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fix: add rope settings during model load, fix CUDA (#821)
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
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@ -15,19 +15,21 @@ func gRPCModelOpts(c config.Config) *pb.ModelOptions {
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b = c.Batch
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}
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return &pb.ModelOptions{
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ContextSize: int32(c.ContextSize),
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Seed: int32(c.Seed),
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NBatch: int32(b),
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F16Memory: c.F16,
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MLock: c.MMlock,
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NUMA: c.NUMA,
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Embeddings: c.Embeddings,
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LowVRAM: c.LowVRAM,
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NGPULayers: int32(c.NGPULayers),
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MMap: c.MMap,
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MainGPU: c.MainGPU,
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Threads: int32(c.Threads),
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TensorSplit: c.TensorSplit,
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ContextSize: int32(c.ContextSize),
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Seed: int32(c.Seed),
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NBatch: int32(b),
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F16Memory: c.F16,
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MLock: c.MMlock,
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RopeFreqBase: c.RopeFreqBase,
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RopeFreqScale: c.RopeFreqScale,
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NUMA: c.NUMA,
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Embeddings: c.Embeddings,
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LowVRAM: c.LowVRAM,
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NGPULayers: int32(c.NGPULayers),
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MMap: c.MMap,
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MainGPU: c.MainGPU,
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Threads: int32(c.Threads),
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TensorSplit: c.TensorSplit,
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}
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}
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