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better replay mode error handling, added replay mode documentation, code formatting
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@ -31,8 +31,8 @@
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/* this lets the source compile without afl-clang-fast/lto */
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#ifndef __AFL_FUZZ_TESTCASE_LEN
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#define AFL_COMPAT
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#include "persistent_replay.h"
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#define AFL_COMPAT
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#include "persistent_replay.h"
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#endif
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__AFL_FUZZ_INIT();
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@ -86,8 +86,6 @@ int main(int argc, char **argv) {
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if (buf[5] == '!') {
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printf("six\n");
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char *nullo = NULL+1;
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*nullo = 'p';
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abort();
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}
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