ZeroTierOne/attic/historic/anode/libanode/anode.h

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/* libanode: the Anode C reference implementation
* Copyright (C) 2009-2010 Adam Ierymenko <adam.ierymenko@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. */
#ifndef _ANODE_ANODE_H
#define _ANODE_ANODE_H
#ifdef __cplusplus
extern "C" {
#endif
#ifndef NULL
#define NULL ((void *)0)
#endif
#define ANODE_ADDRESS_LENGTH_ANODE_256_40 40
#define ANODE_ADDRESS_MAX_LENGTH 40
#define ANODE_ADDRESS_SECRET_LENGTH_ANODE_256_40 32
#define ANODE_ADDRESS_MAX_SECRET_LENGTH 32
#define ANODE_ADDRESS_ID_LENGTH 8
#define ANODE_ZONE_LENGTH 4
#define ANODE_ERR_NONE 0
#define ANODE_ERR_INVALID_ARGUMENT (-10000)
#define ANODE_ERR_OUT_OF_MEMORY (-10001)
#define ANODE_ERR_INVALID_URI (-10002)
#define ANODE_ERR_BUFFER_TOO_SMALL (-10003)
#define ANODE_ERR_ADDRESS_INVALID (-10010)
#define ANODE_ERR_ADDRESS_TYPE_NOT_SUPPORTED (-10011)
#define ANODE_ERR_CONNECTION_CLOSED (-10012)
#define ANODE_ERR_CONNECTION_CLOSED_BY_REMOTE (-10013)
#define ANODE_ERR_CONNECT_FAILED (-10014)
#define ANODE_ERR_UNABLE_TO_BIND (-10015)
#define ANODE_ERR_TOO_MANY_OPEN_SOCKETS (-10016)
#define ANODE_ERR_DNS_NAME_NOT_FOUND_OR_TIMED_OUT (-10017)
/**
* Get a human-readable error description for an error code
*
* The value of 'err' can be either negative or positive.
*
* @param err Error code
* @return Human-readable description
*/
extern const char *Anode_strerror(int err);
/* ----------------------------------------------------------------------- */
/* Secure random source */
/* ----------------------------------------------------------------------- */
/**
* Opaque secure random instance
*/
typedef void AnodeSecureRandom;
/**
* Initialize a secure random source
*
* No cleanup/destructor is necessary.
*
* @param srng Random structure to initialize
*/
extern AnodeSecureRandom *AnodeSecureRandom_new();
/**
* Generate random bytes
*
* @param srng Secure random source
* @param buf Buffer to fill
* @param count Number of bytes to generate
*/
extern void AnodeSecureRandom_gen_bytes(AnodeSecureRandom *srng,void *buf,long count);
/**
* Destroy and free a secure random instance
*
* @param srng Secure random source
*/
extern void AnodeSecureRandom_delete(AnodeSecureRandom *srng);
/* ----------------------------------------------------------------------- */
/* AES-256 derived Davis-Meyer hash function */
/* ----------------------------------------------------------------------- */
/**
* Digest a message using AES-DIGEST to yield a 16-byte hash code
*
* @param message Message to digest
* @param message_len Length of message in bytes
* @param hash Buffer to store 16 byte hash code
*/
extern void Anode_aes_digest(
const void *const message,
unsigned long message_len,
void *const hash);
/* ----------------------------------------------------------------------- */
/* Address Types and Components */
/* ----------------------------------------------------------------------- */
/**
* Anode address
*
* The first byte always identifies the address type, which right now can
* only be type 1 (ANODE-256-40).
*/
typedef struct
{
char bits[ANODE_ADDRESS_MAX_LENGTH];
} AnodeAddress;
/**
* 8-byte short Anode address ID
*/
typedef struct
{
char bits[ANODE_ADDRESS_ID_LENGTH];
} AnodeAddressId;
/**
* 4-byte Anode zone ID
*/
typedef struct
{
char bits[ANODE_ZONE_LENGTH];
} AnodeZone;
/**
* Anode address types
*/
enum AnodeAddressType
{
ANODE_ADDRESS_ANODE_256_40 = 1
};
/**
* Get the type of an Anode address
*
* This is a shortcut macro for just looking at the first byte and casting
* it to the AnodeAddressType enum.
