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* fix(embed): use go-rice for large backend assets Golang embed FS has a hard limit that we might exceed when providing many binary alternatives. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * simplify golang deps Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * chore(tests): switch to testcontainers and print logs Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * fix(tests): do not build a test binary Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * small fixup Signed-off-by: Ettore Di Giacinto <mudler@localai.io> --------- Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
87 lines
2.5 KiB
Go
87 lines
2.5 KiB
Go
package library
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import (
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"errors"
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"fmt"
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"os"
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"path/filepath"
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"runtime"
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"github.com/rs/zerolog/log"
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)
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/*
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This file contains functions to load libraries from the asset directory to keep the business logic clean.
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*/
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// skipLibraryPath checks if LOCALAI_SKIP_LIBRARY_PATH is set
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var skipLibraryPath = os.Getenv("LOCALAI_SKIP_LIBRARY_PATH") != ""
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// LoadExtractedLibs loads the extracted libraries from the asset dir
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func LoadExtractedLibs(dir string) error {
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// Skip this if LOCALAI_SKIP_LIBRARY_PATH is set
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if skipLibraryPath {
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return nil
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}
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var err error = nil
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for _, libDir := range []string{filepath.Join(dir, "lib"), filepath.Join(dir, "lib")} {
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err = errors.Join(err, LoadExternal(libDir))
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}
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return err
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}
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// LoadLDSO checks if there is a ld.so in the asset dir and if so, prefixes the grpc process with it.
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// In linux, if we find a ld.so in the asset dir we prefix it to run with the libs exposed in
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// LD_LIBRARY_PATH for more compatibility
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// If we don't do this, we might run into stack smash
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// See also: https://stackoverflow.com/questions/847179/multiple-glibc-libraries-on-a-single-host/851229#851229
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// In this case, we expect a ld.so in the lib asset dir.
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// If that's present, we use it to run the grpc backends as supposedly built against
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// that specific version of ld.so
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func LoadLDSO(assetDir string, args []string, grpcProcess string) ([]string, string) {
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if skipLibraryPath {
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return args, grpcProcess
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}
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if runtime.GOOS != "linux" {
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return args, grpcProcess
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}
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// Check if there is a ld.so file in the assetDir, if it does, we need to run the grpc process with it
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ldPath := filepath.Join(assetDir, "backend-assets", "lib", "ld.so")
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if _, err := os.Stat(ldPath); err == nil {
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log.Debug().Msgf("ld.so found")
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// We need to run the grpc process with the ld.so
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args = append([]string{grpcProcess}, args...)
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grpcProcess = ldPath
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}
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return args, grpcProcess
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}
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// LoadExternal sets the LD_LIBRARY_PATH to include the given directory
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func LoadExternal(dir string) error {
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// Skip this if LOCALAI_SKIP_LIBRARY_PATH is set
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if skipLibraryPath {
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return nil
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}
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lpathVar := "LD_LIBRARY_PATH"
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if runtime.GOOS == "darwin" {
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lpathVar = "DYLD_FALLBACK_LIBRARY_PATH" // should it be DYLD_LIBRARY_PATH ?
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}
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var setErr error = nil
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if _, err := os.Stat(dir); err == nil {
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ldLibraryPath := os.Getenv(lpathVar)
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if ldLibraryPath == "" {
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ldLibraryPath = dir
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} else {
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ldLibraryPath = fmt.Sprintf("%s:%s", ldLibraryPath, dir)
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}
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setErr = errors.Join(setErr, os.Setenv(lpathVar, ldLibraryPath))
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}
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return setErr
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}
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