ZeroTierOne/node/Utils.cpp

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/*
* ZeroTier One - Network Virtualization Everywhere
* Copyright (C) 2011-2019 ZeroTier,Inc. https://www.zerotier.com/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation,either version 3 of the License,or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not,see <http://www.gnu.org/licenses/>.
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*
* --
*
* You can be released from the requirements of the license by purchasing
* a commercial license. Buying such a license is mandatory as soon as you
* develop commercial closed-source software that incorporates or links
* directly against ZeroTier software without disclosing the source code
* of your own application.
*/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <stdarg.h>
#include <time.h>
#include <sys/stat.h>
#include "Constants.hpp"
#ifdef __UNIX_LIKE__
#include <unistd.h>
#include <errno.h>
#include <fcntl.h>
#include <sys/types.h>
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#include <sys/stat.h>
#include <sys/uio.h>
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#include <dirent.h>
#endif
#ifdef __WINDOWS__
#include <wincrypt.h>
#endif
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#include "Utils.hpp"
#include "Mutex.hpp"
#include "Salsa20.hpp"
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namespace ZeroTier {
const char Utils::HEXCHARS[16] = { '0','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f' };
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// Crazy hack to force memory to be securely zeroed in spite of the best efforts of optimizing compilers.
static void _Utils_doBurn(volatile uint8_t *ptr,unsigned int len)
{
volatile uint8_t *const end = ptr + len;
while (ptr != end) *(ptr++) = (uint8_t)0;
}
static void (*volatile _Utils_doBurn_ptr)(volatile uint8_t *,unsigned int) = _Utils_doBurn;
void Utils::burn(void *ptr,unsigned int len) { (_Utils_doBurn_ptr)((volatile uint8_t *)ptr,len); }
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static unsigned long _Utils_itoa(unsigned long n,char *s)
{
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if (n == 0)
return 0;
unsigned long pos = _Utils_itoa(n / 10,s);
if (pos >= 22) // sanity check,should be impossible
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pos = 22;
s[pos] = '0' + (char)(n % 10);
return pos + 1;
}
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char *Utils::decimal(unsigned long n,char s[24])
{
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if (n == 0) {
s[0] = '0';
s[1] = (char)0;
return s;
}
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s[_Utils_itoa(n,s)] = (char)0;
return s;
}
void Utils::getSecureRandom(void *buf,unsigned int bytes)
{
static Mutex globalLock;
static Salsa20 s20;
static bool s20Initialized = false;
static uint8_t randomBuf[65536];
static unsigned int randomPtr = sizeof(randomBuf);
Mutex::Lock _l(globalLock);
/* Just for posterity we Salsa20 encrypt the result of whatever system
* CSPRNG we use. There have been several bugs at the OS or OS distribution
* level in the past that resulted in systematically weak or predictable
* keys due to random seeding problems. This mitigates that by grabbing
* a bit of extra entropy and further randomizing the result,and comes
* at almost no cost and with no real downside if the random source is
* good. */
if (!s20Initialized) {
s20Initialized = true;
uint64_t s20Key[4];
s20Key[0] = (uint64_t)time(0); // system clock
s20Key[1] = (uint64_t)buf; // address of buf
s20Key[2] = (uint64_t)s20Key; // address of s20Key[]
s20Key[3] = (uint64_t)&s20; // address of s20
s20.init(s20Key,s20Key);
}
#ifdef __WINDOWS__
static HCRYPTPROV cryptProvider = NULL;
for(unsigned int i=0;i<bytes;++i) {
if (randomPtr >= sizeof(randomBuf)) {
if (cryptProvider == NULL) {
if (!CryptAcquireContextA(&cryptProvider,NULL,NULL,PROV_RSA_FULL,CRYPT_VERIFYCONTEXT|CRYPT_SILENT)) {
fprintf(stderr,"FATAL ERROR: Utils::getSecureRandom() unable to obtain WinCrypt context!\r\n");
exit(1);
}
}
if (!CryptGenRandom(cryptProvider,(DWORD)sizeof(randomBuf),(BYTE *)randomBuf)) {
fprintf(stderr,"FATAL ERROR: Utils::getSecureRandom() CryptGenRandom failed!\r\n");
exit(1);
}
randomPtr = 0;
s20.crypt12(randomBuf,randomBuf,sizeof(randomBuf));
s20.init(randomBuf,randomBuf);
}
((uint8_t *)buf)[i] = randomBuf[randomPtr++];
}
#else // not __WINDOWS__
static int devURandomFd = -1;
if (devURandomFd < 0) {
