UTF-8 line rendering for status screen as default

This commit is contained in:
Thomas Rooijakkers
2023-09-19 13:31:29 +02:00
parent 0b6e74eeb0
commit 54f0148157
3 changed files with 35 additions and 35 deletions

View File

@ -116,43 +116,43 @@
* Box drawing sequences *
*************************/
#ifdef FANCY_BOXES_UTF
#ifdef FANCY_BOXES_NO_UTF
#define SET_G1 ""
#define RESET_G1 ""
#define bSTART ""
#define bSTOP ""
#define bH "\u2500" /* Horizontal line */
#define bV "\u2502" /* Vertical line */
#define bLT "\u250c" /* Left top corner */
#define bRT "\u2510" /* Right top corner */
#define bLB "\u2514" /* Left bottom corner */
#define bRB "\u2518" /* Right bottom corner */
#define bX "\u253c" /* Cross */
#define bVR "\u251c" /* Vertical, branch right */
#define bVL "\u2524" /* Vertical, branch left */
#define bHT "\u2534" /* Horizontal, branch top */
#define bHB "\u252c" /* Horizontal, branch bottom */
#define SET_G1 "\x1b)0" /* Set G1 for box drawing */
#define RESET_G1 "\x1b)B" /* Reset G1 to ASCII */
#define bSTART "\x0e" /* Enter G1 drawing mode */
#define bSTOP "\x0f" /* Leave G1 drawing mode */
#define bH "q" /* Horizontal line */
#define bV "x" /* Vertical line */
#define bLT "l" /* Left top corner */
#define bRT "k" /* Right top corner */
#define bLB "m" /* Left bottom corner */
#define bRB "j" /* Right bottom corner */
#define bX "n" /* Cross */
#define bVR "t" /* Vertical, branch right */
#define bVL "u" /* Vertical, branch left */
#define bHT "v" /* Horizontal, branch top */
#define bHB "w" /* Horizontal, branch bottom */
#else
#ifdef FANCY_BOXES
#define SET_G1 "\x1b)0" /* Set G1 for box drawing */
#define RESET_G1 "\x1b)B" /* Reset G1 to ASCII */
#define bSTART "\x0e" /* Enter G1 drawing mode */
#define bSTOP "\x0f" /* Leave G1 drawing mode */
#define bH "q" /* Horizontal line */
#define bV "x" /* Vertical line */
#define bLT "l" /* Left top corner */
#define bRT "k" /* Right top corner */
#define bLB "m" /* Left bottom corner */
#define bRB "j" /* Right bottom corner */
#define bX "n" /* Cross */
#define bVR "t" /* Vertical, branch right */
#define bVL "u" /* Vertical, branch left */
#define bHT "v" /* Horizontal, branch top */
#define bHB "w" /* Horizontal, branch bottom */
#define SET_G1 ""
#define RESET_G1 ""
#define bSTART ""
#define bSTOP ""
#define bH "\u2500" /* Horizontal line */
#define bV "\u2502" /* Vertical line */
#define bLT "\u250c" /* Left top corner */
#define bRT "\u2510" /* Right top corner */
#define bLB "\u2514" /* Left bottom corner */
#define bRB "\u2518" /* Right bottom corner */
#define bX "\u253c" /* Cross */
#define bVR "\u251c" /* Vertical, branch right */
#define bVL "\u2524" /* Vertical, branch left */
#define bHT "\u2534" /* Horizontal, branch top */
#define bHB "\u252c" /* Horizontal, branch bottom */
#else