*
* @param a Pointer to address
* @return Type as enum AnodeAddressType
*/
#define AnodeAddress_get_type(a) ((enum AnodeAddressType)((a)->bits[0]))
/**
* Calculate the short 8 byte address ID from an address
*
* @param address Binary address
* @param short_address_id Buffer to store 8-byte short address ID
* @return 0 on success or error code on failure
*/
extern int AnodeAddress_calc_short_id(
const AnodeAddress *address,
AnodeAddressId *short_address_id);
/**
* Extract the zone from an anode address
*
* @param address Binary address
* @param zone Zone value-result parameter to fill on success
* @return 0 on success or error code on failure
*/
extern int AnodeAddress_get_zone(const AnodeAddress *address,AnodeZone *zone);
/**
* Convert an address to an ASCII string
*
* Anode addresses are 64 characters in ASCII form, so the buffer should
* have 65 bytes of space.
*
* @param address Address to convert
* @param buf Buffer to receive address in string form (should have 65 bytes of space)
* @param len Length of buffer
* @return Length of resulting string or a negative error code on error
*/
extern int AnodeAddress_to_string(const AnodeAddress *address,char *buf,int len);
/**
* Convert a string into an address
*
* @param str Address in string form
* @param address Address buffer to receive result
* @return Zero on sucess or error code on error
*/
extern int AnodeAddress_from_string(const char *str,AnodeAddress *address);
/**
* Supported network address types
*/
enum AnodeNetworkAddressType
{
ANODE_NETWORK_ADDRESS_IPV4 = 0,
ANODE_NETWORK_ADDRESS_IPV6 = 1,
ANODE_NETWORK_ADDRESS_ETHERNET = 2, /* reserved but unused */
ANODE_NETWORK_ADDRESS_USB = 3, /* reserved but unused */
ANODE_NETWORK_ADDRESS_BLUETOOTH = 4, /* reserved but unused */
ANODE_NETWORK_ADDRESS_IPC = 5, /* reserved but unused */
ANODE_NETWORK_ADDRESS_80211S = 6, /* reserved but unused */
ANODE_NETWORK_ADDRESS_SERIAL = 7, /* reserved but unused */
ANODE_NETWORK_ADDRESS_ANODE_256_40 = 8
};
/**
* Anode network address
*
* This can contain an address of any type: IPv4, IPv6, or Anode, and is used
* with the common transport API.
*
* The length of the address stored in bits[] is determined by the type.
*/
typedef struct
{
enum AnodeNetworkAddressType type;
char bits[ANODE_ADDRESS_MAX_LENGTH];
} AnodeNetworkAddress;
/**
* An endpoint with an address and a port
*/
typedef struct
{
AnodeNetworkAddress address;
int port;
} AnodeNetworkEndpoint;
/* Constants for binding to any address (v4 or v6) */
extern const AnodeNetworkAddress AnodeNetworkAddress_IP_ANY_V4;
extern const AnodeNetworkAddress AnodeNetworkAddress_IP_ANY_V6;
/* Local host address in v4 and v6 */
extern const AnodeNetworkAddress AnodeNetworkAddress_IP_LOCAL_V4;
extern const AnodeNetworkAddress AnodeNetworkAddress_IP_LOCAL_V6;
/**
* Convert a network address to an ASCII string
*
* The buffer must have room for a 15 character string for IPv4, a 40 byte
* string for IPv6, and a 64 byte string for Anode addresses. This does not
* include the trailing null.
