ZeroTierOne/node/Path.hpp

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/*
* ZeroTier One - Network Virtualization Everywhere
2018-01-08 22:33:28 +00:00
* Copyright (C) 2011-2018 ZeroTier, Inc. https://www.zerotier.com/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
2017-04-28 03:47:25 +00:00
*
* --
*
* You can be released from the requirements of the license by purchasing
* a commercial license. Buying such a license is mandatory as soon as you
* develop commercial closed-source software that incorporates or links
* directly against ZeroTier software without disclosing the source code
* of your own application.
*/
#ifndef ZT_PATH_HPP
#define ZT_PATH_HPP
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include <stdexcept>
#include <algorithm>
#include "Constants.hpp"
#include "InetAddress.hpp"
#include "SharedPtr.hpp"
#include "AtomicCounter.hpp"
#include "Utils.hpp"
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#include "RingBuffer.hpp"
#include "../osdep/Phy.hpp"
/**
* Maximum return value of preferenceRank()
*/
#define ZT_PATH_MAX_PREFERENCE_RANK ((ZT_INETADDRESS_MAX_SCOPE << 1) | 1)
namespace ZeroTier {
class RuntimeEnvironment;
/**
* A path across the physical network
*/
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class Path
{
friend class SharedPtr<Path>;
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Phy<Path *> *_phy;
public:
/**
* Efficient unique key for paths in a Hashtable
*/
class HashKey
{
public:
HashKey() {}
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HashKey(const int64_t l,const InetAddress &r)
{
if (r.ss_family == AF_INET) {
_k[0] = (uint64_t)reinterpret_cast<const struct sockaddr_in *>(&r)->sin_addr.s_addr;
_k[1] = (uint64_t)reinterpret_cast<const struct sockaddr_in *>(&r)->sin_port;
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_k[2] = (uint64_t)l;
} else if (r.ss_family == AF_INET6) {
ZT_FAST_MEMCPY(_k,reinterpret_cast<const struct sockaddr_in6 *>(&r)->sin6_addr.s6_addr,16);
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_k[2] = ((uint64_t)reinterpret_cast<const struct sockaddr_in6 *>(&r)->sin6_port << 32) ^ (uint64_t)l;
} else {
ZT_FAST_MEMCPY(_k,&r,std::min(sizeof(_k),sizeof(InetAddress)));
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_k[2] += (uint64_t)l;
}
}
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inline unsigned long hashCode() const { return (unsigned long)(_k[0] + _k[1] + _k[2]); }
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inline bool operator==(const HashKey &k) const { return ( (_k[0] == k._k[0]) && (_k[1] == k._k[1]) && (_k[2] == k._k[2]) ); }
inline bool operator!=(const HashKey &k) const { return (!(*this == k)); }
private:
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uint64_t _k[3];
};
Path() :
_lastOut(0),
_lastIn(0),
_lastTrustEstablishedPacketReceived(0),
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_lastPathQualityComputeTime(0),
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_localSocket(-1),
_latency(0xffff),
_addr(),
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_ipScope(InetAddress::IP_SCOPE_NONE),
_currentPacketSampleCounter(0),
_meanPacketErrorRatio(0.0),
_meanLatency(0.0),
_lastLatencyUpdate(0),
_jitter(0.0),
_lastPathQualitySampleTime(0),
_lastComputedQuality(0.0),
_lastPathQualityEstimate(0),
_meanAge(0.0),
_meanThroughput(0.0),
_packetLossRatio(0)
{
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memset(_ifname, 0, sizeof(_ifname));
memset(_addrString, 0, sizeof(_addrString));
_throughputSamples = new RingBuffer<uint64_t>(ZT_PATH_QUALITY_METRIC_WIN_SZ);
_ageSamples = new RingBuffer<uint64_t>(ZT_PATH_QUALITY_METRIC_WIN_SZ);
_latencySamples = new RingBuffer<uint32_t>(ZT_PATH_QUALITY_METRIC_WIN_SZ);
_errSamples = new RingBuffer<float>(ZT_PATH_QUALITY_METRIC_WIN_SZ);
}
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Path(const int64_t localSocket,const InetAddress &addr) :
_lastOut(0),
_lastIn(0),
_lastTrustEstablishedPacketReceived(0),
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_lastPathQualityComputeTime(0),
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_localSocket(localSocket),
_latency(0xffff),
_addr(addr),
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_ipScope(addr.ipScope()),
_currentPacketSampleCounter(0),
_meanPacketErrorRatio(0.0),
_meanLatency(0.0),
_lastLatencyUpdate(0),
_jitter(0.0),
