ZeroTierOne/testnet/SimNetSocketManager.cpp

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/*
* ZeroTier One - Network Virtualization Everywhere
* Copyright (C) 2011-2015 ZeroTier, Inc.
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*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --
*
* ZeroTier may be used and distributed under the terms of the GPLv3, which
* are available at: http://www.gnu.org/licenses/gpl-3.0.html
*
* If you would like to embed ZeroTier into a commercial application or
* redistribute it in a modified binary form, please contact ZeroTier Networks
* LLC. Start here: http://www.zerotier.com/
*/
#include "SimNetSocketManager.hpp"
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#include "SimNet.hpp"
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#include "../node/Constants.hpp"
#include "../node/Socket.hpp"
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namespace ZeroTier {
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class SimNetSocket : public Socket
{
public:
SimNetSocket(SimNetSocketManager *sm) :
Socket(ZT_SOCKET_TYPE_UDP_V4),
_parent(sm) {}
virtual bool send(const InetAddress &to,const void *msg,unsigned int msglen)
{
SimNetSocketManager *dest = _parent->net()->get(to);
if (dest)
dest->enqueue(_parent->address(),msg,msglen);
return true; // we emulate UDP, which has no delivery guarantee semantics
}
SimNetSocketManager *_parent;
};
SimNetSocketManager::SimNetSocketManager() :
_sn((SimNet *)0), // initialized by SimNet
_mySocket(new SimNetSocket(this))
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{
}
SimNetSocketManager::~SimNetSocketManager()
{
}
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bool SimNetSocketManager::send(const InetAddress &to,bool tcp,bool autoConnectTcp,const void *msg,unsigned int msglen)
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{
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if (tcp)
return false; // we emulate UDP
SimNetSocketManager *dest = _sn->get(to);
if (dest)
dest->enqueue(_address,msg,msglen);
return true; // we emulate UDP, which has no delivery guarantee semantics
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}
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void SimNetSocketManager::poll(unsigned long timeout,void (*handler)(const SharedPtr<Socket> &,void *,const InetAddress &,Buffer<ZT_SOCKET_MAX_MESSAGE_LEN> &),void *arg)
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{
std::pair< InetAddress,Buffer<ZT_SOCKET_MAX_MESSAGE_LEN> > msg;
if ((_inbox.pop(msg,timeout))&&(msg.second.size()))
handler(_mySocket,arg,msg.first,msg.second);
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}
void SimNetSocketManager::whack()
{
_inbox.push(std::pair< InetAddress,Buffer<ZT_SOCKET_MAX_MESSAGE_LEN> >());
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}
void SimNetSocketManager::closeTcpSockets()
{
}
} // namespace ZeroTier