*
* @param address Address to convert
* @param buf Buffer to receive address in string form
* @param len Length of buffer
* @return Length of resulting string or a negative error code on error
*/
extern int AnodeNetworkAddress_to_string(const AnodeNetworkAddress *address,char *buf,int len);
/**
* Convert a string into a network address of the correct type
*
* @param str Address in string form
* @param address Address buffer to receive result
* @return Zero on sucess or error code on error
*/
extern int AnodeNetworkAddress_from_string(const char *str,AnodeNetworkAddress *address);
/**
* Fill a network endpoint from a C-API sockaddr structure
*
* The argument must be struct sockaddr_in for IPv4 or sockaddr_in6 for IPv6.
* The common sin_family field will be used to differentiate.
*
* @param sockaddr Pointer to proper sockaddr structure
* @param endpoint Endpoint structure to fill
* @return Zero on success or error on failure
*/
extern int AnodeNetworkEndpoint_from_sockaddr(const void *sockaddr,AnodeNetworkEndpoint *endpoint);
/**
* Fill a sockaddr from a network endpoint
*
* To support either IPv4 or IPv6 addresses, there is a sockaddr_storage
* structure in most C APIs. If you supply anything other than an IP address
* such as an Anode address, this will return an error.
*
* @param endpoint Endpoint structure to convert
* @param sockaddr Sockaddr structure storage
* @param sockaddr_len Length of sockaddr structure storage in bytes
* @return Zero on success or error on failure
*/
extern int AnodeNetworkEndpoint_to_sockaddr(const AnodeNetworkEndpoint *endpoint,void *sockaddr,int sockaddr_len);
/* ----------------------------------------------------------------------- */
/* Identity Generation and Management */
/* ----------------------------------------------------------------------- */
/**
* Anode identity structure containing address and secret key
*
* This structure is memcpy-safe, and its members are accessible.
*/
typedef struct
{
/* The public Anode address */
AnodeAddress address;
/* Short address ID */
AnodeAddressId address_id;
/* The secret key corresponding with the public address */
/* Secret length is determined by address type */
char secret[ANODE_ADDRESS_MAX_SECRET_LENGTH];
} AnodeIdentity;
/**
* Generate a new identity
*
* This generates a public/private key pair and from that generates an
* identity containing an address and a secret key.
*
* @param identity Destination structure to store new identity
* @param zone Zone ID
* @param type Type of identity to generate
* @return Zero on success, error on failure
*/
extern int AnodeIdentity_generate(
AnodeIdentity *identity,
const AnodeZone *zone,
enum AnodeAddressType type);
/**
* Convert an Anode identity to a string representation
*
* @param identity Identity to convert
* @param dest String buffer
* @param dest_len Length of string buffer
* @return Length of string created or negative error code on failure
*/
extern int AnodeIdentity_to_string(
const AnodeIdentity *identity,
char *dest,
int dest_len);
/**
* Convert a string representation to an Anode identity structure
*
* @param identity Destination structure to fill
* @param str C-string containing string representation
* @return Zero on success or negative error code on failure
*/
extern int AnodeIdentity_from_string(
