ZeroTierOne/windows/WinUI/ZeroTierNetwork.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
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using Newtonsoft.Json;
namespace WinUI
{
public class ZeroTierNetwork
{
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[JsonProperty("nwid")]
public string NetworkId { get; set; }
[JsonProperty("mac")]
public string MacAddress { get; set; }
[JsonProperty("name")]
public string NetworkName { get; set; }
[JsonProperty("status")]
public string NetworkStatus { get; set; }
[JsonProperty("type")]
public string NetworkType { get; set; }
[JsonProperty("mtu")]
public int MTU { get; set; }
[JsonProperty("dhcp")]
public bool DHCP { get; set; }
[JsonProperty("bridge")]
public bool Bridge { get; set ; }
[JsonProperty("broadcastEnabled")]
public bool BroadcastEnabled { get ; set; }
[JsonProperty("portError")]
public int PortError { get; set; }
[JsonProperty("netconfRevision")]
public int NetconfRevision { get; set; }
[JsonProperty("multicastSubscriptions")]
public string[] MulticastSubscriptions { get; set; }
[JsonProperty("assignedAddresses")]
public string[] AssignedAddresses { get; set; }
[JsonProperty("portDeviceName")]
public string DeviceName { get; set; }
}
}