ZeroTierOne/node/Path.hpp

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/*
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* Copyright (c)2013-2020 ZeroTier, Inc.
*
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* Use of this software is governed by the Business Source License included
* in the LICENSE.TXT file in the project's root directory.
*
* Change Date: 2026-01-01
*
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* On the date above, in accordance with the Business Source License, use
* of this software will be governed by version 2.0 of the Apache License.
*/
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/****/
#ifndef ZT_PATH_HPP
#define ZT_PATH_HPP
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#include "AtomicCounter.hpp"
#include "Constants.hpp"
#include "InetAddress.hpp"
#include "Packet.hpp"
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#include "RingBuffer.hpp"
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#include "SharedPtr.hpp"
#include "Utils.hpp"
#include <algorithm>
#include <stdexcept>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
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/**
* Maximum return value of preferenceRank()
*/
#define ZT_PATH_MAX_PREFERENCE_RANK ((ZT_INETADDRESS_MAX_SCOPE << 1) | 1)
namespace ZeroTier {
class RuntimeEnvironment;
/**
* A path across the physical network
*/
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class Path {
friend class SharedPtr<Path>;
friend class Bond;
public:
/**
* Efficient unique key for paths in a Hashtable
*/
class HashKey {
public:
HashKey()
{
}
HashKey(const int64_t l, const InetAddress& r)
{
if (r.ss_family == AF_INET) {
_k[0] = (uint64_t)reinterpret_cast<const struct sockaddr_in*>(&r)->sin_addr.s_addr;
_k[1] = (uint64_t)reinterpret_cast<const struct sockaddr_in*>(&r)->sin_port;
_k[2] = (uint64_t)l;
}
else if (r.ss_family == AF_INET6) {
memcpy(_k, reinterpret_cast<const struct sockaddr_in6*>(&r)->sin6_addr.s6_addr, 16);
_k[2] = ((uint64_t)reinterpret_cast<const struct sockaddr_in6*>(&r)->sin6_port << 32) ^ (uint64_t)l;
}
else {
memcpy(_k, &r, std::min(sizeof(_k), sizeof(InetAddress)));
_k[2] += (uint64_t)l;
}
}
inline unsigned long hashCode() const
{
return (unsigned long)(_k[0] + _k[1] + _k[2]);
}
inline bool operator==(const HashKey& k) const
{
return ((_k[0] == k._k[0]) && (_k[1] == k._k[1]) && (_k[2] == k._k[2]));
}
inline bool operator!=(const HashKey& k) const
{
return (! (*this == k));
}
private:
uint64_t _k[3];
};
Path()
: _lastOut(0)
, _lastIn(0)
, _lastTrustEstablishedPacketReceived(0)
, _lastEchoRequestReceived(0)
, _localPort(0)
, _localSocket(-1)
, _latencyMean(0.0)
, _latencyVariance(0.0)
, _packetLossRatio(0.0)
, _packetErrorRatio(0.0)
, _assignedFlowCount(0)
, _valid(true)
, _eligible(false)
, _bonded(false)
, _mtu(0)
, _givenLinkSpeed(0)
, _relativeQuality(0)
, _latency(0xffff)
, _addr()
, _ipScope(InetAddress::IP_SCOPE_NONE)
{
}
Path(const int64_t localSocket, const InetAddress& addr)
: _lastOut(0)
, _lastIn(0)
, _lastTrustEstablishedPacketReceived(0)
, _lastEchoRequestReceived(0)
, _localPort(0)
, _localSocket(localSocket)
, _latencyMean(0.0)
, _latencyVariance(0.0)
, _packetLossRatio(0.0)
, _packetErrorRatio(0.0)
, _assignedFlowCount(0)
, _valid(true)
, _eligible(false)
, _bonded(false)
, _mtu(0)
, _givenLinkSpeed(0)
, _relativeQuality(0)
, _latency(0xffff)