AnodeIdentity *identity,
const char *str);
/* ----------------------------------------------------------------------- */
/* Transport API */
/* ----------------------------------------------------------------------- */
struct _AnodeTransport;
typedef struct _AnodeTransport AnodeTransport;
struct _AnodeEvent;
typedef struct _AnodeEvent AnodeEvent;
/**
* Anode socket
*/
typedef struct
{
/* Type of socket (read-only) */
enum {
ANODE_SOCKET_DATAGRAM = 1,
ANODE_SOCKET_STREAM_LISTEN = 2,
ANODE_SOCKET_STREAM_CONNECTION = 3
} type;
/* Socket state */
enum {
ANODE_SOCKET_CLOSED = 0,
ANODE_SOCKET_OPEN = 1,
ANODE_SOCKET_CONNECTING = 2,
} state;
/* Local address or remote address for stream connections (read-only) */
AnodeNetworkEndpoint endpoint;
/* Name of owning class (read-only) */
const char *class_name;
/* Pointers for end user use (writable) */
void *user_ptr[2];
/* Special handler to receive events or null for default (writable) */
void (*event_handler)(const AnodeEvent *event);
} AnodeSocket;
/**
* Anode transport I/O event
*/
struct _AnodeEvent
{
enum {
ANODE_TRANSPORT_EVENT_DATAGRAM_RECEIVED = 1,
ANODE_TRANSPORT_EVENT_STREAM_INCOMING_CONNECT = 2,
ANODE_TRANSPORT_EVENT_STREAM_OUTGOING_CONNECT_ESTABLISHED = 3,
ANODE_TRANSPORT_EVENT_STREAM_OUTGOING_CONNECT_FAILED = 4,
ANODE_TRANSPORT_EVENT_STREAM_CLOSED = 5,
ANODE_TRANSPORT_EVENT_STREAM_DATA_RECEIVED = 6,
ANODE_TRANSPORT_EVENT_STREAM_AVAILABLE_FOR_WRITE = 7,
ANODE_TRANSPORT_EVENT_DNS_RESULT = 8
} type;
AnodeTransport *transport;
/* Anode socket corresponding to this event */
AnodeSocket *sock;
/* Originating endpoint for incoming datagrams */
AnodeNetworkEndpoint *datagram_from;
/* DNS lookup results */
const char *dns_name;
AnodeNetworkAddress *dns_addresses;
int dns_address_count;
/* Error code or 0 for none */
int error_code;
/* Data for incoming datagrams and stream received events */
int data_length;
char *data;
};
/**
* Enum used for dns_resolve method in transport to specify query rules
*
* This can be specified for ipv4, ipv6, and Anode address types to tell the
* DNS resolver when to bother querying for addresses of the given type.
* NEVER means to never query for this type, and ALWAYS means to always
* query. IF_NO_PREVIOUS means to query for this type if no addresses were
* found in previous queries. Addresses are queried in the order of ipv4,
* ipv6, then Anode, so if you specify IF_NO_PREVIOUS for all three you will
* get addresses in that order of priority.
*/
enum AnodeTransportDnsIncludeMode
{
ANODE_TRANSPORT_DNS_QUERY_NEVER = 0,
ANODE_TRANSPORT_DNS_QUERY_ALWAYS = 1,
ANODE_TRANSPORT_DNS_QUERY_IF_NO_PREVIOUS = 2
};
struct _AnodeTransport
{
/**
* Set the default event handler
*
* @param transport Transport engine
* @param event_handler Default event handler
*/
void (*set_default_event_handler)(AnodeTransport *transport,
void (*event_handler)(const AnodeEvent *event));
/**
* Enqueue a function to be executed during a subsequent call to poll()
*
* This can be called from other threads, so it can be used to pass a
* message to the I/O thread in multithreaded applications.
*
* If it is called from the same thread, the function is still queued to be
* run later rather than being run instantly.
*
* The order in which invoked functions are called is undefined.
