mirror of
https://github.com/AFLplusplus/AFLplusplus.git
synced 2025-06-14 11:08:06 +00:00
UTF-8 line rendering for status screen as default
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@ -45,8 +45,8 @@ ifdef NO_SPLICING
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override CFLAGS_OPT += -DNO_SPLICING
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endif
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ifdef UTF
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override CFLAGS_OPT += -DFANCY_BOXES_UTF
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ifdef NO_UTF
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override CFLAGS_OPT += -DFANCY_BOXES_NO_UTF
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endif
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ifdef ASAN_BUILD
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@ -395,7 +395,7 @@ help:
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@echo INTROSPECTION - compile afl-fuzz with mutation introspection
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@echo NO_PYTHON - disable python support
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@echo NO_SPLICING - disables splicing mutation in afl-fuzz, not recommended for normal fuzzing
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@echo UTF - use UTF-8 for line rendering in status screen
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@echo NO_UTF - do not use UTF-8 for line rendering in status screen (fallback to G1 box drawing, of vanilla AFL)
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@echo NO_NYX - disable building nyx mode dependencies
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@echo "NO_CORESIGHT - disable building coresight (arm64 only)"
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@echo NO_UNICORN_ARM64 - disable building unicorn on arm64
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@ -87,7 +87,7 @@ These build options exist:
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* INTROSPECTION - compile afl-fuzz with mutation introspection
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* NO_PYTHON - disable python support
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* NO_SPLICING - disables splicing mutation in afl-fuzz, not recommended for normal fuzzing
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* UTF - use UTF-8 for line rendering in status screen
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* NO_UTF - do not use UTF-8 for line rendering in status screen (fallback to G1 box drawing, of vanilla AFL)
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* NO_NYX - disable building nyx mode dependencies
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* NO_CORESIGHT - disable building coresight (arm64 only)
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* NO_UNICORN_ARM64 - disable building unicorn on arm64
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@ -116,43 +116,43 @@
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* Box drawing sequences *
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*************************/
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#ifdef FANCY_BOXES_UTF
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#ifdef FANCY_BOXES_NO_UTF
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#define SET_G1 ""
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#define RESET_G1 ""
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#define bSTART ""
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#define bSTOP ""
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#define bH "\u2500" /* Horizontal line */
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#define bV "\u2502" /* Vertical line */
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#define bLT "\u250c" /* Left top corner */
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#define bRT "\u2510" /* Right top corner */
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#define bLB "\u2514" /* Left bottom corner */
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#define bRB "\u2518" /* Right bottom corner */
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#define bX "\u253c" /* Cross */
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#define bVR "\u251c" /* Vertical, branch right */
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#define bVL "\u2524" /* Vertical, branch left */
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#define bHT "\u2534" /* Horizontal, branch top */
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#define bHB "\u252c" /* Horizontal, branch bottom */
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#define SET_G1 "\x1b)0" /* Set G1 for box drawing */
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#define RESET_G1 "\x1b)B" /* Reset G1 to ASCII */
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#define bSTART "\x0e" /* Enter G1 drawing mode */
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#define bSTOP "\x0f" /* Leave G1 drawing mode */
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#define bH "q" /* Horizontal line */
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#define bV "x" /* Vertical line */
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#define bLT "l" /* Left top corner */
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#define bRT "k" /* Right top corner */
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#define bLB "m" /* Left bottom corner */
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#define bRB "j" /* Right bottom corner */
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#define bX "n" /* Cross */
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#define bVR "t" /* Vertical, branch right */
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#define bVL "u" /* Vertical, branch left */
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#define bHT "v" /* Horizontal, branch top */
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#define bHB "w" /* Horizontal, branch bottom */
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#else
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#ifdef FANCY_BOXES
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#define SET_G1 "\x1b)0" /* Set G1 for box drawing */
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#define RESET_G1 "\x1b)B" /* Reset G1 to ASCII */
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#define bSTART "\x0e" /* Enter G1 drawing mode */
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#define bSTOP "\x0f" /* Leave G1 drawing mode */
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#define bH "q" /* Horizontal line */
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#define bV "x" /* Vertical line */
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#define bLT "l" /* Left top corner */
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#define bRT "k" /* Right top corner */
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#define bLB "m" /* Left bottom corner */
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#define bRB "j" /* Right bottom corner */
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#define bX "n" /* Cross */
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#define bVR "t" /* Vertical, branch right */
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#define bVL "u" /* Vertical, branch left */
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#define bHT "v" /* Horizontal, branch top */
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#define bHB "w" /* Horizontal, branch bottom */
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#define SET_G1 ""
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#define RESET_G1 ""
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#define bSTART ""
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#define bSTOP ""
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#define bH "\u2500" /* Horizontal line */
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#define bV "\u2502" /* Vertical line */
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#define bLT "\u250c" /* Left top corner */
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#define bRT "\u2510" /* Right top corner */
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#define bLB "\u2514" /* Left bottom corner */
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#define bRB "\u2518" /* Right bottom corner */
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#define bX "\u253c" /* Cross */
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#define bVR "\u251c" /* Vertical, branch right */
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#define bVL "\u2524" /* Vertical, branch left */
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#define bHT "\u2534" /* Horizontal, branch top */
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#define bHB "\u252c" /* Horizontal, branch bottom */
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#else
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