ZeroTierOne/windows/WinUI/ZeroTierPeerPhysicalPath.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
namespace WinUI
{
public class ZeroTierPeerPhysicalPath
{
[JsonProperty("address")]
public string Address { get; set; }
[JsonProperty("lastSend")]
public UInt64 LastSend { get; set; }
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[JsonProperty("lastReceive")]
public UInt64 LastReceive { get; set; }
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[JsonProperty("fixed")]
public bool Fixed { get; set; }
[JsonProperty("preferred")]
public bool Preferred { get; set; }
}
}