*
* @param transport Transport engine
* @param ptr Arbitrary pointer to pass to function to be called
* @param func Function to be called
*/
void (*invoke)(AnodeTransport *transport,
void *ptr,
void (*func)(void *));
/**
* Initiate a forward DNS query
*
* @param transport Transport instance
* @param name DNS name to query
* @param event_handler Event handler or null for default event path
* @param ipv4_include_mode Inclusion mode for IPv4 addresses
* @param ipv6_include_mode Inclusion mode for IPv6 addresses
* @param anode_include_mode Inclusion mode for Anode addresses
*/
void (*dns_resolve)(AnodeTransport *transport,
const char *name,
void (*event_handler)(const AnodeEvent *),
enum AnodeTransportDnsIncludeMode ipv4_include_mode,
enum AnodeTransportDnsIncludeMode ipv6_include_mode,
enum AnodeTransportDnsIncludeMode anode_include_mode);
/**
* Open a datagram socket
*
* @param transport Transport instance
* @param local_address Local address to bind
* @param local_port Local port to bind
* @param error_code Value-result parameter to receive error code on error
* @return Listen socket or null if error (check error_code in error case)
*/
AnodeSocket *(*datagram_listen)(AnodeTransport *transport,
const AnodeNetworkAddress *local_address,
int local_port,
int *error_code);
/**
* Open a socket to listen for incoming stream connections
*
* @param transport Transport instance
* @param local_address Local address to bind
* @param local_port Local port to bind
* @param error_code Value-result parameter to receive error code on error
* @return Listen socket or null if error (check error_code in error case)
*/
AnodeSocket *(*stream_listen)(AnodeTransport *transport,
const AnodeNetworkAddress *local_address,
int local_port,
int *error_code);
/**
* Send a datagram to a network endpoint
*
* @param transport Transport instance
* @param socket Originating datagram socket
* @param data Data to send
* @param data_len Length of data to send
* @param to_endpoint Destination endpoint
* @return Zero on success or error code on error
*/
int (*datagram_send)(AnodeTransport *transport,
AnodeSocket *sock,
const void *data,
int data_len,
const AnodeNetworkEndpoint *to_endpoint);
/**
* Initiate an outgoing stream connection attempt
*
* For IPv4 and IPv6 addresses, this will initiate a TCP connection. For
* Anode addresses, Anode's internal streaming protocol will be used.
*
* @param transport Transport instance
* @param to_endpoint Destination endpoint
* @param error_code Error code value-result parameter, filled on error
* @return Stream socket object or null on error (check error_code)
*/
AnodeSocket *(*stream_connect)(AnodeTransport *transport,
const AnodeNetworkEndpoint *to_endpoint,
int *error_code);
/**
* Indicate that you are interested in writing to a stream
*
* This does nothing if the socket is not a stream connection or is not
* connected.
*
* @param transport Transport instance
* @param sock Stream connection
*/
void (*stream_start_writing)(AnodeTransport *transport,
AnodeSocket *sock);
/**
* Indicate that you are no longer interested in writing to a stream
*
* This does nothing if the socket is not a stream connection or is not
* connected.
*
* @param transport Transport instance
* @param sock Stream connection
*/
void (*stream_stop_writing)(AnodeTransport *transport,
AnodeSocket *sock);
/**
* Send data to a stream connection
*
* This must be called after a stream is indicated to be ready for writing.
* It returns the number of bytes actually written, or a negative error
* code on failure.
*
* A return value of zero can occur here, and simply indicates that nothing
* was sent. This may occur with certain network stacks on certain
* platforms.
*
* @param transport Transport engine
* @param sock Stream socket
* @param data Data to send
* @param data_len Maximum data to send in bytes
* @return Actual data sent or negative error code on error
*/
int (*stream_send)(AnodeTransport *transport,
AnodeSocket *sock,
const void *data,
int data_len);
/**
* Close a socket
*
* If the socket is a stream connection in the connected state, this
* will generate a stream closed event with a zero error_code to indicate
* a normal close.
*
* @param transport Transport engine
* @param sock Socket object
*/
void (*close)(AnodeTransport *transport,
AnodeSocket *sock);
/**
* Run main polling loop
*
* This should be called repeatedly from the I/O thread of your main
* process. It blocks until one or more events occur, and then returns
* the number of events. Error returns here are fatal and indicate
* serious problems such as build or platform issues or a lack of any
* network interface.
*
* Functions queued with invoke() are also called inside here.
*
* @param transport Transport engine
* @return Number of events handled or negative on (fatal) error
*/
int (*poll)(AnodeTransport *transport);
/**
* Check whether transport supports an address type
*
* Inheriting classes should call their base if they do not natively
* speak the specified type.
