mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2025-02-26 19:34:44 +00:00
117 lines
3.4 KiB
Rust
117 lines
3.4 KiB
Rust
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#![warn(missing_docs, missing_debug_implementations, rust_2018_idioms)]
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#![doc(test(
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no_crate_inject,
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attr(deny(warnings, rust_2018_idioms), allow(dead_code, unused_variables))
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))]
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#![no_std]
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//! Provides abstractions for working with bytes.
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//!
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//! The `bytes` crate provides an efficient byte buffer structure
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//! ([`Bytes`](struct.Bytes.html)) and traits for working with buffer
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//! implementations ([`Buf`], [`BufMut`]).
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//!
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//! [`Buf`]: trait.Buf.html
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//! [`BufMut`]: trait.BufMut.html
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//!
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//! # `Bytes`
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//!
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//! `Bytes` is an efficient container for storing and operating on contiguous
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//! slices of memory. It is intended for use primarily in networking code, but
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//! could have applications elsewhere as well.
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//!
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//! `Bytes` values facilitate zero-copy network programming by allowing multiple
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//! `Bytes` objects to point to the same underlying memory. This is managed by
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//! using a reference count to track when the memory is no longer needed and can
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//! be freed.
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//!
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//! A `Bytes` handle can be created directly from an existing byte store (such as `&[u8]`
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//! or `Vec<u8>`), but usually a `BytesMut` is used first and written to. For
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//! example:
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//!
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//! ```rust
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//! use bytes::{BytesMut, BufMut};
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//!
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//! let mut buf = BytesMut::with_capacity(1024);
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//! buf.put(&b"hello world"[..]);
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//! buf.put_u16(1234);
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//!
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//! let a = buf.split();
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//! assert_eq!(a, b"hello world\x04\xD2"[..]);
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//!
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//! buf.put(&b"goodbye world"[..]);
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//!
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//! let b = buf.split();
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//! assert_eq!(b, b"goodbye world"[..]);
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//!
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//! assert_eq!(buf.capacity(), 998);
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//! ```
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//!
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//! In the above example, only a single buffer of 1024 is allocated. The handles
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//! `a` and `b` will share the underlying buffer and maintain indices tracking
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//! the view into the buffer represented by the handle.
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//!
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//! See the [struct docs] for more details.
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//!
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//! [struct docs]: struct.Bytes.html
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//!
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//! # `Buf`, `BufMut`
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//!
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//! These two traits provide read and write access to buffers. The underlying
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//! storage may or may not be in contiguous memory. For example, `Bytes` is a
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//! buffer that guarantees contiguous memory, but a [rope] stores the bytes in
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//! disjoint chunks. `Buf` and `BufMut` maintain cursors tracking the current
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//! position in the underlying byte storage. When bytes are read or written, the
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//! cursor is advanced.
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//!
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//! [rope]: https://en.wikipedia.org/wiki/Rope_(data_structure)
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//!
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//! ## Relation with `Read` and `Write`
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//!
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//! At first glance, it may seem that `Buf` and `BufMut` overlap in
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//! functionality with `std::io::Read` and `std::io::Write`. However, they
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//! serve different purposes. A buffer is the value that is provided as an
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//! argument to `Read::read` and `Write::write`. `Read` and `Write` may then
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//! perform a syscall, which has the potential of failing. Operations on `Buf`
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//! and `BufMut` are infallible.
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extern crate alloc;
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#[cfg(feature = "std")]
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extern crate std;
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pub mod buf;
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pub use crate::buf::{Buf, BufMut};
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mod bytes;
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mod bytes_mut;
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mod fmt;
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mod loom;
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pub use crate::bytes::Bytes;
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pub use crate::bytes_mut::BytesMut;
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// Optional Serde support
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#[cfg(feature = "serde")]
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mod serde;
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#[inline(never)]
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#[cold]
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fn abort() -> ! {
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#[cfg(feature = "std")]
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{
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std::process::abort();
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}
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#[cfg(not(feature = "std"))]
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{
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struct Abort;
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impl Drop for Abort {
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fn drop(&mut self) {
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panic!();
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}
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}
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let _a = Abort;
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panic!("abort");
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}
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}
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