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afl-fuzz-src/* -> src/afl-fuzz* rename
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410
src/afl-fuzz-bitmap.c
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410
src/afl-fuzz-bitmap.c
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/*
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american fuzzy lop - fuzzer code
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--------------------------------
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Written and maintained by Michal Zalewski <lcamtuf@google.com>
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Forkserver design by Jann Horn <jannhorn@googlemail.com>
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Copyright 2013, 2014, 2015, 2016, 2017 Google Inc. All rights reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at:
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http://www.apache.org/licenses/LICENSE-2.0
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This is the real deal: the program takes an instrumented binary and
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attempts a variety of basic fuzzing tricks, paying close attention to
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how they affect the execution path.
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*/
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#include "afl-fuzz.h"
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/* Write bitmap to file. The bitmap is useful mostly for the secret
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-B option, to focus a separate fuzzing session on a particular
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interesting input without rediscovering all the others. */
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void write_bitmap(void) {
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u8* fname;
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s32 fd;
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if (!bitmap_changed) return;
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bitmap_changed = 0;
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fname = alloc_printf("%s/fuzz_bitmap", out_dir);
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fd = open(fname, O_WRONLY | O_CREAT | O_TRUNC, 0600);
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if (fd < 0) PFATAL("Unable to open '%s'", fname);
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ck_write(fd, virgin_bits, MAP_SIZE, fname);
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close(fd);
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ck_free(fname);
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}
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/* Read bitmap from file. This is for the -B option again. */
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void read_bitmap(u8* fname) {
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s32 fd = open(fname, O_RDONLY);
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if (fd < 0) PFATAL("Unable to open '%s'", fname);
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ck_read(fd, virgin_bits, MAP_SIZE, fname);
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close(fd);
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}
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/* Check if the current execution path brings anything new to the table.
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Update virgin bits to reflect the finds. Returns 1 if the only change is
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the hit-count for a particular tuple; 2 if there are new tuples seen.
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Updates the map, so subsequent calls will always return 0.
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This function is called after every exec() on a fairly large buffer, so
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it needs to be fast. We do this in 32-bit and 64-bit flavors. */
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u8 has_new_bits(u8* virgin_map) {
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#ifdef __x86_64__
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u64* current = (u64*)trace_bits;
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u64* virgin = (u64*)virgin_map;
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u32 i = (MAP_SIZE >> 3);
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#else
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u32* current = (u32*)trace_bits;
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u32* virgin = (u32*)virgin_map;
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u32 i = (MAP_SIZE >> 2);
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#endif /* ^__x86_64__ */
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u8 ret = 0;
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while (i--) {
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/* Optimize for (*current & *virgin) == 0 - i.e., no bits in current bitmap
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that have not been already cleared from the virgin map - since this will
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almost always be the case. */
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if (unlikely(*current) && unlikely(*current & *virgin)) {
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if (likely(ret < 2)) {
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u8* cur = (u8*)current;
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u8* vir = (u8*)virgin;
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/* Looks like we have not found any new bytes yet; see if any non-zero
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bytes in current[] are pristine in virgin[]. */
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#ifdef __x86_64__
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if ((cur[0] && vir[0] == 0xff) || (cur[1] && vir[1] == 0xff) ||
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(cur[2] && vir[2] == 0xff) || (cur[3] && vir[3] == 0xff) ||
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(cur[4] && vir[4] == 0xff) || (cur[5] && vir[5] == 0xff) ||
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(cur[6] && vir[6] == 0xff) || (cur[7] && vir[7] == 0xff)) ret = 2;
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else ret = 1;
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#else
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if ((cur[0] && vir[0] == 0xff) || (cur[1] && vir[1] == 0xff) ||
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(cur[2] && vir[2] == 0xff) || (cur[3] && vir[3] == 0xff)) ret = 2;
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else ret = 1;
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#endif /* ^__x86_64__ */
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}
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*virgin &= ~*current;
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}
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++current;
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++virgin;
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}
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if (ret && virgin_map == virgin_bits) bitmap_changed = 1;
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return ret;
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}
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/* Count the number of bits set in the provided bitmap. Used for the status
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screen several times every second, does not have to be fast. */
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u32 count_bits(u8* mem) {
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u32* ptr = (u32*)mem;
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u32 i = (MAP_SIZE >> 2);
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u32 ret = 0;
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while (i--) {
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u32 v = *(ptr++);
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/* This gets called on the inverse, virgin bitmap; optimize for sparse
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data. */
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if (v == 0xffffffff) {
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ret += 32;
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continue;
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}
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v -= ((v >> 1) & 0x55555555);
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v = (v & 0x33333333) + ((v >> 2) & 0x33333333);
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ret += (((v + (v >> 4)) & 0xF0F0F0F) * 0x01010101) >> 24;
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}
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return ret;
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}
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#define FF(_b) (0xff << ((_b) << 3))
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/* Count the number of bytes set in the bitmap. Called fairly sporadically,
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mostly to update the status screen or calibrate and examine confirmed
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new paths. */
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u32 count_bytes(u8* mem) {
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u32* ptr = (u32*)mem;
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u32 i = (MAP_SIZE >> 2);
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u32 ret = 0;
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while (i--) {
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u32 v = *(ptr++);
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if (!v) continue;
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if (v & FF(0)) ++ret;
