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21 lines
507 B
Go
21 lines
507 B
Go
package stablediffusion
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import "os"
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type StableDiffusion struct {
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assetDir string
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}
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func New(assetDir string) (*StableDiffusion, error) {
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if _, err := os.Stat(assetDir); err != nil {
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return nil, err
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}
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return &StableDiffusion{
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assetDir: assetDir,
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}, nil
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}
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func (s *StableDiffusion) GenerateImage(height, width, mode, step, seed int, positive_prompt, negative_prompt, dst string) error {
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return GenerateImage(height, width, mode, step, seed, positive_prompt, negative_prompt, dst, s.assetDir)
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}
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