT_ALWAYS_INLINE Salsa20() {}
ZT_ALWAYS_INLINE ~Salsa20() { Utils::burn(&_state,sizeof(_state)); }
/**
* @param key 256-bit (32 byte) key
* @param iv 64-bit initialization vector
*/
inline Salsa20(const void *key,const void *iv) { init(key,iv); }
ZT_ALWAYS_INLINE Salsa20(const void *key,const void *iv) { init(key,iv); }
/**
* Initialize cipher