devURandomFd = ::open("/dev/urandom",O_RDONLY);
if (devURandomFd < 0) {
fprintf(stderr,"FATAL ERROR: Utils::getSecureRandom() unable to open /dev/urandom\n");
exit(1);
return;
}
}
for(unsigned int i=0;i<bytes;++i) {
if (randomPtr >= sizeof(randomBuf)) {
for(;;) {
if ((int)::read(devURandomFd,randomBuf,sizeof(randomBuf)) != (int)sizeof(randomBuf)) {
::close(devURandomFd);
devURandomFd = ::open("/dev/urandom",O_RDONLY);
if (devURandomFd < 0) {
fprintf(stderr,"FATAL ERROR: Utils::getSecureRandom() unable to open /dev/urandom\n");
exit(1);
return;
}
} else break;
}
randomPtr = 0;
s20.crypt12(randomBuf,randomBuf,sizeof(randomBuf));
s20.init(randomBuf,randomBuf);
}
((uint8_t *)buf)[i] = randomBuf[randomPtr++];
}
#endif // __WINDOWS__ or not
}
int Utils::b32d(const char *encoded,uint8_t *result,int bufSize)
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{
int buffer = 0;
int bitsLeft = 0;
int count = 0;
for (const uint8_t *ptr = (const uint8_t *)encoded;count<bufSize && *ptr; ++ptr) {
uint8_t ch = *ptr;
if (ch == ' ' || ch == '\t' || ch == '\r' || ch == '\n' || ch == '-' || ch == '.') {
continue;
}
buffer <<= 5;
if (ch == '0') {
ch = 'O';
} else if (ch == '1') {
ch = 'L';
} else if (ch == '8') {
ch = 'B';
}
if ((ch >= 'A' && ch <= 'Z') || (ch >= 'a' && ch <= 'z')) {
ch = (ch & 0x1F) - 1;
} else if (ch >= '2' && ch <= '7') {
ch -= '2' - 26;
} else {
return -1;
}
buffer |= ch;
bitsLeft += 5;
if (bitsLeft >= 8) {
result[count++] = buffer >> (bitsLeft - 8);
bitsLeft -= 8;
}
}
if (count < bufSize)
result[count] = (uint8_t)0;
return count;
}
int Utils::b32e(const uint8_t *data,int length,char *result,int bufSize)
{
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if (length < 0 || length > (1 << 28)) {
result[0] = (char)0;
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return -1;
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}
int count = 0;
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if (length > 0) {
int buffer = data[0];
int next = 1;
int bitsLeft = 8;
while (count < bufSize && (bitsLeft > 0 || next < length)) {
if (bitsLeft < 5) {
if (next < length) {
buffer <<= 8;
buffer |= data[next++] & 0xFF;
bitsLeft += 8;
} else {
int pad = 5 - bitsLeft;
buffer <<= pad;
bitsLeft += pad;
}
}
int index = 0x1F & (buffer >> (bitsLeft - 5));
bitsLeft -= 5;
result[count++] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ234567"[index];
}
}
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if (count < bufSize) {
result[count] = (char)0;
return count;
}
result[0] = (char)0;
return -1;
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}
unsigned int Utils::b64e(const uint8_t *in,unsigned int inlen,char *out,unsigned int outlen)
{
static const char base64en[64] = { 'A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z','a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v','w','x','y','z','0','1','2','3','4','5','6','7','8','9','+','/' };
unsigned int i = 0,j = 0;
uint8_t l = 0;
int s = 0;
for (;i<inlen;++i) {
uint8_t c = in[i];
switch (s) {
case 0:
s = 1;
if (j >= outlen) return 0;
out[j++] = base64en[(c >> 2) & 0x3f];
break;
case 1:
s = 2;
if (j >= outlen) return 0;
out[j++] = base64en[((l & 0x3) << 4) | ((c >> 4) & 0xf)];
break;
case 2:
s = 0;
if (j >= outlen) return 0;
out[j++] = base64en[((l & 0xf) << 2) | ((c >> 6) & 0x3)];
if (j >= outlen) return 0;
out[j++] = base64en[c & 0x3f];
break;
}
l = c;
}
switch (s) {
case 1:
if (j >= outlen) return 0;
out[j++] = base64en[(l & 0x3) << 4];
//out[j++] = '=';
//out[j++] = '=';
break;
case 2:
if (j >= outlen) return 0;
out[j++] = base64en[(l & 0xf) << 2];
//out[j++] = '=';
break;
}
if (j >= outlen) return 0;
out[j] = 0;
return j;
}
unsigned int Utils::b64d(const char *in,unsigned char *out,unsigned int outlen)
{
static const uint8_t base64de[256] = { 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,62,255,255,255,63,52,53,54,55,56,57,58,59,60,61,255,255,255,255,255,255,255,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,255,255,255,255,255,255,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,255,255,255,255,255 };
unsigned int i = 0;
unsigned int j = 0;
while ((in[i] != '=')&&(in[i] != 0)) {
if (j >= outlen)
break;
uint8_t c = base64de[(unsigned char)in[i]];
if (c != 255) {
switch (i & 0x3) {
case 0:
out[j] = (c << 2) & 0xff;
break;
case 1:
out[j++] |= (c >> 4) & 0x3;
out[j] = (c & 0xf) << 4;
break;
case 2:
out[j++] |= (c >> 2) & 0xf;
out[j] = (c & 0x3) << 6;
break;
case 3:
out[j++] |= c;
break;
}
}
++i;
}
return j;
}
} // namespace ZeroTier