, _addr(addr)
, _ipScope(addr.ipScope())
{
}
/**
* Called when a packet is received from this remote path, regardless of content
*
* @param t Time of receive
*/
inline void received(const uint64_t t)
{
_lastIn = t;
}
/**
* Set time last trusted packet was received (done in Peer::received())
*/
inline void trustedPacketReceived(const uint64_t t)
{
_lastTrustEstablishedPacketReceived = t;
}
/**
* Send a packet via this path (last out time is also updated)
*
* @param RR Runtime environment
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param data Packet data
* @param len Packet length
* @param now Current time
* @return True if transport reported success
*/
bool send(const RuntimeEnvironment* RR, void* tPtr, const void* data, unsigned int len, int64_t now);
/**
* Manually update last sent time
*
* @param t Time of send
*/
inline void sent(const int64_t t)
{
_lastOut = t;
}
/**
* Update path latency with a new measurement
*
* @param l Measured latency
*/
inline void updateLatency(const unsigned int l, int64_t now)
{
unsigned int pl = _latency;
if (pl < 0xffff) {
_latency = (pl + l) / 2;
}
else {
_latency = l;
}
}
/**
* @return Local socket as specified by external code
*/
inline int64_t localSocket() const
{
return _localSocket;
}
/**
* @return Local port corresponding to the localSocket
*/
inline int64_t localPort() const
{
return _localPort;
}
/**
* @return Physical address
*/
inline const InetAddress& address() const
{
return _addr;
}
/**
* @return IP scope -- faster shortcut for address().ipScope()
*/
inline InetAddress::IpScope ipScope() const
{
return _ipScope;
}
/**
* @return True if path has received a trust established packet (e.g. common network membership) in the past ZT_TRUST_EXPIRATION ms
*/
inline bool trustEstablished(const int64_t now) const
{
return ((now - _lastTrustEstablishedPacketReceived) < ZT_TRUST_EXPIRATION);
}
/**
* @return Preference rank, higher == better
*/
inline unsigned int preferenceRank() const
{
// This causes us to rank paths in order of IP scope rank (see InetAddress.hpp) but
// within each IP scope class to prefer IPv6 over IPv4.
return (((unsigned int)_ipScope << 1) | (unsigned int)(_addr.ss_family == AF_INET6));
}
/**
* Check whether this address is valid for a ZeroTier path
*
* This checks the address type and scope against address types and scopes
* that we currently support for ZeroTier communication.
*
* @param a Address to check
* @return True if address is good for ZeroTier path use
*/
static inline bool isAddressValidForPath(const InetAddress& a)
{
if ((a.ss_family == AF_INET) || (a.ss_family == AF_INET6)) {
switch (a.ipScope()) {
/* Note: we don't do link-local at the moment. Unfortunately these
* cause several issues. The first is that they usually require a
* device qualifier, which we don't handle yet and can't portably
* push in PUSH_DIRECT_PATHS. The second is that some OSes assign
* these very ephemerally or otherwise strangely. So we'll use
* private, pseudo-private, shared (e.g. carrier grade NAT), or
* global IP addresses. */
case InetAddress::IP_SCOPE_PRIVATE:
case InetAddress::IP_SCOPE_PSEUDOPRIVATE:
case InetAddress::IP_SCOPE_SHARED:
case InetAddress::IP_SCOPE_GLOBAL:
if (a.ss_family == AF_INET6) {
// TEMPORARY HACK: for now, we are going to blacklist he.net IPv6
// tunnels due to very spotty performance and low MTU issues over
// these IPv6 tunnel links.