_lastPathQualitySampleTime(0),
_lastComputedQuality(0.0),
_lastPathQualityEstimate(0),
_meanAge(0.0),
_meanThroughput(0.0),
_packetLossRatio(0)
{
memset(_ifname, 0, sizeof(_ifname));
memset(_addrString, 0, sizeof(_addrString));
_throughputSamples = new RingBuffer<uint64_t>(ZT_PATH_QUALITY_METRIC_WIN_SZ);
_ageSamples = new RingBuffer<uint64_t>(ZT_PATH_QUALITY_METRIC_WIN_SZ);
_latencySamples = new RingBuffer<uint32_t>(ZT_PATH_QUALITY_METRIC_WIN_SZ);
_errSamples = new RingBuffer<float>(ZT_PATH_QUALITY_METRIC_WIN_SZ);
}
~Path()
{
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delete _throughputSamples;
delete _ageSamples;
delete _latencySamples;
delete _errSamples;
_throughputSamples = NULL;
_ageSamples = NULL;
_latencySamples = NULL;
_errSamples = NULL;
}
/**
* Called when a packet is received from this remote path, regardless of content
*
* @param t Time of receive
*/
inline void received(const uint64_t t) { _lastIn = t; }
/**
* Set time last trusted packet was received (done in Peer::received())
*/
inline void trustedPacketReceived(const uint64_t t) { _lastTrustEstablishedPacketReceived = t; }
/**
* Send a packet via this path (last out time is also updated)
*
* @param RR Runtime environment
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param data Packet data
* @param len Packet length
* @param now Current time
* @return True if transport reported success
*/
bool send(const RuntimeEnvironment *RR,void *tPtr,const void *data,unsigned int len,int64_t now);
/**
* Manually update last sent time
*
* @param t Time of send
*/
inline void sent(const int64_t t) { _lastOut = t; }
/**
* Update path latency with a new measurement
*
* @param l Measured latency
*/
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inline void updateLatency(const unsigned int l, int64_t now)
{
unsigned int pl = _latency;
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if (pl < 0xffff) {
_latency = (pl + l) / 2;
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}
else {
_latency = l;
}
_lastLatencyUpdate = now;
_latencySamples->push(l);
}
/**
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* @return Local socket as specified by external code
*/
inline int64_t localSocket() const { return _localSocket; }
/**
* @return Physical address
*/
inline const InetAddress &address() const { return _addr; }
/**
* @return IP scope -- faster shortcut for address().ipScope()
*/
inline InetAddress::IpScope ipScope() const { return _ipScope; }
/**
* @return True if path has received a trust established packet (e.g. common network membership) in the past ZT_TRUST_EXPIRATION ms
*/
inline bool trustEstablished(const int64_t now) const { return ((now - _lastTrustEstablishedPacketReceived) < ZT_TRUST_EXPIRATION); }
/**
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* @return Preference rank, higher == better
*/
inline unsigned int preferenceRank() const
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{
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// This causes us to rank paths in order of IP scope rank (see InetAdddress.hpp) but
// within each IP scope class to prefer IPv6 over IPv4.
return ( ((unsigned int)_ipScope << 1) | (unsigned int)(_addr.ss_family == AF_INET6) );
}
/**
* Check whether this address is valid for a ZeroTier path
*
* This checks the address type and scope against address types and scopes
* that we currently support for ZeroTier communication.
*
* @param a Address to check
* @return True if address is good for ZeroTier path use
*/
static inline bool isAddressValidForPath(const InetAddress &a)
{
if ((a.ss_family == AF_INET)||(a.ss_family == AF_INET6)) {
switch(a.ipScope()) {
/* Note: we don't do link-local at the moment. Unfortunately these
* cause several issues. The first is that they usually require a
* device qualifier, which we don't handle yet and can't portably
* push in PUSH_DIRECT_PATHS. The second is that some OSes assign
* these very ephemerally or otherwise strangely. So we'll use
* private, pseudo-private, shared (e.g. carrier grade NAT), or
* global IP addresses. */
case InetAddress::IP_SCOPE_PRIVATE:
case InetAddress::IP_SCOPE_PSEUDOPRIVATE:
case InetAddress::IP_SCOPE_SHARED:
case InetAddress::IP_SCOPE_GLOBAL:
if (a.ss_family == AF_INET6) {
// TEMPORARY HACK: for now, we are going to blacklist he.net IPv6
// tunnels due to very spotty performance and low MTU issues over
// these IPv6 tunnel links.
