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fix typos
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@ -1,10 +1,11 @@
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/* Written in 2019 by David Blackman and Sebastiano Vigna (vigna@acm.org)
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/*
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Written in 2019 by David Blackman and Sebastiano Vigna (vigna@acm.org)
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To the extent possible under law, the author has dedicated all copyright
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and related and neighboring rights to this software to the public domain
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worldwide. This software is distributed without any warranty.
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To the extent possible under law, the author has dedicated all copyright
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and related and neighboring rights to this software to the public domain
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worldwide. This software is distributed without any warranty.
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See <http://creativecommons.org/publicdomain/zero/1.0/>.
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See <http://creativecommons.org/publicdomain/zero/1.0/>.
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This is xoshiro256++ 1.0, one of our all-purpose, rock-solid generators.
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It has excellent (sub-ns) speed, a state (256 bits) that is large
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@ -15,13 +16,17 @@ See <http://creativecommons.org/publicdomain/zero/1.0/>.
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The state must be seeded so that it is not everywhere zero. If you have
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a 64-bit seed, we suggest to seed a splitmix64 generator and use its
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output to fill s. */
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output to fill s[].
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*/
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#include <stdint.h>
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#include "afl-fuzz.h"
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#include "types.h"
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#include "xxh3.h"
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/* we use xoshiro256** instead of rand/random because it is 10x faster and has
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better randomness properties. */
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static inline uint64_t rotl(const uint64_t x, int k) {
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return (x << k) | (x >> (64 - k));
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@ -122,6 +127,9 @@ void long_jump(afl_state_t *afl) {
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}
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/* we switch from afl's murmur implementation to xxh3 as it is 30% faster -
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and get 64 bit hashes instead of just 32 bit. Less collisions! :-) */
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u32 hash32(const void *key, u32 len, u32 seed) {
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return XXH64(key, len, seed) % 0x100000000;
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