ZeroTierOne/windows/WinUI/ZeroTierPeer.cs

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2015-10-23 22:36:42 +00:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
namespace WinUI
{
public class ZeroTierPeer
{
[JsonProperty("address")]
public string Address { get; set; }
[JsonProperty("lastUnicastFrame")]
public UInt64 LastUnicastFrame { get; set; }
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[JsonProperty("lastMulticastFrame")]
public UInt64 LastMulticastFrame { get; set; }
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[JsonProperty("versionMajor")]
public int VersionMajor { get; set; }
[JsonProperty("versionMinor")]
public int VersionMinor { get; set; }
[JsonProperty("versionRev")]
public int Versionrev { get; set; }
[JsonProperty("version")]
public string Version { get; set; }
[JsonProperty("latency")]
public string Latency { get; set; }
[JsonProperty("role")]
public string Role { get; set; }
[JsonProperty("paths")]
public List<ZeroTierPeerPhysicalPath> Paths { get; set; }
}
}