const uint8_t *ipd = reinterpret_cast<const uint8_t *>(reinterpret_cast<const struct sockaddr_in6 *>(&a)->sin6_addr.s6_addr);
if ((ipd[0] == 0x20)&&(ipd[1] == 0x01)&&(ipd[2] == 0x04)&&(ipd[3] == 0x70))
return false;
}
return true;
default:
return false;
}
}
return false;
}
/**
* @return Latency or 0xffff if unknown
*/
inline unsigned int latency() const { return _latency; }
/**
* @return Path quality -- lower is better
*/
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inline long quality(const int64_t now) const
{
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const int l = (long)_latency;
const int age = (long)std::min((now - _lastIn),(int64_t)(ZT_PATH_HEARTBEAT_PERIOD * 10)); // set an upper sanity limit to avoid overflow
return (((age < (ZT_PATH_HEARTBEAT_PERIOD + 5000)) ? l : (l + 0xffff + age)) * (long)((ZT_INETADDRESS_MAX_SCOPE - _ipScope) + 1));
}
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/**
* @return An estimate of path quality -- higher is better.
*/
inline float computeQuality(const int64_t now)
{
float latency_contrib = _meanLatency ? 1.0 / _meanLatency : 0;
float jitter_contrib = _jitter ? 1.0 / _jitter : 0;
float throughput_contrib = _meanThroughput ? _meanThroughput / 1000000 : 0; // in Mbps
float age_contrib = _meanAge > 0 ? (float)sqrt(_meanAge) : 1;
float error_contrib = 1.0 - _meanPacketErrorRatio;
float sum = (latency_contrib + jitter_contrib + throughput_contrib + error_contrib) / age_contrib;
_lastComputedQuality = sum * (long)((_ipScope) + 1);
return _lastComputedQuality;
}
/**
* Since quality estimates can become expensive we should cache the most recent result for traffic allocation
* algorithms which may need to reference this value multiple times through the course of their execution.
*/
inline float lastComputedQuality() {
return _lastComputedQuality;
}
/**
* @return A pointer to a cached copy of the human-readable name of the interface this Path's localSocket is bound to
*/
inline char *getName() { return _ifname; }
/**
* @return Estimated throughput in bps of this link
*/
inline uint64_t getThroughput() { return _phy->getThroughput((PhySocket *)((uintptr_t)_localSocket)); }
/**
* @return Packet delay varience
*/
inline float jitter() { return _jitter; }
/**
* @return Previously-computed mean latency
*/
inline float meanLatency() { return _meanLatency; }
/**
* @return Packet loss rate
*/
inline float packetLossRatio() { return _packetLossRatio; }
/**
* @return Mean packet error ratio
*/
inline float meanPacketErrorRatio() { return _meanPacketErrorRatio; }
/**
* @return Current packet error ratio (possibly incomplete sample set)
*/
inline float currentPacketErrorRatio() {
int errorsPerSample = 0;
for (int i=0; i<_currentPacketSampleCounter; i++) {
if (_packetValidity[i] == false) {
errorsPerSample++;
}
}
return (float)errorsPerSample / (float)ZT_PATH_ERROR_SAMPLE_WIN_SZ;
}
/**
* @return Whether the Path's local socket is in a CLOSED state
*/
inline bool isClosed() { return _phy->isClosed((PhySocket *)((uintptr_t)_localSocket)); }
/**
* @return The state of a Path's local socket
*/
inline int getState() { return _phy->getState((PhySocket *)((uintptr_t)_localSocket)); }
/**
* @return Whether this socket may have been erased by the virtual physical link layer
*/
inline bool isValidState() { return _phy->isValidState((PhySocket *)((uintptr_t)_localSocket)); }
/**
* @return Whether the path quality monitors have collected enough data to provide a quality value
* TODO: expand this
*/
inline bool monitorsReady() {
return _latencySamples->count() && _ageSamples->count() && _throughputSamples->count();
}
/**
* @return A pointer to a cached copy of the address string for this Path (For debugging only)
*/
inline char *getAddressString() { return _addrString; }
/**
* Handle path sampling, computation of quality estimates, and other periodic tasks
* @param now Current time
*/
inline void measureLink(int64_t now) {
// Sample path properties and store them in a continuously-revolving buffer
if (now - _lastPathQualitySampleTime > ZT_PATH_QUALITY_SAMPLE_INTERVAL) {
_lastPathQualitySampleTime = now;
_throughputSamples->push(getThroughput()); // Thoughtput in bits/s
_ageSamples->push(now - _lastIn); // Age (time since last received packet)
if (now - _lastLatencyUpdate > ZT_PATH_LATENCY_SAMPLE_INTERVAL) {
_lastLatencyUpdate = now;
