fix for *BSD: remove all HAVE_ARC4RANDOM dependencies

This commit is contained in:
hexcoder-
2020-06-16 01:29:07 +02:00
parent 9c293b5b7b
commit bac2da8669
6 changed files with 3 additions and 27 deletions

View File

@ -524,9 +524,7 @@ typedef struct afl_state {
u64 stage_finds[32], /* Patterns found per fuzz stage */
stage_cycles[32]; /* Execs per fuzz stage */
//#ifndef HAVE_ARC4RANDOM
u32 rand_cnt; /* Random number counter */
//#endif
u64 rand_seed[4];
s64 init_seed;
@ -958,13 +956,8 @@ uint64_t rand_next(afl_state_t *afl);
static inline u32 rand_below(afl_state_t *afl, u32 limit) {
//#ifdef HAVE_ARC4RANDOM
// if (unlikely(afl->fixed_seed)) { return random() % limit; }
/* The boundary not being necessarily a power of 2,
we need to ensure the result uniformity. */
// return arc4random_uniform(limit);
//#else
if (unlikely(!afl->rand_cnt--) && likely(!afl->fixed_seed)) {
ck_read(afl->fsrv.dev_urandom_fd, &afl->rand_seed, sizeof(afl->rand_seed),
@ -974,9 +967,7 @@ static inline u32 rand_below(afl_state_t *afl, u32 limit) {
}
// return random() % limit;
return rand_next(afl) % limit;
//#endif
}