const uint8_t* ipd = reinterpret_cast<const uint8_t*>(reinterpret_cast<const struct sockaddr_in6*>(&a)->sin6_addr.s6_addr);
if ((ipd[0] == 0x20) && (ipd[1] == 0x01) && (ipd[2] == 0x04) && (ipd[3] == 0x70)) {
return false;
}
}
return true;
default:
return false;
}
}
return false;
}
/**
* @return Latency or 0xffff if unknown
*/
inline unsigned int latency() const
{
return _latency;
}
/**
* @return Path quality -- lower is better
*/
inline long quality(const int64_t now) const
{
const int l = (long)_latency;
const int age = (long)std::min((now - _lastIn), (int64_t)(ZT_PATH_HEARTBEAT_PERIOD * 10)); // set an upper sanity limit to avoid overflow
return (((age < (ZT_PATH_HEARTBEAT_PERIOD + 5000)) ? l : (l + 0xffff + age)) * (long)((ZT_INETADDRESS_MAX_SCOPE - _ipScope) + 1));
}
/**
* @return True if this path is alive (receiving heartbeats)
*/
inline bool alive(const int64_t now) const
{
return (now - _lastIn) < (ZT_PATH_HEARTBEAT_PERIOD + 5000);
}
/**
* @return True if this path needs a heartbeat
*/
inline bool needsHeartbeat(const int64_t now) const
{
return ((now - _lastOut) >= ZT_PATH_HEARTBEAT_PERIOD);
}
/**
* @return Last time we sent something
*/
inline int64_t lastOut() const
{
return _lastOut;
}
/**
* @return Last time we received anything
*/
inline int64_t lastIn() const
{
return _lastIn;
}
/**
* @return the age of the path in terms of receiving packets
*/
inline int64_t age(int64_t now)
{
return (now - _lastIn);
}
/**
* @return Time last trust-established packet was received
*/
inline int64_t lastTrustEstablishedPacketReceived() const
{
return _lastTrustEstablishedPacketReceived;
}
/**
* Rate limit gate for inbound ECHO requests
*/
inline bool rateGateEchoRequest(const int64_t now)
{
if ((now - _lastEchoRequestReceived) >= (ZT_PEER_GENERAL_RATE_LIMIT / 6)) {
_lastEchoRequestReceived = now;
return true;
}
return false;
}
/**
* @return Mean latency as reported by the bonding layer
*/
inline float latencyMean() const
{
return _latencyMean;
}
/**
* @return Latency variance as reported by the bonding layer
*/
inline float latencyVariance() const
{
return _latencyVariance;
}
/**
* @return Packet Loss Ratio as reported by the bonding layer
*/
inline float packetLossRatio() const
{
return _packetLossRatio;
}
/**
* @return Packet Error Ratio as reported by the bonding layer
*/
inline float packetErrorRatio() const
{
return _packetErrorRatio;
}
/**
* @return Number of flows assigned to this path
*/
inline unsigned int assignedFlowCount() const
{
return _assignedFlowCount;
}
/**
* @return Whether this path is valid as reported by the bonding layer. The bonding layer
* actually checks with Phy to see if the interface is still up
*/
inline bool valid() const
{
return _valid;
}
/**
* @return Whether this path is eligible for use in a bond as reported by the bonding layer
*/
inline bool eligible() const
{
return _eligible;
}
/**
* @return Whether this path is bonded as reported by the bonding layer
*/
inline bool bonded() const
{
return _bonded;
}
/**
* @return Whether the user-specified MTU for this path (determined by MTU for parent link)
*/
inline uint16_t mtu() const
{
return _mtu;
}
/**
* @return Given link capacity as reported by the bonding layer
*/
inline uint32_t givenLinkSpeed() const
{
return _givenLinkSpeed;
}
/**
* @return Path's quality as reported by the bonding layer
*/
inline float relativeQuality() const
{
return _relativeQuality;
}
/**
* @return Physical interface name that this path lives on
*/
char* ifname()
{
return _ifname;
}
private:
char _ifname[ZT_MAX_PHYSIFNAME] = {};
volatile int64_t _lastOut;
volatile int64_t _lastIn;
volatile int64_t _lastTrustEstablishedPacketReceived;
int64_t _lastEchoRequestReceived;
uint16_t _localPort;
int64_t _localSocket;
volatile float _latencyMean;
volatile float _latencyVariance;
volatile float _packetLossRatio;
volatile float _packetErrorRatio;
volatile uint16_t _assignedFlowCount;
volatile bool _valid;
volatile bool _eligible;
volatile bool _bonded;
volatile uint16_t _mtu;
volatile uint32_t _givenLinkSpeed;
volatile float _relativeQuality;
volatile unsigned int _latency;
InetAddress _addr;
InetAddress::IpScope _ipScope; // memoize this since it's a computed value checked often
AtomicCounter __refCount;
};
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} // namespace ZeroTier
#endif