// Record 0 bp/s. Since we're using this to detect possible packet loss
updateLatency(0, now);
}
}
// Compute statistical values for use in link quality estimates
if (now - _lastPathQualityComputeTime > ZT_PATH_QUALITY_COMPUTE_INTERVAL) {
_lastPathQualityComputeTime = now;
// Cache Path address string
address().toString(_addrString);
_phy->getIfName((PhySocket *)((uintptr_t)_localSocket), _ifname, ZT_PATH_INTERFACE_NAME_SZ); // Cache Interface name
// Derived values
if (_throughputSamples->count()) {
_packetLossRatio = (float)_throughputSamples->zeroCount() / (float)_throughputSamples->count();
}
_meanThroughput = _throughputSamples->mean();
_meanAge = _ageSamples->mean();
_meanLatency = _latencySamples->mean();
// Jitter
// SEE: RFC 3393, RFC 4689
_jitter = _latencySamples->stddev();
_meanPacketErrorRatio = _errSamples->mean(); // Packet Error Ratio (PER)
}
// Periodically compute a path quality estimate
if (now - _lastPathQualityEstimate > ZT_PATH_QUALITY_ESTIMATE_INTERVAL) {
computeQuality(now);
}
}
/**
* Record whether a packet is considered invalid by MAC/compression/cipher checks. This
* could be an indication of a bit error. This function will keep a running counter of
* up to a given window size and with each counter overflow it will compute a mean error rate
* and store that in a continuously shifting sample window.
*
* @param isValid Whether the packet in question is considered invalid
*/
inline void recordPacket(bool isValid) {
if (_currentPacketSampleCounter < ZT_PATH_ERROR_SAMPLE_WIN_SZ) {
_packetValidity[_currentPacketSampleCounter] = isValid;
_currentPacketSampleCounter++;
}
else {
// Sample array is full, compute an mean and stick it in the ring buffer for trend analysis
_errSamples->push(currentPacketErrorRatio());
_currentPacketSampleCounter=0;
}
}
/**
* @return The mean age (in ms) of this link
*/
inline float meanAge() { return _meanAge; }
/**
* @return The mean throughput (in bits/s) of this link
*/
inline float meanThroughput() { return _meanThroughput; }
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/**
* @return True if this path is alive (receiving heartbeats)
*/
inline bool alive(const int64_t now) const { return ((now - _lastIn) < (ZT_PATH_HEARTBEAT_PERIOD + 5000)); }
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/**
* @return True if this path hasn't received a packet in a "significant" amount of time
*/
inline bool stale(const int64_t now) const { return ((now - _lastIn) > ZT_LINK_SPEED_TEST_INTERVAL * 10); }
/**
* @return True if this path needs a heartbeat
*/
inline bool needsHeartbeat(const int64_t now) const { return ((now - _lastOut) >= ZT_PATH_HEARTBEAT_PERIOD); }
/**
* @return Last time we sent something
*/
inline int64_t lastOut() const { return _lastOut; }
/**
* @return Last time we received anything
*/
inline int64_t lastIn() const { return _lastIn; }
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/**
* @return Time last trust-established packet was received
*/
inline int64_t lastTrustEstablishedPacketReceived() const { return _lastTrustEstablishedPacketReceived; }
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private:
volatile int64_t _lastOut;
volatile int64_t _lastIn;
volatile int64_t _lastTrustEstablishedPacketReceived;
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volatile int64_t _lastPathQualityComputeTime;
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int64_t _localSocket;
volatile unsigned int _latency;
InetAddress _addr;
InetAddress::IpScope _ipScope; // memoize this since it's a computed value checked often
AtomicCounter __refCount;
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// Packet Error Ratio (PER)
int _packetValidity[ZT_PATH_ERROR_SAMPLE_WIN_SZ];
int _currentPacketSampleCounter;
volatile float _meanPacketErrorRatio;
// Latency and Jitter
volatile float _meanLatency;
int64_t _lastLatencyUpdate;
volatile float _jitter;
int64_t _lastPathQualitySampleTime;
float _lastComputedQuality;
int64_t _lastPathQualityEstimate;
float _meanAge;
float _meanThroughput;
// Circular buffers used to efficiently store large time series
RingBuffer<uint64_t> *_throughputSamples;
RingBuffer<uint32_t> *_latencySamples;
RingBuffer<uint64_t> *_ageSamples;
RingBuffer<float> *_errSamples;
float _packetLossRatio;
char _ifname[ZT_PATH_INTERFACE_NAME_SZ];
char _addrString[256];
};
} // namespace ZeroTier
#endif