*
* @param transport Transport engine
* @param at Address type
* @return Nonzero if true
*/
int (*supports_address_type)(const AnodeTransport *transport,
enum AnodeNetworkAddressType at);
/**
* Get the instance of AnodeTransport under this one (if any)
*
* @param transport Transport engine
* @return Base instance or null if none
*/
AnodeTransport *(*base_instance)(const AnodeTransport *transport);
/**
* @param transport Transport engine
* @return Class name of this instance
*/
const char *(*class_name)(AnodeTransport *transport);
/**
* Delete this transport and its base transports
*
* The 'transport' pointer and any streams or sockets it owns are no longer
* valid after this call.
*
* @param transport Transport engine
*/
void (*delete)(AnodeTransport *transport);
};
/**
* Construct a new system transport
*
* This is the default base for AnodeTransport, and it is constructed
* automatically if 'base' is null in AnodeTransport_new(). However, it also
* exposed to the user so that specialized transports (such as those that use
* proxy servers) can be developed on top of it. These in turn can be supplied
* as 'base' to AnodeTransport_new() to talk Anode over these transports.
*
* The system transport supports IP protocols and possibly others.
*
* @param base Base class or null for none (usually null)
* @return Base transport engine instance
*/
extern AnodeTransport *AnodeSystemTransport_new(AnodeTransport *base);
/**
* Construct a new Anode core transport
*
* This is the transport that talks Anode using the specified base transport.
* Requests for other address types are passed through to the base. If the
* base is null, an instance of AnodeSystemTransport is used.
*
* Since transport engines inherit their functionality, this transport
* will also do standard IP and everything else that the system transport
* supports. Most users will just want to construct this with a null base.
*
* @param base Base transport to use, or null to use SystemTransport
* @return Anode transport engine or null on error
*/
extern AnodeTransport *AnodeCoreTransport_new(AnodeTransport *base);
/* ----------------------------------------------------------------------- */
/* URI Parser */
/* ----------------------------------------------------------------------- */
/**
* URI broken down by component
*/
typedef struct
{
char scheme[8];
char username[64];
char password[64];
char host[128];
char path[256];
char query[256];
char fragment[64];
int port;
} AnodeURI;
/**
* URI parser
*
* A buffer too small error will occur if any field is too large for the
* AnodeURI structure.
*
* @param parsed_uri Structure to fill with parsed URI data
* @param uri_string URI in string format
* @return Zero on success or error on failure
*/
extern int AnodeURI_parse(AnodeURI *parsed_uri,const char *uri_string);
/**
* Output a URI in string format
*
* @param uri URI to output as string
* @param buf Buffer to store URI string
* @param len Length of buffer
* @return Buffer or null on error
*/
extern char *AnodeURI_to_string(const AnodeURI *uri,char *buf,int len);
/* ----------------------------------------------------------------------- */
/* Zone File Lookup and Dictionary */
/* ----------------------------------------------------------------------- */
/**
* Zone file dictionary
*/
typedef void AnodeZoneFile;
/**
* Start asynchronous zone fetch
*
* When the zone is retrieved, the lookup handler is called. If zone lookup
* failed, the zone file argument to the handler will be null.
*
* @param transport Transport engine
* @param zone Zone ID
* @param user_ptr User pointer
* @param zone_lookup_handler Handler for Anode zone lookup
*/
extern void AnodeZoneFile_lookup(
AnodeTransport *transport,
const AnodeZone *zone,
void *ptr,
void (*zone_lookup_handler)(const AnodeZone *,AnodeZoneFile *,void *));
/**
* Look up a key in a zone file
*
* @param zone Zone file object
* @param key Key to get in zone file
*/
extern const char *AnodeZoneFile_get(const AnodeZoneFile *zone,const char *key);
/**
* Free a zone file
*
* @param zone Zone to free
*/
extern void AnodeZoneFile_free(AnodeZoneFile *zone);
/* ----------------------------------------------------------------------- */
#ifdef __cplusplus
}
#endif
#endif