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if (v & FF(1)) ++ret;
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if (v & FF(2)) ++ret;
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if (v & FF(3)) ++ret;
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}
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return ret;
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}
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/* Count the number of non-255 bytes set in the bitmap. Used strictly for the
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status screen, several calls per second or so. */
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u32 count_non_255_bytes(u8* mem) {
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u32* ptr = (u32*)mem;
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u32 i = (MAP_SIZE >> 2);
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u32 ret = 0;
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while (i--) {
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u32 v = *(ptr++);
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/* This is called on the virgin bitmap, so optimize for the most likely
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case. */
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if (v == 0xffffffff) continue;
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if ((v & FF(0)) != FF(0)) ++ret;
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if ((v & FF(1)) != FF(1)) ++ret;
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if ((v & FF(2)) != FF(2)) ++ret;
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if ((v & FF(3)) != FF(3)) ++ret;
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}
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return ret;
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}
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/* Destructively simplify trace by eliminating hit count information
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and replacing it with 0x80 or 0x01 depending on whether the tuple
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is hit or not. Called on every new crash or timeout, should be
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reasonably fast. */
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const u8 simplify_lookup[256] = {
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[0] = 1,
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[1 ... 255] = 128
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};
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#ifdef __x86_64__
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void simplify_trace(u64* mem) {
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u32 i = MAP_SIZE >> 3;
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while (i--) {
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/* Optimize for sparse bitmaps. */
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if (unlikely(*mem)) {
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u8* mem8 = (u8*)mem;
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mem8[0] = simplify_lookup[mem8[0]];
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mem8[1] = simplify_lookup[mem8[1]];
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mem8[2] = simplify_lookup[mem8[2]];
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mem8[3] = simplify_lookup[mem8[3]];
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mem8[4] = simplify_lookup[mem8[4]];
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mem8[5] = simplify_lookup[mem8[5]];
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mem8[6] = simplify_lookup[mem8[6]];
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mem8[7] = simplify_lookup[mem8[7]];
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} else *mem = 0x0101010101010101ULL;
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++mem;
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}
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}
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#else
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void simplify_trace(u32* mem) {
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u32 i = MAP_SIZE >> 2;
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while (i--) {
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/* Optimize for sparse bitmaps. */
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if (unlikely(*mem)) {
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u8* mem8 = (u8*)mem;
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mem8[0] = simplify_lookup[mem8[0]];
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mem8[1] = simplify_lookup[mem8[1]];
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mem8[2] = simplify_lookup[mem8[2]];
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mem8[3] = simplify_lookup[mem8[3]];
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} else *mem = 0x01010101;
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++mem;
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}
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}
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#endif /* ^__x86_64__ */
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/* Destructively classify execution counts in a trace. This is used as a
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preprocessing step for any newly acquired traces. Called on every exec,
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must be fast. */
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static const u8 count_class_lookup8[256] = {
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[0] = 0,
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[1] = 1,
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[2] = 2,
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[3] = 4,
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[4 ... 7] = 8,
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[8 ... 15] = 16,
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[16 ... 31] = 32,
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[32 ... 127] = 64,
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[128 ... 255] = 128
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};
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static u16 count_class_lookup16[65536];
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void init_count_class16(void) {
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u32 b1, b2;
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for (b1 = 0; b1 < 256; b1++)
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for (b2 = 0; b2 < 256; b2++)
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count_class_lookup16[(b1 << 8) + b2] =
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(count_class_lookup8[b1] << 8) |
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count_class_lookup8[b2];
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}
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#ifdef __x86_64__
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void classify_counts(u64* mem) {
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u32 i = MAP_SIZE >> 3;
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while (i--) {
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/* Optimize for sparse bitmaps. */
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if (unlikely(*mem)) {
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u16* mem16 = (u16*)mem;
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mem16[0] = count_class_lookup16[mem16[0]];
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mem16[1] = count_class_lookup16[mem16[1]];
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mem16[2] = count_class_lookup16[mem16[2]];
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mem16[3] = count_class_lookup16[mem16[3]];
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}
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++mem;
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}
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}
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#else
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void classify_counts(u32* mem) {
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u32 i = MAP_SIZE >> 2;
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while (i--) {
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/* Optimize for sparse bitmaps. */
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if (unlikely(*mem)) {
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u16* mem16 = (u16*)mem;
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mem16[0] = count_class_lookup16[mem16[0]];
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mem16[1] = count_class_lookup16[mem16[1]];
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}
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++mem;
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}
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}
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#endif /* ^__x86_64__ */
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/* Compact trace bytes into a smaller bitmap. We effectively just drop the
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count information here. This is called only sporadically, for some
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new paths. */
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void minimize_bits(u8* dst, u8* src) {
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u32 i = 0;
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while (i < MAP_SIZE) {
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if (*(src++)) dst[i >> 3] |= 1 << (i & 7);
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++i;
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}
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}
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