ZeroTierOne/osdep/ManagedRoute.hpp

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/*
* ZeroTier One - Network Virtualization Everywhere
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* Copyright (C) 2011-2018 ZeroTier, Inc. https://www.zerotier.com/
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*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --
*
* You can be released from the requirements of the license by purchasing
* a commercial license. Buying such a license is mandatory as soon as you
* develop commercial closed-source software that incorporates or links
* directly against ZeroTier software without disclosing the source code
* of your own application.
*/
#ifndef ZT_MANAGEDROUTE_HPP
#define ZT_MANAGEDROUTE_HPP
#include <stdlib.h>
#include <string.h>
#include "../node/InetAddress.hpp"
#include "../node/Utils.hpp"
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#include "../node/SharedPtr.hpp"
#include "../node/AtomicCounter.hpp"
#include <stdexcept>
#include <vector>
#include <map>
namespace ZeroTier {
/**
* A ZT-managed route that used C++ RAII semantics to automatically clean itself up on deallocate
*/
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class ManagedRoute
{
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friend class SharedPtr<ManagedRoute>;
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public:
ManagedRoute(const InetAddress &target,const InetAddress &via,const char *device)
{
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_target = target;
_via = via;
if (via.ss_family == AF_INET)
_via.setPort(32);
else if (via.ss_family == AF_INET6)
_via.setPort(128);
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Utils::scopy(_device,sizeof(_device),device);
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_systemDevice[0] = (char)0;
}
~ManagedRoute()
{
this->remove();
}
/**
* Set or update currently set route
*
* This must be called periodically for routes that shadow others so that
* shadow routes can be updated. In some cases it has no effect
*
* @return True if route add/update was successful
*/
bool sync();
/**
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* Remove and clear this ManagedRoute
*
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* This does nothing if this ManagedRoute is not set or has already been
* removed. If this is not explicitly called it is called automatically on
* destruct.
*/
void remove();
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inline const InetAddress &target() const { return _target; }
inline const InetAddress &via() const { return _via; }
inline const char *device() const { return _device; }
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private:
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ManagedRoute(const ManagedRoute &) {}
inline ManagedRoute &operator=(const ManagedRoute &) { return *this; }
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InetAddress _target;
InetAddress _via;
InetAddress _systemVia; // for route overrides
std::map<InetAddress,bool> _applied; // routes currently applied
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char _device[128];
char _systemDevice[128]; // for route overrides
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AtomicCounter __refCount;
};
} // namespace ZeroTier
#endif