UTF-8 line rendering for status screen as default

This commit is contained in:
Thomas Rooijakkers
2023-09-19 13:31:29 +02:00
parent 0b6e74eeb0
commit 54f0148157
3 changed files with 35 additions and 35 deletions

View File

@ -45,8 +45,8 @@ ifdef NO_SPLICING
override CFLAGS_OPT += -DNO_SPLICING override CFLAGS_OPT += -DNO_SPLICING
endif endif
ifdef UTF ifdef NO_UTF
override CFLAGS_OPT += -DFANCY_BOXES_UTF override CFLAGS_OPT += -DFANCY_BOXES_NO_UTF
endif endif
ifdef ASAN_BUILD ifdef ASAN_BUILD
@ -395,7 +395,7 @@ help:
@echo INTROSPECTION - compile afl-fuzz with mutation introspection @echo INTROSPECTION - compile afl-fuzz with mutation introspection
@echo NO_PYTHON - disable python support @echo NO_PYTHON - disable python support
@echo NO_SPLICING - disables splicing mutation in afl-fuzz, not recommended for normal fuzzing @echo NO_SPLICING - disables splicing mutation in afl-fuzz, not recommended for normal fuzzing
@echo UTF - use UTF-8 for line rendering in status screen @echo NO_UTF - do not use UTF-8 for line rendering in status screen (fallback to G1 box drawing, of vanilla AFL)
@echo NO_NYX - disable building nyx mode dependencies @echo NO_NYX - disable building nyx mode dependencies
@echo "NO_CORESIGHT - disable building coresight (arm64 only)" @echo "NO_CORESIGHT - disable building coresight (arm64 only)"
@echo NO_UNICORN_ARM64 - disable building unicorn on arm64 @echo NO_UNICORN_ARM64 - disable building unicorn on arm64

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@ -87,7 +87,7 @@ These build options exist:
* INTROSPECTION - compile afl-fuzz with mutation introspection * INTROSPECTION - compile afl-fuzz with mutation introspection
* NO_PYTHON - disable python support * NO_PYTHON - disable python support
* NO_SPLICING - disables splicing mutation in afl-fuzz, not recommended for normal fuzzing * NO_SPLICING - disables splicing mutation in afl-fuzz, not recommended for normal fuzzing
* UTF - use UTF-8 for line rendering in status screen * NO_UTF - do not use UTF-8 for line rendering in status screen (fallback to G1 box drawing, of vanilla AFL)
* NO_NYX - disable building nyx mode dependencies * NO_NYX - disable building nyx mode dependencies
* NO_CORESIGHT - disable building coresight (arm64 only) * NO_CORESIGHT - disable building coresight (arm64 only)
* NO_UNICORN_ARM64 - disable building unicorn on arm64 * NO_UNICORN_ARM64 - disable building unicorn on arm64

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@ -116,43 +116,43 @@
* Box drawing sequences * * Box drawing sequences *
*************************/ *************************/
#ifdef FANCY_BOXES_UTF #ifdef FANCY_BOXES_NO_UTF
#define SET_G1 "" #define SET_G1 "\x1b)0" /* Set G1 for box drawing */
#define RESET_G1 "" #define RESET_G1 "\x1b)B" /* Reset G1 to ASCII */
#define bSTART "" #define bSTART "\x0e" /* Enter G1 drawing mode */
#define bSTOP "" #define bSTOP "\x0f" /* Leave G1 drawing mode */
#define bH "\u2500" /* Horizontal line */ #define bH "q" /* Horizontal line */
#define bV "\u2502" /* Vertical line */ #define bV "x" /* Vertical line */
#define bLT "\u250c" /* Left top corner */ #define bLT "l" /* Left top corner */
#define bRT "\u2510" /* Right top corner */ #define bRT "k" /* Right top corner */
#define bLB "\u2514" /* Left bottom corner */ #define bLB "m" /* Left bottom corner */
#define bRB "\u2518" /* Right bottom corner */ #define bRB "j" /* Right bottom corner */
#define bX "\u253c" /* Cross */ #define bX "n" /* Cross */
#define bVR "\u251c" /* Vertical, branch right */ #define bVR "t" /* Vertical, branch right */
#define bVL "\u2524" /* Vertical, branch left */ #define bVL "u" /* Vertical, branch left */
#define bHT "\u2534" /* Horizontal, branch top */ #define bHT "v" /* Horizontal, branch top */
#define bHB "\u252c" /* Horizontal, branch bottom */ #define bHB "w" /* Horizontal, branch bottom */
#else #else
#ifdef FANCY_BOXES #ifdef FANCY_BOXES
#define SET_G1 "\x1b)0" /* Set G1 for box drawing */ #define SET_G1 ""
#define RESET_G1 "\x1b)B" /* Reset G1 to ASCII */ #define RESET_G1 ""
#define bSTART "\x0e" /* Enter G1 drawing mode */ #define bSTART ""
#define bSTOP "\x0f" /* Leave G1 drawing mode */ #define bSTOP ""
#define bH "q" /* Horizontal line */ #define bH "\u2500" /* Horizontal line */
#define bV "x" /* Vertical line */ #define bV "\u2502" /* Vertical line */
#define bLT "l" /* Left top corner */ #define bLT "\u250c" /* Left top corner */
#define bRT "k" /* Right top corner */ #define bRT "\u2510" /* Right top corner */
#define bLB "m" /* Left bottom corner */ #define bLB "\u2514" /* Left bottom corner */
#define bRB "j" /* Right bottom corner */ #define bRB "\u2518" /* Right bottom corner */
#define bX "n" /* Cross */ #define bX "\u253c" /* Cross */
#define bVR "t" /* Vertical, branch right */ #define bVR "\u251c" /* Vertical, branch right */
#define bVL "u" /* Vertical, branch left */ #define bVL "\u2524" /* Vertical, branch left */
#define bHT "v" /* Horizontal, branch top */ #define bHT "\u2534" /* Horizontal, branch top */
#define bHB "w" /* Horizontal, branch bottom */ #define bHB "\u252c" /* Horizontal, branch bottom */
#else #else